Player Matchup

Bastet
Bastet
DHomme
Bastet
Level 129
God Stats
8W - 12L
1,811 SR
Queue Stats
879W - 952L
1,506 Elo+
Solo
Bacchus
Bacchus
Eurycotis
Bacchus
Level 135
God Stats
1W - 2L
1,728 SR
Queue Stats
63W - 58L
1,649 Elo+
Solo
Anubis
Anubis
OTB
Anubis
Level 145
God Stats
6W - 5L
1,824 SR
Queue Stats
280W - 310L
1,457 Elo+
Solo
Persephone
Persephone
Razer
Persephone
Level 156
God Stats
3W - 1L
1,816 SR
Queue Stats
36W - 34L
1,662 Elo+
Party 1
Geb
Geb
Steam²
Geb
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,688 Elo+
Party 1
Team Averages
Level 134
1,736 SR
1,592 Elo+

VS

Team Averages
Level 148
1,565 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Gunners091
Hachiman
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
443W - 484L
1,431 Elo+
Solo
Agni
Agni
Salamaceras
Agni
Level 118
God Stats
3W - 0L
1,824 SR
Queue Stats
58W - 43L
1,561 Elo+
Solo
Mulan
Mulan
Sulpar4l
Mulan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DHomme
Bastet
16
5 / 4 / 6
9,913
708
11,486
11,770
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Eurycotis
Bacchus
16
2 / 5 / 7
10,304
736
8,012
18,559
24,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
OTB
Anubis
17
3 / 3 / 6
9,805
700
9,058
10,978
6,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Razer
Persephone
17
2 / 3 / 10
10,392
742
15,753
9,940
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
17
2 / 4 / 8
9,473
677
9,571
14,399
12,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
4 / 3 / 12
11,263
805
9,998
17,680
19,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
 
Nu Wa
19
2 / 3 / 15
10,907
779
11,849
11,196
5,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Gunners091
Hachiman
18
4 / 3 / 11
10,708
765
13,731
10,889
4,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 14
10,322
737
10,369
7,241
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Sulpar4l
Mulan
18
7 / 4 / 7
10,882
777
9,117
13,423
15,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
14
Kills
19
19
Deaths
15
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
12
3.33
W
Nu Wa
 
Nu Wa
2
3
15
3.17
L
Bastet
DHomme
Bastet
5
4
6
2
L
Bacchus
Eurycotis
Bacchus
2
5
7
1.1
W
Hachiman
Gunners091
Hachiman
4
3
11
3.17
L
Anubis
OTB
Anubis
3
3
6
2
L
Persephone
Razer
Persephone
2
3
10
2.33
W
2
2
14
4.5
L
Geb
2
4
8
1.5
W
Mulan
Sulpar4l
Mulan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
55,064
65,646
Taken
60,429
53,174
Mitigated
48,125
23,897
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,998
2,088
2,580
4,462
17,680
19,175
389
9,388
8,292
0
25,655
W
Nu Wa
 
Nu Wa
11,849
2,374
2,052
1,851
11,196
5,776
804
8,639
2,557
36,263
0
L
Bastet
DHomme
Bastet
11,486
2,724
1,059
1,818
11,770
5,285
552
4,049
7,721
0
23,534
L
Bacchus
Eurycotis
Bacchus
8,012
620
798
4,884
18,559
24,696
0
8,076
10,483
16,260
0
W
Hachiman
Gunners091
Hachiman
13,731
6,812
271
2,411
10,889
4,721
2,749
8,664
2,225
0
32,124
L
Anubis
OTB
Anubis
9,058
468
0
4,759
10,978
6,274
374
2,558
8,420
38,846
0
L
Persephone
Razer
Persephone
15,753
1,663
1,008
3,083
9,940
4,116
612
3,196
6,741
49,548
0
W
10,369
452
979
456
7,241
2,773
1,350
5,903
1,338
23,133
0
L
Geb
9,571
1,038
3,832
2,656
14,399
12,803
30
4,338
10,061
21,049
0
W
Mulan
Sulpar4l
Mulan
9,117
945
0
571
13,423
15,680
247
9,800
3,623
0
11,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
54,082
201
Minions Killed
187
0
Camps Cleared
0
1,248,130
Distance Traveled
1,332,637
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,263
805
24
2
0
255,523
0
W
Nu Wa
10,907
779
64
5
0
273,444
4
L
Bastet
9,913
708
33
2
0
289,176
4
L
Bacchus
10,304
736
9
1
0
234,273
4
W
Hachiman
10,708
765
50
4
0
251,358
4
L
Anubis
9,805
700
61
4
0
236,960
0
L
Persephone
10,392
742
79
6
0
235,006
0
W
Agni
10,322
737
39
3
0
275,421
0
L
Geb
9,473
677
19
1
0
252,715
0
W
Mulan
10,882
777
10
1
0
276,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role