Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AnarchyOverdose
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
Hydrascarabaeus
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,585 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Ilumnik
Tsukuyomi
Level 147
God Stats
2W - 3L
1,650 SR
Queue Stats
130W - 151L
1,498 Elo+
Party 4
Discordia
Discordia
Yoshibrisa
Discordia
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,253 Elo+
Party 4
Team Averages
Level 93
1,530 SR
1,451 Elo+

VS

Team Averages
Level 87
1,518 SR
1,525 Elo+
Sol
Sol
Dinosau011
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,480 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SASUKAGE
Morgan Le Fay
Level 154
God Stats
3W - 1L
1,521 SR
Queue Stats
70W - 54L
1,508 Elo+
Party 3
Hel
Hel
SilentkillSZ156
Hel
Level 88
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 2
King Arthur
King Arthur
SillyBunny74127
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 2
Fenrir
Fenrir
Star SteIIa
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 4 / 7
10,256
733
10,474
13,002
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 6
10,565
755
14,819
17,179
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Hydrascarabaeus
Aphrodite
14
1 / 6 / 4
8,545
610
6,618
11,507
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Ilumnik
Tsukuyomi
17
4 / 6 / 7
10,211
729
15,031
17,322
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Yoshibrisa
Discordia
17
3 / 4 / 7
10,082
720
16,034
10,930
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
10,866
776
15,881
13,045
5,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SASUKAGE
Morgan Le Fay
20
9 / 3 / 13
12,335
881
19,699
16,428
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 4 / 9
11,305
808
13,692
13,359
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SillyBunny74127
King Arthur
16
1 / 4 / 17
9,560
683
7,101
19,457
16,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
18
3 / 6 / 18
10,867
776
6,068
14,608
17,475
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
17
Kills
26
26
Deaths
19
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
7
1.63
L
6
6
6
1.5
W
2
2
16
5
L
Aphrodite
Hydrascarabaeus
Aphrodite
1
6
4
0.5
L
Tsukuyomi
Ilumnik
Tsukuyomi
4
6
7
1.25
W
Morgan Le Fay
SASUKAGE
Morgan Le Fay
9
3
13
5.17
W
11
4
9
3.88
W
King Arthur
SillyBunny74127
King Arthur
1
4
17
2.38
W
Fenrir
3
6
18
2
L
Discordia
Yoshibrisa
Discordia
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
62,441
69,940
Taken
76,897
34,169
Mitigated
52,937
27,736
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,474
3,852
1,731
3,267
13,002
2,911
273
10,538
2,464
0
22,338
L
14,819
1,558
1,529
4,851
17,179
10,608
588
10,735
6,444
0
34,133
W
15,881
3,238
994
3,279
13,045
5,518
3,457
2,195
10,550
42,134
0
L
Aphrodite
Hydrascarabaeus
Aphrodite
6,618
881
4,123
3,671
11,507
4,421
567
10,275
1,232
12,847
0
L
Tsukuyomi
Ilumnik
Tsukuyomi
15,031
2,627
926
5,667
17,322
12,871
419
9,557
7,765
363
25,924
W
Morgan Le Fay
SASUKAGE
Morgan Le Fay
19,699
718
1,035
4,526
16,428
7,813
1,278
7,468
8,790
38,075
0
W
13,692
345
5,775
5,369
13,359
5,548
625
2,239
10,905
31,250
0
W
King Arthur
SillyBunny74127
King Arthur
7,101
544
586
1,823
19,457
16,583
132
6,516
12,446
0
12,863
W
Fenrir
6,068
1,021
1,333
1,032
14,608
17,475
372
3,935
10,309
70
10,909
L
Discordia
Yoshibrisa
Discordia
16,034
401
371
1,600
10,930
3,358
0
8,237
2,693
29,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
54,933
149
Minions Killed
149
0
Camps Cleared
0
1,219,682
Distance Traveled
1,276,339
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,256
733
31
2
0
259,294
2
L
Pele
10,565
755
37
3
0
231,201
2
W
Sol
10,866
776
59
4
0
258,269
2
L
Aphrodite
8,545
610
13
1
0
231,522
0
L
Tsukuyomi
10,211
729
26
2
0
257,823
0
W
Morgan Le Fay
12,335
881
41
3
0
261,671
0
W
Hel
11,305
808
37
3
0
237,377
0
W
King Arthur
9,560
683
6
0
0
260,340
0
W
Fenrir
10,867
776
6
0
0
258,682
1
L
Discordia
10,082
720
42
3
0
239,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role