Player Matchup

Danzaburou
Danzaburou
Apollon97211
Danzaburou
Level 157
God Stats
12W - 9L
1,500 SR
Queue Stats
496W - 532L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
BlackBootSanji
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 136L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Chiefum
Cernunnos
Level 134
God Stats
0W - 4L
1,284 SR
Queue Stats
97W - 112L
1,499 Elo+
Solo
Mulan
Mulan
Kimecos
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 170L
1,498 Elo+
Solo
Horus
Horus
WatashiWaShidesu
Horus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 120L
1,686 Elo+
Solo
Team Averages
Level 149
1,457 SR
1,532 Elo+

VS

Team Averages
Level 143
1,540 SR
1,537 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HotGayDuckyMess
Guan Yu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,527 Elo+
Solo
Nike
Nike
IxallgoodxI
Nike
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 223L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
UndyTurd
Jing Wei
Level 107
God Stats
2W - 1L
1,698 SR
Queue Stats
31W - 40L
1,484 Elo+
Solo
Tyr
Tyr
XxPhaseGxX
Tyr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollon97211
Danzaburou
19
7 / 6 / 5
13,261
780
28,127
19,757
7,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
BlackBootSanji
Baba Yaga
20
2 / 2 / 7
12,045
709
27,854
18,239
9,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Chiefum
Cernunnos
18
4 / 5 / 8
11,572
681
25,460
21,865
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
Kimecos
Mulan
16
2 / 13 / 4
10,817
636
11,888
22,211
18,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 13
10,587
623
9,310
34,187
43,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 26
10,852
638
20,257
27,523
25,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 19
12,443
732
13,002
28,036
35,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 6 / 12
12,892
758
22,037
25,829
35,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
UndyTurd
Jing Wei
19
4 / 3 / 20
11,485
676
22,977
18,283
8,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 3 / 21
11,953
703
20,055
27,002
38,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
15
Kills
29
30
Deaths
16
37
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
26
6.5
L
Danzaburou
Apollon97211
Danzaburou
7
6
5
1.58
L
Baba Yaga
BlackBootSanji
Baba Yaga
2
2
7
2.75
L
Cernunnos
Chiefum
Cernunnos
4
5
8
1.6
W
6
2
19
7.75
W
15
6
12
3.5
L
Mulan
Kimecos
Mulan
2
13
4
0.31
W
Jing Wei
UndyTurd
Jing Wei
4
3
20
4.67
L
0
4
13
1.63
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,639
Damage
98,328
116,259
Taken
126,673
88,483
Mitigated
143,552
45,593
Healing
62,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
20,257
881
2,100
4,248
27,523
25,427
222
7,190
20,333
38,098
0
L
Danzaburou
Apollon97211
Danzaburou
28,127
5,953
938
4,771
19,757
7,133
1,634
5,369
13,603
0
43,468
L
Baba Yaga
BlackBootSanji
Baba Yaga
27,854
3,199
61
4,905
18,239
9,452
273
3,321
14,225
60,137
0
L
Cernunnos
Chiefum
Cernunnos
25,460
13,047
2,025
4,233
21,865
10,242
2,265
3,071
18,069
0
42,102
W
13,002
2,359
23,897
14,316
28,036
35,407
271
7,089
20,947
0
27,145
W
22,037
1,116
2,887
3,016
25,829
35,335
275
3,545
22,284
0
36,343
L
Mulan
Kimecos
Mulan
11,888
2,595
1,105
1,830
22,211
18,266
1,471
2,088
19,693
0
19,226
W
Jing Wei
UndyTurd
Jing Wei
22,977
19,544
1,158
4,696
18,283
8,701
4,488
4,297
13,986
0
44,338
L
9,310
3,815
9,527
16,198
34,187
43,390
354
4,736
28,498
0
15,170
W
20,055
2,915
1,853
4,774
27,002
38,682
0
5,733
21,269
0
36,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,282
Gold Earned
59,625
166
Minions Killed
173
0
Camps Cleared
0
1,342,109
Distance Traveled
1,681,783
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,852
638
2
0
0
342,378
5
L
Danzaburou
13,261
780
34
2
0
240,785
0
L
Baba Yaga
12,045
709
60
4
0
311,738
0
L
Cernunnos
11,572
681
49
3
0
211,699
3
W
Guan Yu
12,443
732
46
3
0
349,807
0
W
Nike
12,892
758
35
2
0
324,063
0
L
Mulan
10,817
636
15
1
0
231,020
1
W
Jing Wei
11,485
676
49
3
0
302,705
0
L
Horus
10,587
623
8
0
0
346,867
4
W
Tyr
11,953
703
41
2
0
362,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role