Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Inquis Sarca
Hachiman
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 116L
1,729 Elo+
Party 2
Terra
Terra
z SpectraI z
Terra
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 239L
1,697 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,642 Elo+

VS

Team Averages
Level 116
1,565 SR
1,536 Elo+
Bacchus
Bacchus
DRLasswell
Bacchus
Level 155
God Stats
49W - 35L
1,695 SR
Queue Stats
503W - 387L
1,649 Elo+
Party 1
Freya
Freya
meepaleet
Freya
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
warlord49
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 10
11,066
790
20,129
9,751
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Inquis Sarca
Hachiman
16
11 / 1 / 8
11,614
830
10,718
8,417
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 17
10,696
764
3,922
19,657
20,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRLasswell
Bacchus
12
1 / 5 / 1
8,051
575
10,952
13,921
14,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
meepaleet
Freya
13
1 / 6 / 2
8,848
632
7,507
17,773
4,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
warlord49
Heimdallr
12
1 / 9 / 2
8,676
620
9,490
13,080
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
3
3
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
10
13
L
Bacchus
DRLasswell
Bacchus
1
5
1
0.3
W
Hachiman
Inquis Sarca
Hachiman
11
1
8
15
L
Freya
meepaleet
Freya
1
6
2
0.33
L
Heimdallr
warlord49
Heimdallr
1
9
2
0.22
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
27,949
37,825
Taken
44,774
28,388
Mitigated
26,955
13,506
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,129
1,491
67
2,284
9,751
4,141
887
4,916
4,318
59,416
0
L
Bacchus
DRLasswell
Bacchus
10,952
333
0
470
13,921
14,318
0
6,785
7,136
24,884
0
W
Hachiman
Inquis Sarca
Hachiman
10,718
4,838
0
1,998
8,417
3,497
1,340
3,463
4,342
0
33,355
L
Freya
meepaleet
Freya
7,507
2,512
0
5,429
17,773
4,577
0
10,944
6,829
33,801
0
L
Heimdallr
warlord49
Heimdallr
9,490
1,836
0
1,190
13,080
8,060
0
7,299
5,781
0
30,156
W
3,922
741
2,228
6,929
19,657
20,750
140
8,854
9,738
10,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
25,575
151
Minions Killed
111
7
Camps Cleared
4
842,122
Distance Traveled
697,634
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,066
790
85
6
2
261,916
1
L
Bacchus
8,051
575
18
1
2
271,102
6
W
Hachiman
11,614
830
52
4
3
273,907
0
L
Freya
8,848
632
53
4
2
220,765
4
L
Heimdallr
8,676
620
40
3
0
205,767
0
W
Terra
10,696
764
14
1
2
306,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role