Player Matchup

Hercules
Hercules
BlackPain1303
Hercules
Level 140
God Stats
4W - 1L
1,685 SR
Queue Stats
268W - 315L
1,474 Elo+
Party 3
Ra
Ra
Fakqer
Ra
Level 86
God Stats
23W - 23L
1,406 SR
Queue Stats
115W - 132L
1,437 Elo+
Party 3
Izanami
Izanami
Shizuka_mada
Izanami
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
flavourdave1986
Gilgamesh
Level 144
God Stats
48W - 63L
1,426 SR
Queue Stats
846W - 907L
1,458 Elo+
Solo
Khepri
Khepri
sam-sam72
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,354 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,426 Elo+

VS

Team Averages
Level 90
1,591 SR
1,442 Elo+
Bellona
Bellona
AdriXtrem
Bellona
Level 104
God Stats
24W - 12L
1,672 SR
Queue Stats
139W - 140L
1,537 Elo+
Solo
Freya
Freya
Faijitsu
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,381 Elo+
Party 2
Thanatos
Thanatos
Pr3detor
Thanatos
Level 62
God Stats
3W - 0L
1,763 SR
Queue Stats
31W - 25L
1,404 Elo+
Party 2
Atlas
Atlas
Softinho
Atlas
Level 160
God Stats
17W - 23L
1,492 SR
Queue Stats
1,062W - 1,086L
1,567 Elo+
Solo
Ullr
Ullr
xFurLoughT
Ullr
Level 60
God Stats
3W - 6L
1,525 SR
Queue Stats
9W - 14L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackPain1303
Hercules
20
5 / 7 / 2
13,483
465
19,120
40,854
40,274
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ra
20
4 / 7 / 9
15,524
535
22,126
18,497
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Shizuka_mada
Izanami
20
3 / 4 / 4
13,882
479
14,009
15,448
5,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
flavourdave1986
Gilgamesh
19
1 / 10 / 7
12,696
438
14,128
24,627
9,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
sam-sam72
Khepri
19
2 / 3 / 9
14,242
491
7,271
22,100
38,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdriXtrem
Bellona
20
5 / 4 / 8
15,462
533
19,905
43,877
29,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Faijitsu
Freya
20
5 / 4 / 11
15,565
537
22,557
28,113
11,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Pr3detor
Thanatos
20
19 / 7 / 8
17,678
610
36,682
33,305
20,168
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Softinho
Atlas
18
1 / 1 / 13
13,398
462
8,468
23,265
36,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 0 / 4
15,938
550
7,538
19,581
9,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
15
Kills
31
31
Deaths
16
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdriXtrem
Bellona
5
4
8
2.25
L
Hercules
BlackPain1303
Hercules
5
7
2
0.86
W
Freya
Faijitsu
Freya
5
4
11
2.63
L
Ra
4
7
9
1.21
W
Thanatos
Pr3detor
Thanatos
19
7
8
3.29
L
Izanami
Shizuka_mada
Izanami
3
4
4
1.25
W
Atlas
Softinho
Atlas
1
1
13
7.5
L
Gilgamesh
flavourdave1986
Gilgamesh
1
10
7
0.45
L
Khepri
sam-sam72
Khepri
2
3
9
2.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,654
Damage
95,150
121,526
Taken
148,141
100,228
Mitigated
108,041
33,550
Healing
72,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdriXtrem
Bellona
19,905
5,105
78
17,533
43,877
29,433
1,493
8,736
34,318
0
110,112
L
Hercules
BlackPain1303
Hercules
19,120
2,964
0
16,521
40,854
40,274
336
9,505
31,349
14,121
65,271
W
Freya
Faijitsu
Freya
22,557
7,841
0
13,044
28,113
11,984
3,022
9,917
17,752
118,722
0
L
Ra
22,126
856
3,970
4,219
18,497
6,191
678
4,450
14,047
120,600
2,406
W
Thanatos
Pr3detor
Thanatos
36,682
9,849
0
25,840
33,305
20,168
4,136
8,126
24,900
0
135,058
L
Izanami
Shizuka_mada
Izanami
14,009
8,343
0
3,955
15,448
5,331
7,141
1,896
13,552
0
104,108
W
Atlas
Softinho
Atlas
8,468
2,273
639
5,940
23,265
36,602
411
3,674
19,453
46,833
0
L
Gilgamesh
flavourdave1986
Gilgamesh
14,128
4,122
0
2,786
24,627
9,748
1,477
6,563
18,064
0
87,515
L
Khepri
sam-sam72
Khepri
7,271
284
0
2,099
22,100
38,684
442
8,611
13,489
37,025
0
W
7,538
3,884
0
9,756
19,581
9,854
4,130
4,615
14,868
0
156,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,827
Gold Earned
78,041
673
Minions Killed
743
0
Camps Cleared
0
2,608,820
Distance Traveled
2,687,466
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,462
533
185
6
0
585,017
3
L
Hercules
13,483
465
122
4
0
486,220
7
W
Freya
15,565
537
162
6
0
513,568
1
L
Ra
15,524
535
206
7
0
533,191
5
W
Thanatos
17,678
610
118
4
0
572,259
4
L
Izanami
13,882
479
172
6
0
492,329
4
W
Atlas
13,398
462
46
2
0
495,386
2
L
Gilgamesh
12,696
438
121
4
0
538,062
0
L
Khepri
14,242
491
52
2
0
559,018
4
W
Ullr
15,938
550
232
8
0
521,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role