Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ArosTheGreat
Ao Kuang
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 11L
1,242 Elo+
Party 2
Tiamat
Tiamat
BubbleSquid01
Tiamat
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 8L
1,201 Elo+
Party 2
Ares
Ares
Ha1ob
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 2
Gilgamesh
Gilgamesh
Hoyoz
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,451 SR
1,317 Elo+

VS

Team Averages
Level 51
1,452 SR
1,561 Elo+
Ra
Ra
GamerNaTion1410
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,539 Elo+
Party 1
Thanatos
Thanatos
Kurfuffled
Thanatos
Level 19
God Stats
4W - 4L
1,286 SR
Queue Stats
37W - 52L
1,544 Elo+
Party 1
Izanami
Izanami
NevaKnows
Izanami
Level 46
God Stats
9W - 14L
1,440 SR
Queue Stats
40W - 47L
1,593 Elo+
Party 3
Achilles
Achilles
ProStCamaro
Achilles
Level 86
God Stats
1W - 8L
1,306 SR
Queue Stats
69W - 64L
1,577 Elo+
Party 3
Khepri
Khepri
masterstruggler
Khepri
Level 17
God Stats
3W - 2L
1,728 SR
Queue Stats
23W - 21L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 7 / 1
7,475
534
4,365
9,634
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ArosTheGreat
Ao Kuang
9
0 / 6 / 0
5,399
386
2,077
10,239
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 11 / 0
5,357
383
4,209
11,245
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Ha1ob
Ares
8
0 / 9 / 2
5,768
412
3,316
17,287
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Hoyoz
Gilgamesh
11
0 / 7 / 1
6,672
477
3,445
10,477
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 13
8,496
607
9,790
7,177
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kurfuffled
Thanatos
15
10 / 1 / 11
9,353
668
9,367
7,128
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NevaKnows
Izanami
14
12 / 3 / 7
9,270
662
12,252
9,299
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
ProStCamaro
Achilles
14
9 / 0 / 4
9,332
667
6,280
5,415
6,264
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 18
8,654
618
3,677
7,975
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
93
3
Kills
40
40
Deaths
5
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
1
0.5
L
Ao Kuang
ArosTheGreat
Ao Kuang
0
6
0
0
L
0
11
0
0
W
6
0
13
12.5
L
Ares
Ha1ob
Ares
0
9
2
0.11
L
Gilgamesh
Hoyoz
Gilgamesh
0
7
1
0.07
W
Thanatos
Kurfuffled
Thanatos
10
1
11
15.5
W
Izanami
NevaKnows
Izanami
12
3
7
5.17
W
Achilles
ProStCamaro
Achilles
9
0
4
11
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
41,366
58,882
Taken
36,994
30,477
Mitigated
22,431
7,315
Healing
24,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,365
2,005
155
1,816
9,634
1,660
476
852
8,782
0
29,479
L
Ao Kuang
ArosTheGreat
Ao Kuang
2,077
892
0
698
10,239
3,257
0
3,796
6,317
20,129
0
L
4,209
307
0
972
11,245
3,866
350
3,675
7,382
24,801
0
W
9,790
1,286
1,643
4,270
7,177
3,039
801
3,585
3,560
53,949
0
L
Ares
Ha1ob
Ares
3,316
947
180
2,476
17,287
13,816
401
3,646
12,633
15,257
1,855
L
Gilgamesh
Hoyoz
Gilgamesh
3,445
942
0
1,018
10,477
7,878
212
974
9,449
0
30,082
W
Thanatos
Kurfuffled
Thanatos
9,367
2,127
0
10,102
7,128
3,799
0
927
6,201
0
68,074
W
Izanami
NevaKnows
Izanami
12,252
6,883
0
3,640
9,299
3,286
3,900
1,219
8,012
0
62,297
W
Achilles
ProStCamaro
Achilles
6,280
1,565
0
1,850
5,415
6,264
540
257
4,909
0
41,368
W
3,677
872
257
2,271
7,975
6,043
190
3,147
4,795
19,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
45,105
222
Minions Killed
415
0
Camps Cleared
0
1,196,236
Distance Traveled
1,348,528
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,475
534
58
4
0
238,473
1
L
Ao Kuang
5,399
386
50
4
0
245,270
3
L
Tiamat
5,357
383
44
3
0
231,569
3
W
Ra
8,496
607
107
8
0
271,042
1
L
Ares
5,768
412
9
1
0
229,532
3
L
Gilgamesh
6,672
477
61
4
0
251,392
0
W
Thanatos
9,353
668
96
7
0
319,574
4
W
Izanami
9,270
662
99
7
0
255,197
0
W
Achilles
9,332
667
88
6
0
243,722
4
W
Khepri
8,654
618
25
2
0
258,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role