Player Matchup

Artemis
Artemis
Keoonnn
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
MistyWinkle
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NoodlesCupies
Cthulhu
Level 144
God Stats
3W - 4L
1,222 SR
Queue Stats
142W - 146L
1,500 Elo+
Party 2
Team Averages
Level 51
1,407 SR
1,500 Elo+

VS

Team Averages
Level 69
1,631 SR
1,585 Elo+
Hercules
Hercules
CraStunnd
Hercules
Level 29
God Stats
1W - 0L
1,769 SR
Queue Stats
7W - 6L
1,625 Elo+
Party 1
Vamana
Vamana
xEcchilifex
Vamana
Level 160
God Stats
6W - 3L
1,624 SR
Queue Stats
218W - 165L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
xYOURzTRULee
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Keoonnn
Artemis
14
3 / 14 / 0
10,881
640
6,220
16,030
5,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 7 / 8
10,937
643
10,984
13,514
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
18
7 / 2 / 3
12,496
735
15,967
20,544
32,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CraStunnd
Hercules
16
6 / 5 / 15
11,875
699
14,018
28,447
21,105
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
16
11 / 7 / 10
12,998
765
17,645
25,261
25,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xYOURzTRULee
Gilgamesh
16
6 / 1 / 9
12,093
711
14,415
14,040
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
23
23
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
CraStunnd
Hercules
6
5
15
2.7
L
Artemis
Keoonnn
Artemis
3
14
0
0.21
L
0
7
8
0.57
L
Cthulhu
7
2
3
4.25
W
Vamana
11
7
10
2.29
W
Gilgamesh
xYOURzTRULee
Gilgamesh
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
46,078
50,088
Taken
67,748
45,932
Mitigated
53,866
6,536
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CraStunnd
Hercules
14,018
3,892
0
11,190
28,447
21,105
596
10,376
17,697
0
37,043
L
Artemis
Keoonnn
Artemis
6,220
3,360
0
373
16,030
5,574
50
0
15,829
0
19,533
L
10,984
1,133
1,484
2,722
13,514
7,384
319
182
13,052
40,255
0
L
Cthulhu
15,967
1,060
236
1,721
20,544
32,974
216
158
20,052
41,013
0
W
Vamana
17,645
7,360
0
7,779
25,261
25,256
723
10,242
14,320
0
56,318
W
Gilgamesh
xYOURzTRULee
Gilgamesh
14,415
1,917
0
3,042
14,040
7,505
687
6,416
7,432
0
48,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
36,966
158
Minions Killed
154
6
Camps Cleared
8
857,144
Distance Traveled
939,249
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,875
699
34
2
1
323,284
3
L
Artemis
10,881
640
49
3
0
206,391
0
L
Ra
10,937
643
62
4
4
302,962
1
L
Cthulhu
12,496
735
47
3
2
347,791
1
W
Vamana
12,998
765
52
3
2
296,254
3
W
Gilgamesh
12,093
711
68
4
5
319,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role