Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
GoоdBoy
Apollo
Gold I
Level 156
God Stats
109W - 86L
1,628 SR
Queue Stats
607W - 608L
1,657 MMR
Solo
Janus
Janus
Gold II
Idylliad
Janus
Gold II
Level 155
God Stats
9W - 4L
1,682 SR
Queue Stats
101W - 95L
1,678 MMR
Party 1
Chaac
Chaac
Gold II
ValstraxHD
Chaac
Gold II
Level 147
God Stats
5W - 5L
1,543 SR
Queue Stats
39W - 31L
1,681 MMR
Party 1
Ares
Ares
Gold II
aProspector
Ares
Gold II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 122L
1,669 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,571 SR
1,637 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,641 SR
1,669 MMR
Agni
Agni
Platinum V
CBlazee
Agni
Platinum V
Level 155
God Stats
5W - 6L
1,370 SR
Queue Stats
294W - 277L
1,714 MMR
Solo
Tyr
Tyr
Gold V
JoustIsBoring
Tyr
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,679 MMR
Solo
Cernunnos
Cernunnos
Silver I
Marsth
Cernunnos
Silver I
Level 147
God Stats
9W - 10L
2,023 SR
Queue Stats
86W - 90L
1,667 MMR
Solo
Anhur
Anhur
Silver I
PremiumSociety
Anhur
Silver I
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,638 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
ZEROThunda
Tsukuyomi
Bronze III
Level 57
God Stats
1W - 3L
1,812 SR
Queue Stats
12W - 6L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 5
5,800
580
2,069
6,604
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
GoоdBoy
Apollo
12
10 / 1 / 2
7,432
743
7,869
7,099
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Idylliad
Janus
11
3 / 2 / 2
6,260
626
1,783
3,972
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
0 / 1 / 1
5,794
579
4,634
9,449
4,590
10
2 / 1 / 8
6,432
643
2,845
7,177
4,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetGebCliodhna

VS

Bans
ThothAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CBlazee
Agni
10
2 / 3 / 2
6,157
616
5,262
3,842
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 0
6,368
637
6,434
7,861
3,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Marsth
Cernunnos
7
0 / 3 / 0
4,641
464
1,482
4,515
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 6 / 2
6,092
609
5,548
7,308
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ZEROThunda
Tsukuyomi
10
1 / 4 / 0
5,882
588
3,131
6,740
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
7
7
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
L
Agni
CBlazee
Agni
2
3
2
1
W
Apollo
GoоdBoy
Apollo
10
1
2
11
W
Janus
Idylliad
Janus
3
2
2
2
L
1
1
0
1
L
Cernunnos
Marsth
Cernunnos
0
3
0
0
L
3
6
2
0.67
W
Chaac
0
1
1
0.5
L
Tsukuyomi
ZEROThunda
Tsukuyomi
1
4
0
0.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
21,857
34,301
Taken
30,266
13,033
Mitigated
7,880
11,812
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,069
668
0
2,711
6,604
1,480
0
687
5,917
0
25,158
L
Agni
CBlazee
Agni
5,262
449
0
245
3,842
988
0
922
2,920
33,612
0
W
Apollo
GoоdBoy
Apollo
7,869
3,961
0
546
7,099
1,710
0
1,464
5,635
0
43,095
W
Janus
Idylliad
Janus
1,783
84
0
250
3,972
1,001
0
958
3,014
42,860
0
L
6,434
1,232
0
2,978
7,861
3,080
0
0
7,861
0
39,091
L
Cernunnos
Marsth
Cernunnos
1,482
767
0
1,308
4,515
678
922
227
4,288
0
19,813
L
5,548
2,517
0
982
7,308
1,494
0
2,503
4,805
0
24,625
W
Chaac
4,634
1,329
0
5,057
9,449
4,590
0
0
9,449
0
34,653
L
Tsukuyomi
ZEROThunda
Tsukuyomi
3,131
522
0
270
6,740
1,640
0
976
5,764
0
30,538
W
2,845
649
1,362
1,886
7,177
4,252
0
2,153
5,024
10,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
29,140
345
Minions Killed
311
0
Camps Cleared
0
1,032,857
Distance Traveled
901,982
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,800
580
67
7
0
221,061
4
L
Agni
6,157
616
71
7
0
185,631
3
W
Apollo
7,432
743
95
10
0
203,102
5
W
Janus
6,260
626
91
9
0
208,494
3
L
Tyr
6,368
637
88
9
0
215,315
0
L
Cernunnos
4,641
464
39
4
0
117,020
3
L
Anhur
6,092
609
47
5
0
176,342
1
W
Chaac
5,794
579
83
8
0
206,858
4
L
Tsukuyomi
5,882
588
66
7
0
207,674
2
W
Ares
6,432
643
9
1
0
193,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role