Player Matchup

Baron Samedi
Baron Samedi
Ecorvidan
Baron Samedi
Level 97
God Stats
2W - 3L
1,508 SR
Queue Stats
107W - 101L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Garlib
Tsukuyomi
Level 124
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 21L
1,738 Elo+
Solo
Hachiman
Hachiman
OWHarmony
Hachiman
Level 125
God Stats
0W - 3L
1,203 SR
Queue Stats
328W - 320L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
SparkRay
Sun Wukong
Level 108
God Stats
0W - 3L
1,419 SR
Queue Stats
14W - 18L
1,488 Elo+
Solo
Terra
Terra
TazerND
Terra
Level 130
God Stats
5W - 7L
1,500 SR
Queue Stats
311W - 309L
1,487 Elo+
Party 2
Team Averages
Level 117
1,469 SR
1,548 Elo+

VS

Team Averages
Level 110
1,518 SR
1,542 Elo+
Atlas
Atlas
Deki85
Atlas
Level 122
God Stats
1W - 1L
1,284 SR
Queue Stats
49W - 49L
1,540 Elo+
Party 3
Hades
Hades
GuzicaMala
Hades
Level 127
God Stats
6W - 6L
1,476 SR
Queue Stats
61W - 70L
1,531 Elo+
Party 3
Heimdallr
Heimdallr
Jebac182
Heimdallr
Level 122
God Stats
1W - 0L
1,766 SR
Queue Stats
95W - 110L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
Redjiggsy100
Amaterasu
Level 88
God Stats
5W - 5L
1,562 SR
Queue Stats
219W - 207L
1,525 Elo+
Party 1
Mulan
Mulan
Sammdunster
Mulan
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 241L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ecorvidan
Baron Samedi
20
10 / 13 / 13
21,778
605
28,854
32,507
16,232
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Garlib
Tsukuyomi
20
8 / 13 / 16
21,448
596
38,635
42,672
24,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
OWHarmony
Hachiman
20
15 / 10 / 11
22,926
637
41,929
40,955
15,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SparkRay
Sun Wukong
20
9 / 9 / 12
20,504
570
36,134
46,810
45,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
TazerND
Terra
20
6 / 8 / 18
18,893
525
15,236
45,559
64,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Deki85
Atlas
20
3 / 8 / 23
17,085
475
19,176
43,794
62,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
20
16 / 12 / 14
19,992
555
41,037
38,357
23,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Jebac182
Heimdallr
20
9 / 13 / 13
18,791
522
37,150
36,297
16,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
Redjiggsy100
Amaterasu
20
5 / 5 / 21
18,039
501
20,006
39,599
47,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 11 / 18
21,266
591
39,228
43,394
38,257
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
142
48
Kills
53
53
Deaths
49
70
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Atlas
Deki85
Atlas
3
8
23
1.81
L
Baron Samedi
Ecorvidan
Baron Samedi
10
13
13
1.27
L
Tsukuyomi
Garlib
Tsukuyomi
8
13
16
1.23
W
Hades
16
12
14
1.92
W
Heimdallr
Jebac182
Heimdallr
9
13
13
1.19
L
Hachiman
OWHarmony
Hachiman
15
10
11
2.05
W
Amaterasu
Redjiggsy100
Amaterasu
5
5
21
3.1
W
20
11
18
2.64
L
Sun Wukong
SparkRay
Sun Wukong
9
9
12
1.67
L
Terra
TazerND
Terra
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,788
Damage
156,597
208,503
Taken
201,441
165,930
Mitigated
187,701
78,055
Healing
68,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Deki85
Atlas
19,176
6,108
1,781
6,840
43,794
62,323
338
10,519
33,065
62,231
0
L
Baron Samedi
Ecorvidan
Baron Samedi
28,854
634
2,468
8,647
32,507
16,232
357
13,595
18,912
141,655
0
L
Tsukuyomi
Garlib
Tsukuyomi
38,635
12,229
0
15,374
42,672
24,529
6,232
8,499
34,173
0
188,575
W
Hades
41,037
4,105
2,103
16,915
38,357
23,519
4,913
12,519
25,536
154,822
0
W
Heimdallr
Jebac182
Heimdallr
37,150
18,050
0
12,115
36,297
16,001
7,256
6,966
28,998
0
177,919
L
Hachiman
OWHarmony
Hachiman
41,929
26,516
0
17,886
40,955
15,547
4,861
17,359
23,596
356
210,266
W
Amaterasu
Redjiggsy100
Amaterasu
20,006
10,534
1,652
15,438
39,599
47,601
1,038
6,198
33,339
0
84,164
W
39,228
7,137
0
12,117
43,394
38,257
1,877
11,471
31,279
0
167,305
L
Sun Wukong
SparkRay
Sun Wukong
36,134
5,558
356
16,056
46,810
45,303
1,247
12,587
34,223
12,251
124,469
L
Terra
TazerND
Terra
15,236
1,744
4,118
13,150
45,559
64,319
1,515
12,469
31,496
55,284
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,549
Gold Earned
95,173
875
Minions Killed
817
0
Camps Cleared
0
3,210,917
Distance Traveled
3,228,300
41
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
17,085
475
48
1
0
644,627
5
L
Baron Samedi
21,778
605
186
5
0
619,448
14
L
Tsukuyomi
21,448
596
211
6
0
649,190
10
W
Hades
19,992
555
218
6
0
573,162
4
W
Heimdallr
18,791
522
203
6
0
586,883
0
L
Hachiman
22,926
637
203
6
0
631,716
3
W
Amaterasu
18,039
501
143
4
0
785,011
6
W
Mulan
21,266
591
205
6
0
638,617
0
L
Sun Wukong
20,504
570
191
5
0
604,104
11
L
Terra
18,893
525
84
2
0
706,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role