Player Matchup

Ne Zha
Ne Zha
ChurChesxd12
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,610 Elo+
Party 1
Kuzenbo
Kuzenbo
F1yin Monkey
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,231 Elo+
Solo
Chang'e
Chang'e
cronos15987
Chang'e
Level 57
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 5L
1,646 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,496 Elo+

VS

Team Averages
Level 95
1,562 SR
1,430 Elo+
Ra
Ra
CrazyDavid701
Ra
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 26L
1,368 Elo+
Solo
Mercury
Mercury
Z_Chance-_-
Mercury
Level 64
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Ares
Ares
you okay man
Ares
Level 120
God Stats
22W - 28L
1,449 SR
Queue Stats
111W - 118L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 3 / 0
6,659
666
6,725
7,224
3,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
F1yin Monkey
Kuzenbo
10
0 / 4 / 1
6,672
667
3,848
11,011
10,763
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
cronos15987
Chang'e
10
0 / 2 / 1
6,161
616
4,434
6,268
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,640
764
6,613
5,386
1,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Z_Chance-_-
Mercury
13
3 / 0 / 5
7,499
750
5,584
6,366
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 6
8,263
826
7,601
8,244
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
3
0
0.33
W
3
1
5
5.5
L
Kuzenbo
F1yin Monkey
Kuzenbo
0
4
1
0.13
W
Mercury
Z_Chance-_-
Mercury
3
0
5
5.5
L
Chang'e
cronos15987
Chang'e
0
2
1
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
19,798
24,503
Taken
19,996
16,077
Mitigated
10,513
5,708
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,725
414
295
1,509
7,224
3,225
0
4,625
2,599
0
23,875
W
6,613
303
1,432
1,806
5,386
1,847
562
1,218
4,168
21,820
0
L
Kuzenbo
F1yin Monkey
Kuzenbo
3,848
1,743
0
938
11,011
10,763
0
6,541
4,470
14,981
0
W
Mercury
Z_Chance-_-
Mercury
5,584
2,387
0
1,265
6,366
2,323
316
3,463
2,903
0
29,854
L
Chang'e
cronos15987
Chang'e
4,434
606
1,004
1,962
6,268
2,089
0
3,852
2,416
18,852
0
W
7,601
75
0
3,320
8,244
6,343
309
3,791
4,453
22,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,492
Gold Earned
23,402
93
Minions Killed
130
2
Camps Cleared
7
522,406
Distance Traveled
639,674
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,659
666
33
3
0
188,834
2
W
Ra
7,640
764
45
5
2
187,013
0
L
Kuzenbo
6,672
667
16
2
0
162,253
0
W
Mercury
7,499
750
52
5
2
238,414
3
L
Chang'e
6,161
616
44
4
2
171,319
3
W
Ares
8,263
826
33
3
3
214,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role