Player Matchup

Fafnir
Fafnir
Carinho-11
Fafnir
Level 88
God Stats
12W - 20L
1,074 SR
Queue Stats
160W - 163L
1,418 Elo+
Party 1
Scylla
Scylla
LuBoyzzDenkaz
Scylla
Level 81
God Stats
19W - 23L
1,381 SR
Queue Stats
44W - 55L
1,259 Elo+
Party 1
Izanami
Izanami
LuBoyzzUrsvc_09
Izanami
Level 86
God Stats
23W - 9L
1,628 SR
Queue Stats
194W - 212L
1,470 Elo+
Party 1
Set
Set
Truebrionac
Set
Level 16
God Stats
12W - 12L
1,467 SR
Queue Stats
163W - 168L
1,375 Elo+
Party 1
Chaac
Chaac
xDavidMason115x
Chaac
Level 100
God Stats
31W - 44L
1,423 SR
Queue Stats
141W - 150L
1,397 Elo+
Party 1
Team Averages
Level 74
1,395 SR
1,384 Elo+

VS

Team Averages
Level 76
1,529 SR
1,442 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BH Lycan
Fenrir
Level 97
God Stats
3W - 10L
1,468 SR
Queue Stats
321W - 445L
1,349 Elo+
Party 3
Yemoja
Yemoja
CysticCarcass04
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 134L
1,518 Elo+
Party 2
Mulan
Mulan
ObiWanJacobi186
Mulan
Level 49
God Stats
4W - 4L
1,464 SR
Queue Stats
48W - 77L
1,342 Elo+
Party 3
Charybdis
Charybdis
OnlyFansLuke
Charybdis
Level 84
God Stats
2W - 3L
1,713 SR
Queue Stats
69W - 54L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carinho-11
Fafnir
12
1 / 0 / 9
7,865
605
3,326
7,819
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 1
7,589
584
2,268
6,097
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 1 / 1
8,336
641
14,364
9,283
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 3 / 5
8,685
668
10,014
9,409
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
7,957
612
7,252
10,069
5,408
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 6 / 2
8,142
626
6,626
8,133
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
BH Lycan
Fenrir
11
2 / 4 / 3
6,936
534
2,810
9,685
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,776
444
5,861
12,846
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 0
6,846
527
9,310
11,604
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
OnlyFansLuke
Charybdis
10
1 / 7 / 0
6,179
475
5,531
9,718
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
9
9
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
2
0.67
L
Fenrir
BH Lycan
Fenrir
2
4
3
0.88
W
Fafnir
Carinho-11
Fafnir
1
0
9
5.5
L
0
3
1
0.17
W
1
3
1
0.5
W
10
1
1
10.5
L
3
3
0
1
L
Charybdis
OnlyFansLuke
Charybdis
1
7
0
0.14
W
9
3
5
3.83
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
30,138
42,677
Taken
51,986
19,745
Mitigated
17,703
15,313
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,626
387
0
943
8,133
2,081
0
1,067
6,974
51,335
0
L
Fenrir
BH Lycan
Fenrir
2,810
1,111
0
2,842
9,685
3,073
0
1,073
8,492
0
30,618
W
Fafnir
Carinho-11
Fafnir
3,326
795
2,479
2,905
7,819
6,327
56
2,781
5,038
12,046
7,178
L
5,861
1,648
468
4,968
12,846
4,815
294
1,657
11,189
26,601
0
W
2,268
54
0
1,570
6,097
1,920
129
3,579
2,275
46,111
0
W
14,364
10,724
0
2,672
9,283
2,788
532
2,906
6,377
0
65,759
L
9,310
1,736
0
1,744
11,604
5,978
0
0
11,604
0
33,002
L
Charybdis
OnlyFansLuke
Charybdis
5,531
3,236
1
1,458
9,718
1,756
562
1,096
8,622
0
36,743
W
10,014
5,134
0
1,561
9,409
3,302
0
2,848
6,313
0
46,273
W
7,252
1,222
0
4,126
10,069
5,408
475
0
9,381
0
42,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
33,879
405
Minions Killed
336
0
Camps Cleared
0
1,293,975
Distance Traveled
1,172,180
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,142
626
112
9
0
235,766
3
L
Fenrir
6,936
534
60
5
0
274,148
0
W
Fafnir
7,865
605
29
2
0
267,900
0
L
Yemoja
5,776
444
28
2
0
215,721
4
W
Scylla
7,589
584
97
7
0
239,159
2
W
Izanami
8,336
641
102
8
0
240,463
4
L
Mulan
6,846
527
66
5
0
232,440
1
L
Charybdis
6,179
475
70
5
0
214,105
4
W
Set
8,685
668
77
6
0
275,330
5
W
Chaac
7,957
612
100
8
0
271,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role