Player Matchup

Arachne
Arachne
Silver II
Ballistist
Arachne
Silver II
Level 87
God Stats
6W - 10L
1,420 SR
Queue Stats
18W - 27L
1,305 MMR
Party 1
Atlas
Atlas
Bronze IV
CrankyRook49
Atlas
Bronze IV
Level 84
God Stats
9W - 7L
1,704 SR
Queue Stats
211W - 213L
1,340 MMR
Solo
Agni
Agni
Silver III
ICQI Pichu
Agni
Silver III
Level 95
God Stats
3W - 0L
1,749 SR
Queue Stats
10W - 16L
1,357 MMR
Solo
Xbalanque
Xbalanque
Gold III
Seahawker562
Xbalanque
Gold III
Level 160
God Stats
10W - 10L
1,500 SR
Queue Stats
932W - 938L
1,287 MMR
Solo
Achilles
Achilles
Silver I
Spacious
Achilles
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,305 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,575 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,419 SR
1,319 MMR
Tiamat
Tiamat
Gold V
DojaCatHatesYou
Tiamat
Gold V
Level 91
God Stats
4W - 4L
1,175 SR
Queue Stats
186W - 211L
1,357 MMR
Solo
Cthulhu
Cthulhu
Silver I
ILoveMoxie
Cthulhu
Silver I
Level 126
God Stats
200W - 195L
1,547 SR
Queue Stats
219W - 224L
1,330 MMR
Solo
Kali
Kali
Silver III
Immortal Don 1
Kali
Silver III
Level 141
God Stats
4W - 3L
1,285 SR
Queue Stats
257W - 268L
1,354 MMR
Solo
Hercules
Hercules
Silver I
SoulRuler55
Hercules
Silver I
Level 64
God Stats
0W - 2L
1,334 SR
Queue Stats
48W - 57L
1,280 MMR
Solo
Izanami
Izanami
Silver III
tugaD_law
Izanami
Silver III
Level 117
God Stats
0W - 1L
1,755 SR
Queue Stats
137W - 142L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ballistist
Arachne
5
1 / 0 / 0
3,392
678
462
2,556
569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 1
3,409
682
1,226
2,314
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,517
703
1,099
1,296
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Seahawker562
Xbalanque
5
1 / 1 / 0
3,396
679
2,665
2,740
523
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Spacious
Achilles
6
0 / 0 / 1
3,292
658
947
2,318
866
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
AthenaHadesLoki

VS

Bans
CliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,230
646
365
1,725
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ILoveMoxie
Cthulhu
5
0 / 1 / 0
3,276
655
1,301
2,356
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
912
182
0
0
0
Hercules
SoulRuler55
Hercules
4
1 / 0 / 2
3,172
634
987
3,220
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
tugaD_law
Izanami
5
2 / 1 / 1
3,393
679
1,757
2,509
449
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ballistist
Arachne
1
0
0
1
W
0
1
1
0.5
L
0
0
1
0.5
W
0
1
0
0
L
Cthulhu
ILoveMoxie
Cthulhu
0
1
0
0
L
0
0
0
0
W
Xbalanque
Seahawker562
Xbalanque
1
1
0
1
L
Hercules
SoulRuler55
Hercules
1
0
2
2
W
Achilles
Spacious
Achilles
0
0
1
0.5
L
Izanami
tugaD_law
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,399
Damage
4,410
11,224
Taken
9,810
3,073
Mitigated
3,472
3,116
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ballistist
Arachne
462
378
0
308
2,556
569
0
187
2,341
0
12,511
W
1,226
523
59
505
2,314
794
0
0
2,314
6,024
0
L
365
110
0
460
1,725
761
0
564
1,129
9,367
0
W
1,099
31
0
211
1,296
321
0
365
931
13,264
0
L
Cthulhu
ILoveMoxie
Cthulhu
1,301
131
0
988
2,356
1,241
0
0
2,356
10,930
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Seahawker562
Xbalanque
2,665
1,267
0
988
2,740
523
0
0
2,740
0
18,669
L
Hercules
SoulRuler55
Hercules
987
594
228
1,589
3,220
1,021
0
786
2,360
0
3,346
W
Achilles
Spacious
Achilles
947
295
0
1,045
2,318
866
0
889
1,232
0
9,918
L
Izanami
tugaD_law
Izanami
1,757
1,357
0
716
2,509
449
0
861
1,640
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,006
Gold Earned
13,983
135
Minions Killed
71
0
Camps Cleared
0
496,845
Distance Traveled
396,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,392
678
29
6
0
112,931
0
W
Atlas
3,409
682
10
2
0
90,511
2
L
Tiamat
3,230
646
21
4
0
106,691
1
W
Agni
3,517
703
43
9
0
103,051
2
L
Cthulhu
3,276
655
23
5
0
79,992
2
L
Kali
912
182
0
0
0
0
0
W
Xbalanque
3,396
679
31
6
0
80,242
0
L
Hercules
3,172
634
9
2
0
109,825
1
W
Achilles
3,292
658
22
4
0
110,110
1
L
Izanami
3,393
679
18
4
0
100,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role