Player Matchup

Bacchus
Bacchus
MrGast3r
Bacchus
Level 26
God Stats
4W - 6L
1,649 SR
Queue Stats
6W - 21L
1,250 Elo+
Party 2
Thanatos
Thanatos
Revlax
Thanatos
Level 45
God Stats
1W - 2L
1,716 SR
Queue Stats
63W - 132L
1,233 Elo+
Party 2
Agni
Agni
Themask360081
Agni
Level 89
God Stats
3W - 3L
1,716 SR
Queue Stats
72W - 142L
1,233 Elo+
Party 2
Team Averages
Level 53
1,694 SR
1,238 Elo+

VS

Team Averages
Level 128
1,428 SR
1,392 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GloryToKumamon
Charybdis
Level 126
God Stats
5W - 4L
1,502 SR
Queue Stats
18W - 22L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
KanonKagami
Amaterasu
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
17W - 20L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrGast3r
Bacchus
10
1 / 3 / 3
7,355
669
5,039
17,025
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Revlax
Thanatos
10
2 / 7 / 1
7,069
643
5,037
12,105
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 2
7,414
674
4,460
10,417
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 1 / 4
10,271
934
19,899
8,775
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
GloryToKumamon
Charybdis
12
2 / 1 / 8
8,256
751
8,596
5,313
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
KanonKagami
Amaterasu
12
2 / 2 / 9
8,794
799
3,014
10,326
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
4
12
W
Charybdis
GloryToKumamon
Charybdis
2
1
8
6
W
Amaterasu
KanonKagami
Amaterasu
2
2
9
3.25
L
Bacchus
MrGast3r
Bacchus
1
3
3
0.83
L
Thanatos
Revlax
Thanatos
2
7
1
0.36
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
31,509
39,547
Taken
24,414
25,665
Mitigated
12,636
8,306
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,899
9,993
0
5,306
8,775
2,779
2,241
3,806
4,779
46,509
0
W
Charybdis
GloryToKumamon
Charybdis
8,596
3,982
0
702
5,313
2,169
141
3,147
2,166
0
32,801
W
Amaterasu
KanonKagami
Amaterasu
3,014
907
0
3,694
10,326
7,688
673
3,428
6,676
945
8,882
L
Bacchus
MrGast3r
Bacchus
5,039
987
42
2,159
17,025
16,343
0
7,533
9,492
9,876
0
L
Thanatos
Revlax
Thanatos
5,037
478
99
4,512
12,105
5,683
0
6,978
5,127
0
8,661
L
4,460
405
70
1,424
10,417
3,639
0
5,716
4,701
32,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
27,321
69
Minions Killed
117
3
Camps Cleared
5
605,610
Distance Traveled
604,810
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,271
934
60
5
2
188,492
3
W
Charybdis
8,256
751
53
5
3
194,716
4
W
Amaterasu
8,794
799
4
0
0
221,602
5
L
Bacchus
7,355
669
4
0
0
222,213
4
L
Thanatos
7,069
643
8
1
1
188,850
2
L
Agni
7,414
674
57
5
2
194,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role