Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LordAgandaur
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,629 Elo+
Solo
Ravana
Ravana
PapaLaVader
Ravana
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 89L
1,535 Elo+
Party 1
Hachiman
Hachiman
Ranger1G
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,239 Elo+
Party 1
Cabrakan
Cabrakan
Rem 1G
Cabrakan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,550 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,490 Elo+

VS

Team Averages
Level 144
1,608 SR
1,585 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
PayYourToaDebt
Persephone
Level 128
God Stats
57W - 52L
1,582 SR
Queue Stats
399W - 409L
1,630 Elo+
Solo
Heimdallr
Heimdallr
VnG VoRTeX
Heimdallr
Level 125
God Stats
6W - 4L
1,833 SR
Queue Stats
103W - 103L
1,339 Elo+
Solo
Amaterasu
Amaterasu
ahsano
Amaterasu
Level 160
God Stats
14W - 6L
1,860 SR
Queue Stats
216W - 86L
1,747 Elo+
Party 2
Tiamat
Tiamat
jaziq
Tiamat
Level 146
God Stats
1W - 3L
1,266 SR
Queue Stats
251W - 219L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 7 / 3
6,895
627
3,102
7,171
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
LordAgandaur
Amaterasu
15
3 / 3 / 1
8,028
730
6,202
13,584
11,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
1 / 6 / 1
6,835
621
5,574
8,504
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Ranger1G
Hachiman
12
2 / 6 / 1
7,033
639
4,092
11,702
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Rem 1G
Cabrakan
14
2 / 8 / 1
8,118
738
4,400
16,131
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 2 / 16
8,698
791
8,918
9,512
3,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
PayYourToaDebt
Persephone
18
8 / 1 / 10
11,079
1,007
14,740
5,778
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
VnG VoRTeX
Heimdallr
15
5 / 4 / 14
8,923
811
9,184
8,201
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ahsano
Amaterasu
17
12 / 0 / 11
9,968
906
12,383
10,450
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
jaziq
Tiamat
15
1 / 1 / 7
8,625
784
6,646
5,617
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
8
Kills
30
30
Deaths
8
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
3
0.21
W
Kali
 
Kali
4
2
16
6
L
Amaterasu
LordAgandaur
Amaterasu
3
3
1
1.17
L
Ravana
1
6
1
0.25
W
Persephone
PayYourToaDebt
Persephone
8
1
10
13
L
Hachiman
Ranger1G
Hachiman
2
6
1
0.42
L
Cabrakan
Rem 1G
Cabrakan
2
8
1
0.31
W
Heimdallr
VnG VoRTeX
Heimdallr
5
4
14
3
W
Amaterasu
ahsano
Amaterasu
12
0
11
17.5
W
Tiamat
jaziq
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
51,871
57,092
Taken
39,558
36,959
Mitigated
20,376
4,552
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,102
39
0
231
7,171
1,864
0
2,203
4,816
15,022
0
W
Kali
 
Kali
8,918
2,591
0
3,006
9,512
3,490
1,010
1,742
7,770
0
13,896
L
Amaterasu
LordAgandaur
Amaterasu
6,202
1,541
0
2,560
13,584
11,682
0
4,238
9,019
0
25,162
L
Ravana
5,574
958
0
824
8,504
3,333
0
2,174
6,111
0
13,685
W
Persephone
PayYourToaDebt
Persephone
14,740
183
0
2,064
5,778
1,810
406
590
5,187
56,301
0
L
Hachiman
Ranger1G
Hachiman
4,092
937
0
167
11,702
3,160
0
5,503
5,919
0
8,178
L
Cabrakan
Rem 1G
Cabrakan
4,400
615
0
770
16,131
16,920
0
5,845
9,841
16,451
0
W
Heimdallr
VnG VoRTeX
Heimdallr
9,184
4,572
0
621
8,201
3,141
1,358
2,827
5,374
0
22,867
W
Amaterasu
ahsano
Amaterasu
12,383
6,307
0
5,906
10,450
8,930
1,678
2,189
8,261
0
31,518
W
Tiamat
jaziq
Tiamat
6,646
848
0
1,455
5,617
3,005
1,608
154
5,463
32,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
47,293
140
Minions Killed
242
0
Camps Cleared
0
903,881
Distance Traveled
1,126,600
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,895
627
23
2
0
156,385
1
W
Kali
8,698
791
7
1
0
219,204
0
L
Amaterasu
8,028
730
56
5
0
240,201
0
L
Ravana
6,835
621
21
2
0
177,646
2
W
Persephone
11,079
1,007
92
8
0
231,126
1
L
Hachiman
7,033
639
8
1
0
168,619
0
L
Cabrakan
8,118
738
32
3
0
161,030
2
W
Heimdallr
8,923
811
33
3
0
206,278
0
W
Amaterasu
9,968
906
45
4
0
238,027
2
W
Tiamat
8,625
784
65
6
0
231,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role