Player Matchup

Chernobog
Chernobog
Holyscoopula
Chernobog
Level 108
God Stats
3W - 6L
1,290 SR
Queue Stats
105W - 93L
1,448 Elo+
Solo
Fafnir
Fafnir
ScotchisNummy
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sol
Sol
itsmeman
Sol
Level 148
God Stats
10W - 9L
1,731 SR
Queue Stats
459W - 437L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
pick1es
Guan Yu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
wowermaurer
Bakasura
Level 146
God Stats
4W - 4L
1,631 SR
Queue Stats
215W - 207L
1,628 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,526 Elo+

VS

Team Averages
Level 81
1,570 SR
1,497 Elo+
Ganesha
Ganesha
GrizzzIy
Ganesha
Level 109
God Stats
7W - 4L
1,562 SR
Queue Stats
57W - 67L
1,684 Elo+
Solo
Bellona
Bellona
Punkkyy
Bellona
Level 67
God Stats
6W - 1L
1,797 SR
Queue Stats
16W - 18L
1,417 Elo+
Solo
Izanami
Izanami
RarelyPlays
Izanami
Level 68
God Stats
23W - 21L
1,617 SR
Queue Stats
251W - 304L
1,471 Elo+
Party 2
Cliodhna
Cliodhna
iDontEvenExist
Cliodhna
Level 80
God Stats
16W - 14L
1,546 SR
Queue Stats
353W - 415L
1,492 Elo+
Party 2
Ra
Ra
verpi10
Ra
Level 82
God Stats
10W - 12L
1,327 SR
Queue Stats
255W - 285L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Holyscoopula
Chernobog
13
2 / 7 / 1
7,409
494
8,736
13,248
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 2
6,417
428
3,822
12,417
11,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 1
7,938
529
7,283
8,935
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
pick1es
Guan Yu
10
0 / 4 / 0
6,183
412
1,466
9,521
3,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
wowermaurer
Bakasura
14
3 / 6 / 3
8,063
538
6,871
13,857
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrizzzIy
Ganesha
13
0 / 2 / 15
8,534
569
4,205
12,883
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Punkkyy
Bellona
17
6 / 0 / 5
10,226
682
10,640
9,028
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RarelyPlays
Izanami
14
4 / 3 / 2
9,266
618
8,817
10,055
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
15
8 / 1 / 4
9,374
625
7,732
10,009
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 6
9,098
607
10,256
8,297
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
23
23
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GrizzzIy
Ganesha
0
2
15
3.75
L
Chernobog
Holyscoopula
Chernobog
2
7
1
0.36
W
Bellona
Punkkyy
Bellona
6
0
5
8.5
W
Izanami
RarelyPlays
Izanami
4
3
2
1.67
L
1
3
2
0.67
W
Cliodhna
8
1
4
10
L
4
3
1
1.5
L
Guan Yu
pick1es
Guan Yu
0
4
0
0
W
5
4
6
2
L
Bakasura
wowermaurer
Bakasura
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
41,650
57,978
Taken
50,272
25,410
Mitigated
30,158
14,349
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GrizzzIy
Ganesha
4,205
653
607
4,821
12,883
12,328
196
3,152
9,566
19,736
0
L
Chernobog
Holyscoopula
Chernobog
8,736
5,187
0
4,382
13,248
3,311
108
2,464
10,784
0
55,426
W
Bellona
Punkkyy
Bellona
10,640
3,570
106
3,317
9,028
7,337
561
640
7,898
0
71,053
W
Izanami
RarelyPlays
Izanami
8,817
5,995
0
3,479
10,055
3,670
68
366
9,513
0
66,698
L
3,822
1,893
290
1,480
12,417
11,049
0
3,217
9,200
16,411
0
W
Cliodhna
7,732
612
0
3,758
10,009
3,824
87
2,869
7,026
0
61,051
L
7,283
2,983
0
3,515
8,935
2,128
308
3,336
5,599
46,028
3,902
L
Guan Yu
pick1es
Guan Yu
1,466
256
223
1,607
9,521
3,929
0
957
8,564
0
24,575
W
10,256
1,528
1,379
2,450
8,297
2,999
333
3,496
4,436
60,300
0
L
Bakasura
wowermaurer
Bakasura
6,871
4,548
0
2,852
13,857
4,993
0
4,487
9,060
0
48,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
46,498
367
Minions Killed
513
0
Camps Cleared
0
1,346,629
Distance Traveled
1,533,862
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,534
569
9
1
0
277,891
2
L
Chernobog
7,409
494
101
7
0
249,614
2
W
Bellona
10,226
682
163
11
0
307,352
4
W
Izanami
9,266
618
135
9
0
270,405
3
L
Fafnir
6,417
428
24
2
0
271,145
2
W
Cliodhna
9,374
625
105
7
0
376,311
0
L
Sol
7,938
529
88
6
0
230,678
1
L
Guan Yu
6,183
412
53
4
0
257,745
2
W
Ra
9,098
607
101
7
0
301,903
1
L
Bakasura
8,063
538
101
7
0
337,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role