Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
LaFuria02320
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 2
Zeus
Zeus
Walid_Wood23
Zeus
Level 89
God Stats
3W - 3L
1,330 SR
Queue Stats
138W - 138L
1,516 Elo+
Party 1
Charybdis
Charybdis
painof13
Charybdis
Level 28
God Stats
32W - 27L
1,693 SR
Queue Stats
72W - 61L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
shooter-riddik
Ne Zha
Level 155
God Stats
1W - 5L
1,076 SR
Queue Stats
197W - 217L
1,413 Elo+
Party 2
Team Averages
Level 88
1,420 SR
1,478 Elo+

VS

Team Averages
Level 86
1,577 SR
1,434 Elo+
Charybdis
Charybdis
NaStY_NazZy1212
Charybdis
Level 109
God Stats
13W - 11L
1,505 SR
Queue Stats
100W - 96L
1,444 Elo+
Solo
Freya
Freya
Smjagall
Freya
Level 155
God Stats
6W - 4L
1,843 SR
Queue Stats
224W - 196L
1,477 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Thorarinnn15
Kumbhakarna
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 186L
1,433 Elo+
Party 3
Anubis
Anubis
bjarkii95
Anubis
Level 64
God Stats
11W - 4L
1,500 SR
Queue Stats
209W - 200L
1,379 Elo+
Party 3
Awilix
Awilix
thirsty-pluto1
Awilix
Level 42
God Stats
9W - 3L
1,538 SR
Queue Stats
129W - 139L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 5 / 2
9,568
504
10,848
17,695
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 2
7,623
401
3,161
11,563
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 0
9,938
523
4,792
8,340
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
painof13
Charybdis
13
2 / 6 / 0
8,364
440
5,635
13,603
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,494
447
6,786
11,022
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NaStY_NazZy1212
Charybdis
7
0 / 2 / 0
6,469
340
1,857
5,288
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Smjagall
Freya
19
16 / 1 / 4
12,237
644
22,427
14,809
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Thorarinnn15
Kumbhakarna
17
6 / 0 / 10
10,764
567
6,635
15,749
20,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
bjarkii95
Anubis
17
3 / 2 / 11
10,817
569
8,141
9,964
5,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 3 / 6
10,248
539
5,181
11,865
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
25
25
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
2
0.8
L
0
7
2
0.14
W
Charybdis
NaStY_NazZy1212
Charybdis
0
2
0
0
W
Freya
Smjagall
Freya
16
1
4
18
W
Kumbhakarna
Thorarinnn15
Kumbhakarna
6
0
10
11
L
2
3
0
0.67
W
Anubis
bjarkii95
Anubis
3
2
11
4.25
L
Charybdis
painof13
Charybdis
2
6
0
0.33
L
1
4
2
0.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
44,241
62,223
Taken
57,675
28,755
Mitigated
40,310
12,761
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,848
1,132
0
6,680
17,695
10,694
2,531
8,973
8,722
0
56,403
L
3,161
69
43
873
11,563
8,983
0
9,416
2,147
16,000
0
W
Charybdis
NaStY_NazZy1212
Charybdis
1,857
1,276
0
1,728
5,288
1,022
0
0
5,057
0
14,657
W
Freya
Smjagall
Freya
22,427
7,938
0
9,152
14,809
7,844
4,121
986
13,668
80,837
9,209
W
Kumbhakarna
Thorarinnn15
Kumbhakarna
6,635
815
801
1,292
15,749
20,701
607
3,177
11,258
30,307
8,461
L
4,792
966
0
1,546
8,340
2,340
0
4,878
3,462
68,042
0
W
Anubis
bjarkii95
Anubis
8,141
468
0
4,341
9,964
5,267
1,827
2,354
7,438
68,824
0
L
Charybdis
painof13
Charybdis
5,635
3,865
0
2,059
13,603
3,423
0
7,008
6,595
0
46,977
L
6,786
788
0
1,560
11,022
3,315
866
4,927
6,095
0
58,086
W
5,181
1,620
0
885
11,865
5,476
3,413
1,078
10,525
0
79,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
50,535
459
Minions Killed
518
0
Camps Cleared
0
1,643,374
Distance Traveled
1,556,030
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,568
504
118
6
0
338,864
2
L
Geb
7,623
401
24
1
0
310,488
0
W
Charybdis
6,469
340
28
1
0
99,231
1
W
Freya
12,237
644
151
8
0
377,061
6
W
Kumbhakarna
10,764
567
65
3
0
367,848
7
L
Zeus
9,938
523
139
7
0
326,645
1
W
Anubis
10,817
569
144
8
0
323,204
10
L
Charybdis
8,364
440
88
5
0
307,172
0
L
Ne Zha
8,494
447
90
5
0
360,205
4
W
Awilix
10,248
539
130
7
0
388,686
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role