Player Matchup

Sol
Sol
Ala2t0r
Sol
Level 32
God Stats
13W - 21L
1,357 SR
Queue Stats
22W - 41L
1,237 Elo+
Party 1
Charybdis
Charybdis
Blåhaj
Charybdis
Level 86
God Stats
24W - 16L
1,570 SR
Queue Stats
245W - 258L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Megaloh2010
Baron Samedi
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1
Mercury
Mercury
Shiro4567
Mercury
Level 25
God Stats
2W - 2L
1,815 SR
Queue Stats
13W - 30L
1,325 Elo+
Party 1
Chaac
Chaac
Zlota_rakiw
Chaac
Level 80
God Stats
2W - 4L
1,411 SR
Queue Stats
163W - 161L
1,589 Elo+
Solo
Team Averages
Level 45
1,482 SR
1,365 Elo+

VS

Team Averages
Level 72
1,461 SR
1,480 Elo+
Tyr
Tyr
ADAMSKIWARD
Tyr
Level 17
God Stats
7W - 4L
1,514 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
Dokavega
Baron Samedi
Level 64
God Stats
7W - 11L
1,331 SR
Queue Stats
81W - 102L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
ELSESIO
Ah Puch
Level 86
God Stats
5W - 2L
1,692 SR
Queue Stats
107W - 113L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Susasento
Heimdallr
Level 117
God Stats
1W - 1L
1,267 SR
Queue Stats
94W - 126L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
l Reagan I
Gilgamesh
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 190L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 4 / 0
10,242
931
5,446
6,596
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Blåhaj
Charybdis
16
0 / 2 / 0
10,662
969
5,473
11,494
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Megaloh2010
Baron Samedi
16
1 / 10 / 1
11,024
1,002
7,849
15,122
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Shiro4567
Mercury
16
0 / 10 / 2
11,070
1,006
10,266
26,119
8,049
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 9 / 1
11,215
1,020
8,868
23,968
20,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 18
12,062
1,097
4,833
10,565
10,719
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Dokavega
Baron Samedi
19
6 / 0 / 20
12,393
1,127
12,662
5,329
4,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
ELSESIO
Ah Puch
19
6 / 1 / 19
13,216
1,201
21,085
7,991
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Susasento
Heimdallr
19
7 / 0 / 27
13,711
1,246
20,533
6,388
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
l Reagan I
Gilgamesh
20
14 / 1 / 18
14,166
1,288
19,851
17,034
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
137
2
Kills
35
35
Deaths
2
4
Assists
102
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
Sol
0
4
0
0
L
Charybdis
Blåhaj
Charybdis
0
2
0
0
W
Baron Samedi
Dokavega
Baron Samedi
6
0
20
16
W
Ah Puch
ELSESIO
Ah Puch
6
1
19
15.5
L
Baron Samedi
Megaloh2010
Baron Samedi
1
10
1
0.15
L
Mercury
Shiro4567
Mercury
0
10
2
0.1
W
Heimdallr
Susasento
Heimdallr
7
0
27
20.5
L
1
9
1
0.17
W
Gilgamesh
l Reagan I
Gilgamesh
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
78,964
83,299
Taken
47,307
41,244
Mitigated
44,476
9,949
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,833
412
260
4,115
10,565
10,719
0
2,867
7,698
0
24,508
L
Sol
5,446
2,438
0
1,208
6,596
2,143
0
3,474
2,927
13,555
2,396
L
Charybdis
Blåhaj
Charybdis
5,473
2,813
0
1,008
11,494
4,154
0
5,822
5,433
0
34,261
W
Baron Samedi
Dokavega
Baron Samedi
12,662
1,289
4,713
1,529
5,329
4,259
0
1,091
4,238
24,420
0
W
Ah Puch
ELSESIO
Ah Puch
21,085
1,157
0
944
7,991
3,791
0
2,309
5,682
48,887
0
L
Baron Samedi
Megaloh2010
Baron Samedi
7,849
362
666
1,473
15,122
6,079
0
6,109
8,741
13,889
0
L
Mercury
Shiro4567
Mercury
10,266
4,124
0
332
26,119
8,049
0
9,239
16,037
0
20,537
W
Heimdallr
Susasento
Heimdallr
20,533
6,070
0
1,638
6,388
3,714
0
2,775
3,613
0
38,635
L
8,868
964
152
5,110
23,968
20,819
0
9,103
14,040
0
23,775
W
Gilgamesh
l Reagan I
Gilgamesh
19,851
5,782
283
4,399
17,034
21,993
0
3,510
13,524
0
26,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
65,548
167
Minions Killed
209
4
Camps Cleared
5
846,948
Distance Traveled
1,106,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,062
1,097
42
4
1
225,703
0
L
Sol
10,242
931
22
2
1
97,394
0
L
Charybdis
10,662
969
70
6
1
142,858
0
W
Baron Samedi
12,393
1,127
26
2
2
213,124
0
W
Ah Puch
13,216
1,201
73
7
2
206,084
3
L
Baron Samedi
11,024
1,002
18
2
0
124,937
0
L
Mercury
11,070
1,006
21
2
1
233,662
0
W
Heimdallr
13,711
1,246
52
5
0
225,933
1
L
Chaac
11,215
1,020
36
3
1
248,097
0
W
Gilgamesh
14,166
1,288
16
1
0
235,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role