Player Matchup

Kukulkan
Kukulkan
BloodbathGhost
Kukulkan
Level 29
God Stats
11W - 17L
1,462 SR
Queue Stats
72W - 63L
1,502 Elo+
Party 1
Nemesis
Nemesis
Returbi1055
Nemesis
Level 64
God Stats
0W - 1L
1,284 SR
Queue Stats
57W - 44L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Specluke10
Morgan Le Fay
Level 29
God Stats
5W - 6L
1,734 SR
Queue Stats
58W - 53L
1,540 Elo+
Party 1
Terra
Terra
Stefwerem
Terra
Level 66
God Stats
4W - 1L
1,934 SR
Queue Stats
67W - 80L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
fa21
Tsukuyomi
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 146L
1,377 Elo+
Solo
Team Averages
Level 59
1,583 SR
1,461 Elo+

VS

Team Averages
Level 120
1,534 SR
1,441 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Drapzilla
Fenrir
Level 118
God Stats
9W - 11L
1,670 SR
Queue Stats
382W - 413L
1,425 Elo+
Solo
Scylla
Scylla
Pyramids
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 4 / 5
8,166
681
8,172
7,063
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Returbi1055
Nemesis
12
0 / 6 / 1
7,245
604
4,431
10,889
4,998
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Specluke10
Morgan Le Fay
13
0 / 4 / 2
7,732
644
6,629
7,612
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Stefwerem
Terra
14
1 / 3 / 3
8,354
696
4,775
18,082
16,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
fa21
Tsukuyomi
15
5 / 3 / 1
9,079
757
13,505
12,120
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 1 / 4
11,144
929
14,907
10,546
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
 
Horus
16
4 / 1 / 11
9,819
818
6,258
12,641
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 8
8,119
677
6,000
9,853
7,460
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Drapzilla
Fenrir
14
4 / 3 / 4
8,906
742
7,605
10,978
4,519
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Pyramids
Scylla
17
4 / 0 / 8
9,938
828
14,340
7,889
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
20
20
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
4
10
W
Horus
 
Horus
4
1
11
9.5
W
Kumbhakarna
 
Kumbhakarna
0
1
8
4
L
Kukulkan
0
4
5
0.63
W
Fenrir
Drapzilla
Fenrir
4
3
4
2
W
Scylla
Pyramids
Scylla
4
0
8
8
L
Nemesis
Returbi1055
Nemesis
0
6
1
0.08
L
Morgan Le Fay
Specluke10
Morgan Le Fay
0
4
2
0.25
L
Terra
Stefwerem
Terra
1
3
3
0.83
L
Tsukuyomi
fa21
Tsukuyomi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
49,110
55,766
Taken
51,907
32,264
Mitigated
31,130
10,891
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,907
9,124
0
5,157
10,546
4,721
5,207
3,657
6,889
0
65,394
W
Horus
 
Horus
6,258
3,091
4,375
6,048
12,641
11,647
55
5,534
7,107
0
11,265
W
Kumbhakarna
 
Kumbhakarna
6,000
725
0
750
9,853
7,460
71
4,232
5,621
12,190
0
L
Kukulkan
8,172
706
15
104
7,063
2,669
372
1,863
5,136
31,879
0
W
Fenrir
Drapzilla
Fenrir
7,605
998
218
660
10,978
4,519
320
3,095
7,883
0
18,403
W
Scylla
Pyramids
Scylla
14,340
2,282
109
1,965
7,889
2,783
780
3,058
4,831
44,934
0
L
Nemesis
Returbi1055
Nemesis
4,431
1,250
194
1,806
10,889
4,998
0
3,290
7,459
0
11,826
L
Morgan Le Fay
Specluke10
Morgan Le Fay
6,629
848
0
124
7,612
2,745
0
4,001
3,359
22,967
0
L
Terra
Stefwerem
Terra
4,775
821
3,672
3,720
18,082
16,824
480
5,685
12,216
12,164
0
L
Tsukuyomi
fa21
Tsukuyomi
13,505
2,986
0
1,256
12,120
5,028
0
4,604
7,256
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
47,926
146
Minions Killed
244
0
Camps Cleared
0
977,500
Distance Traveled
1,207,404
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,144
929
119
10
0
228,055
2
W
Horus
9,819
818
17
1
0
249,207
3
W
Kumbhakarna
8,119
677
12
1
0
247,091
1
L
Kukulkan
8,166
681
54
5
0
185,586
0
W
Fenrir
8,906
742
23
2
0
257,669
0
W
Scylla
9,938
828
73
6
0
225,382
1
L
Nemesis
7,245
604
13
1
0
155,795
1
L
Morgan Le Fay
7,732
644
44
4
0
192,509
1
L
Terra
8,354
696
6
1
0
228,543
2
L
Tsukuyomi
9,079
757
29
2
0
215,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role