Player Matchup

Kukulkan
Kukulkan
BlackTears90
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Methadine
Ah Muzen Cab
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 33L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
RequiemXD
Ah Puch
Level 140
God Stats
3W - 0L
1,573 SR
Queue Stats
90W - 81L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Stampede27
Cthulhu
Level 35
God Stats
3W - 2L
1,552 SR
Queue Stats
86W - 87L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
YaiKai
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,529 Elo+
Party 2
Team Averages
Level 88
1,525 SR
1,536 Elo+

VS

Team Averages
Level 33
1,531 SR
1,412 Elo+
Izanami
Izanami
Antoine77181
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,441 Elo+
Party 1
Neith
Neith
Gastann
Neith
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
15W - 18L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
Omax-77
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 162L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
W1770W
Guan Yu
Level 8
God Stats
4W - 10L
1,437 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 1
Loki
Loki
XISOCRAZYX
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackTears90
Kukulkan
20
10 / 9 / 17
17,993
1,200
19,924
20,725
4,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Methadine
Ah Muzen Cab
20
4 / 5 / 21
16,924
1,128
32,684
22,973
5,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
RequiemXD
Ah Puch
20
16 / 2 / 9
19,988
1,333
36,027
17,801
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Stampede27
Cthulhu
20
1 / 5 / 18
15,175
1,012
25,175
33,818
48,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
YaiKai
Sun Wukong
20
4 / 10 / 19
17,192
1,146
25,543
36,270
19,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antoine77181
Izanami
20
3 / 8 / 16
16,529
1,102
26,149
34,811
10,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Gastann
Neith
20
6 / 4 / 7
15,891
1,059
28,646
21,417
6,974
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Omax-77
Ah Puch
20
4 / 5 / 12
18,279
1,219
29,022
25,716
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
W1770W
Guan Yu
20
4 / 10 / 15
15,977
1,065
16,487
36,874
41,795
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 8 / 7
18,954
1,264
27,451
25,319
7,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
88
35
Kills
31
31
Deaths
35
84
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antoine77181
Izanami
3
8
16
1.38
W
Kukulkan
BlackTears90
Kukulkan
10
9
17
2.06
L
Neith
Gastann
Neith
6
4
7
2.38
W
Ah Muzen Cab
Methadine
Ah Muzen Cab
4
5
21
2.9
L
Ah Puch
Omax-77
Ah Puch
4
5
12
2
W
Ah Puch
RequiemXD
Ah Puch
16
2
9
10.25
W
Cthulhu
Stampede27
Cthulhu
1
5
18
2
L
Guan Yu
W1770W
Guan Yu
4
10
15
1.15
L
14
8
7
2.19
W
Sun Wukong
YaiKai
Sun Wukong
4
10
19
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,353
Damage
127,755
131,587
Taken
144,137
83,241
Mitigated
76,540
13,172
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antoine77181
Izanami
26,149
16,458
111
4,419
34,811
10,357
0
17,689
17,122
0
55,605
W
Kukulkan
BlackTears90
Kukulkan
19,924
973
0
1,329
20,725
4,847
0
4,893
15,832
39,841
0
L
Neith
Gastann
Neith
28,646
17,203
0
5,654
21,417
6,974
0
13,065
8,352
0
56,884
W
Ah Muzen Cab
Methadine
Ah Muzen Cab
32,684
6,014
129
6,420
22,973
5,999
0
7,074
15,899
0
69,957
L
Ah Puch
Omax-77
Ah Puch
29,022
300
0
4,275
25,716
9,849
0
15,108
10,608
64,094
0
W
Ah Puch
RequiemXD
Ah Puch
36,027
1,321
0
2,114
17,801
4,504
0
4,430
13,371
70,713
0
W
Cthulhu
Stampede27
Cthulhu
25,175
1,155
949
0
33,818
48,506
0
7,181
26,637
35,916
0
L
Guan Yu
W1770W
Guan Yu
16,487
1,718
3,612
7,849
36,874
41,795
0
22,463
14,411
3,340
30,388
L
27,451
3,405
0
46
25,319
7,565
0
14,123
11,196
0
55,421
W
Sun Wukong
YaiKai
Sun Wukong
25,543
4,379
0
2,231
36,270
19,385
0
7,341
28,929
2,240
50,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,272
Gold Earned
85,630
337
Minions Killed
328
8
Camps Cleared
10
1,493,295
Distance Traveled
1,509,363
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,529
1,102
90
6
3
283,702
0
W
Kukulkan
17,993
1,200
48
3
1
266,074
0
L
Neith
15,891
1,059
69
5
4
288,170
0
W
Ah Muzen Cab
16,924
1,128
107
7
1
298,954
0
L
Ah Puch
18,279
1,219
74
5
0
298,530
0
W
Ah Puch
19,988
1,333
87
6
4
310,631
1
W
Cthulhu
15,175
1,012
23
2
1
310,176
0
L
Guan Yu
15,977
1,065
43
3
0
320,581
0
L
Loki
18,954
1,264
52
3
3
318,380
2
W
Sun Wukong
17,192
1,146
72
5
1
307,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role