Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeSikk
Zeus
Level 127
God Stats
4W - 0L
1,743 SR
Queue Stats
55W - 32L
1,728 Elo+
Party 1
Agni
Agni
JotunnsWrath
Agni
Level 128
God Stats
14W - 4L
1,738 SR
Queue Stats
91W - 48L
1,778 Elo+
Party 1
Khepri
Khepri
MrWolfie
Khepri
Level 120
God Stats
36W - 19L
1,843 SR
Queue Stats
74W - 35L
1,835 Elo+
Party 1
Loki
Loki
Xx_SoloBrsHp_xX
Loki
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,523 Elo+
Solo
Team Averages
Level 125
1,665 SR
1,673 Elo+

VS

Team Averages
Level 67
1,510 SR
1,490 Elo+
Jing Wei
Jing Wei
Adamy1991
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 202L
1,368 Elo+
Party 2
Poseidon
Poseidon
PlayFreek
Poseidon
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
TbhIdunno
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,732 Elo+
Solo
Ao Kuang
Ao Kuang
Voctrom
Ao Kuang
Level 78
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
chris-styan
Sobek
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 266L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
17 / 3 / 17
14,946
934
27,338
17,445
7,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
BeSikk
Zeus
20
9 / 1 / 19
13,403
838
23,900
9,349
4,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 3 / 24
13,255
828
21,235
7,696
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
MrWolfie
Khepri
19
5 / 3 / 33
12,951
809
6,987
15,838
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 5 / 15
12,681
793
8,771
11,203
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adamy1991
Jing Wei
18
2 / 16 / 6
11,162
698
6,973
22,790
6,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
PlayFreek
Poseidon
17
0 / 9 / 4
10,306
644
12,927
13,441
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
TbhIdunno
Erlang Shen
19
5 / 4 / 2
12,103
756
12,472
18,200
10,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Voctrom
Ao Kuang
18
2 / 7 / 5
10,637
665
4,976
15,561
5,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 10 / 6
13,294
831
5,618
31,930
37,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
37
46
Kills
14
15
Deaths
46
108
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
17
3
17
8.5
L
Jing Wei
Adamy1991
Jing Wei
2
16
6
0.31
W
Zeus
BeSikk
Zeus
9
1
19
18.5
W
8
3
24
6.67
W
Khepri
MrWolfie
Khepri
5
3
33
7.17
L
Poseidon
PlayFreek
Poseidon
0
9
4
0.22
L
Erlang Shen
TbhIdunno
Erlang Shen
5
4
2
1.5
L
Ao Kuang
Voctrom
Ao Kuang
2
7
5
0.64
W
7
5
15
2.9
L
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,231
Damage
42,966
61,531
Taken
101,922
42,127
Mitigated
64,433
11,772
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
27,338
11,718
1,177
3,970
17,445
7,542
1,089
8,163
9,282
0
82,599
L
Jing Wei
Adamy1991
Jing Wei
6,973
2,667
33
1,633
22,790
6,901
0
11,795
10,653
0
24,303
W
Zeus
BeSikk
Zeus
23,900
2,377
0
2,891
9,349
4,333
4,763
4,927
4,422
62,739
0
W
21,235
2,148
276
1,224
7,696
3,228
3,615
3,409
4,287
54,093
0
W
Khepri
MrWolfie
Khepri
6,987
124
0
1,420
15,838
22,915
88
4,225
11,613
15,117
0
L
Poseidon
PlayFreek
Poseidon
12,927
1,007
0
30
13,441
4,101
0
8,189
5,094
48,118
0
L
Erlang Shen
TbhIdunno
Erlang Shen
12,472
6,006
0
5,273
18,200
10,889
0
5,609
12,405
0
44,743
L
Ao Kuang
Voctrom
Ao Kuang
4,976
1,450
0
1,212
15,561
5,411
0
8,261
7,082
11,805
0
W
8,771
2,556
44
770
11,203
4,109
877
2,797
8,406
0
32,055
L
5,618
151
0
1,780
31,930
37,131
0
16,893
14,566
25,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,236
Gold Earned
57,502
326
Minions Killed
231
0
Camps Cleared
0
1,625,033
Distance Traveled
1,346,457
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,946
934
102
6
0
337,013
2
L
Jing Wei
11,162
698
44
3
0
276,000
1
W
Zeus
13,403
838
89
6
0
327,751
3
W
Agni
13,255
828
79
5
0
322,581
6
W
Khepri
12,951
809
11
1
0
330,666
2
L
Poseidon
10,306
644
89
6
0
276,925
1
L
Erlang Shen
12,103
756
47
3
0
237,716
0
L
Ao Kuang
10,637
665
19
1
0
286,081
2
W
Loki
12,681
793
45
3
0
307,022
1
L
Sobek
13,294
831
32
2
0
269,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role