Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BLOOD PURGE
Hachiman
Level 140
God Stats
10W - 8L
1,457 SR
Queue Stats
11W - 8L
1,454 Elo+
Solo
Ymir
Ymir
Cahir4312
Ymir
Level 76
God Stats
4W - 9L
1,248 SR
Queue Stats
165W - 180L
1,178 Elo+
Solo
Charybdis
Charybdis
brinkj81
Charybdis
Level 156
God Stats
38W - 44L
1,418 SR
Queue Stats
170W - 179L
1,355 Elo+
Solo
Neith
Neith
freedan866
Neith
Level 144
God Stats
8W - 8L
1,621 SR
Queue Stats
368W - 372L
1,448 Elo+
Solo
Team Averages
Level 135
1,449 SR
1,387 Elo+

VS

Team Averages
Level 143
1,327 SR
1,444 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ClutchNasti
Sylvanus
Level 159
God Stats
2W - 5L
1,098 SR
Queue Stats
96W - 107L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NaGrizzly
Ah Muzen Cab
Level 131
God Stats
1W - 1L
1,339 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
RdNk Reaper
Baron Samedi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,398 Elo+
Party 1
Medusa
Medusa
freeser0305
Medusa
Level 125
God Stats
9W - 13L
1,198 SR
Queue Stats
521W - 600L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 6 / 5
10,816
773
14,561
15,203
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BLOOD PURGE
Hachiman
16
1 / 11 / 1
10,041
717
9,585
16,417
4,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
15
1 / 6 / 6
9,609
686
4,450
23,870
27,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
brinkj81
Charybdis
17
3 / 4 / 4
9,837
703
11,240
11,062
4,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
14
1 / 8 / 4
8,968
641
9,925
15,639
5,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 1 / 14
10,891
778
11,765
11,075
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ClutchNasti
Sylvanus
19
10 / 2 / 11
12,337
881
13,703
16,409
13,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
NaGrizzly
Ah Muzen Cab
20
6 / 5 / 14
12,553
897
23,354
15,507
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RdNk Reaper
Baron Samedi
18
4 / 2 / 20
10,989
785
14,803
15,384
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
11 / 0 / 7
11,608
829
10,261
8,096
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
10
Kills
35
35
Deaths
10
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
6
5
1.08
W
Chiron
 
Chiron
4
1
14
11
L
Hachiman
BLOOD PURGE
Hachiman
1
11
1
0.14
L
Ymir
1
6
6
0.67
W
Sylvanus
ClutchNasti
Sylvanus
10
2
11
7.75
W
Ah Muzen Cab
NaGrizzly
Ah Muzen Cab
6
5
14
2.6
W
Baron Samedi
RdNk Reaper
Baron Samedi
4
2
20
7
L
Charybdis
brinkj81
Charybdis
3
4
4
1.25
L
Neith
1
8
4
0.38
W
Medusa
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
73,886
82,191
Taken
66,471
48,974
Mitigated
35,383
7,411
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,561
774
0
201
15,203
6,261
0
4,917
9,993
47,320
0
W
Chiron
 
Chiron
11,765
4,286
1,090
3,942
11,075
3,913
3,686
3,721
7,354
0
45,249
L
Hachiman
BLOOD PURGE
Hachiman
9,585
3,505
0
2,085
16,417
4,928
0
4,918
11,445
0
34,253
L
Ymir
4,450
207
0
1,467
23,870
27,790
0
8,329
15,136
15,502
0
W
Sylvanus
ClutchNasti
Sylvanus
13,703
4,395
3,207
5,998
16,409
13,960
946
4,314
12,095
29,377
5,018
W
Ah Muzen Cab
NaGrizzly
Ah Muzen Cab
23,354
11,402
0
5,163
15,507
6,895
3,226
4,681
10,826
0
69,045
W
Baron Samedi
RdNk Reaper
Baron Samedi
14,803
915
4,273
6,255
15,384
7,356
535
3,994
11,390
31,855
0
L
Charybdis
brinkj81
Charybdis
11,240
5,202
480
757
11,062
4,337
0
2,959
8,087
0
26,137
L
Neith
9,925
2,885
417
2,004
15,639
5,658
0
5,768
9,815
0
19,385
W
Medusa
10,261
4,242
428
2,151
8,096
3,259
1,768
2,301
5,795
0
39,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
58,378
225
Minions Killed
294
0
Camps Cleared
0
1,288,899
Distance Traveled
1,404,997
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,816
773
84
6
0
263,472
0
W
Chiron
10,891
778
56
4
0
271,352
1
L
Hachiman
10,041
717
67
5
0
246,635
1
L
Ymir
9,609
686
20
1
0
261,085
0
W
Sylvanus
12,337
881
41
3
0
286,129
0
W
Ah Muzen Cab
12,553
897
111
8
0
288,571
3
W
Baron Samedi
10,989
785
33
2
0
272,059
0
L
Charybdis
9,837
703
36
3
0
257,968
1
L
Neith
8,968
641
18
1
0
259,739
1
W
Medusa
11,608
829
53
4
0
286,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role