Player Matchup

Bastet
Bastet
Gold IV
ArisRTK
Bastet
Gold IV
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
210W - 202L
1,394 MMR
Party 1
Ullr
Ullr
Silver I
Kxldr
Ullr
Silver I
Level 147
God Stats
23W - 25L
1,664 SR
Queue Stats
127W - 111L
1,474 MMR
Party 1
Ravana
Ravana
Gold V
NameGotTaken
Ravana
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 178L
1,314 MMR
Party 2
Scylla
Scylla
Gold III
Strosid
Scylla
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,582 MMR
Party 2
Athena
Athena
Gold IV
Yamî
Athena
Gold IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,533 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,551 SR
1,467 MMR
Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
Knubbelkobold
Olorun
Bronze III
Level 157
God Stats
1W - 0L
1,729 SR
Queue Stats
11W - 14L
1,454 MMR
Solo
Mulan
Mulan
Silver III
TPoseToTaunt
Mulan
Silver III
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 5L
1,454 MMR
Solo
Khepri
Khepri
Gold V
Trainwreck13
Khepri
Gold V
Level 145
God Stats
48W - 49L
1,526 SR
Queue Stats
217W - 213L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArisRTK
Bastet
11
0 / 4 / 2
5,494
392
4,753
10,784
4,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Kxldr
Ullr
12
1 / 3 / 1
6,773
484
3,325
6,980
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
12
2 / 4 / 1
6,766
483
4,272
8,108
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Strosid
Scylla
12
0 / 3 / 0
7,108
508
2,498
5,034
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Yamî
Athena
11
0 / 4 / 1
6,471
462
3,697
11,585
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasAchillesCliodhnaCamazotz

VS

Bans
SolAgniKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 0 / 2
9,114
651
9,058
8,644
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
 
Chiron
15
5 / 0 / 1
8,947
639
7,184
5,906
2,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 3
8,475
605
4,700
6,313
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 2
9,689
692
8,950
11,821
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
12
0 / 1 / 4
7,588
542
2,150
7,794
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
2
10
W
Chiron
 
Chiron
5
0
1
5.5
L
Bastet
ArisRTK
Bastet
0
4
2
0.25
W
0
1
3
1.5
L
Ullr
Kxldr
Ullr
1
3
1
0.5
L
Ravana
2
4
1
0.63
L
Scylla
Strosid
Scylla
0
3
0
0
W
4
1
2
5
W
Khepri
0
1
4
2
L
Athena
Yamî
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
32,042
42,491
Taken
40,478
18,462
Mitigated
21,964
7,586
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,058
2,501
0
500
8,644
3,289
0
942
7,623
0
72,807
W
Chiron
 
Chiron
7,184
2,649
410
2,776
5,906
2,065
1,195
1,376
4,468
0
58,435
L
Bastet
ArisRTK
Bastet
4,753
739
180
2,676
10,784
4,124
0
3,323
7,385
0
23,581
W
4,700
2,623
113
3,345
6,313
2,130
390
0
6,313
66,433
0
L
Ullr
Kxldr
Ullr
3,325
1,631
0
1,011
6,980
2,185
0
2,743
4,237
0
53,341
L
Ravana
4,272
1,100
0
787
8,108
2,602
0
503
7,574
0
42,293
L
Scylla
Strosid
Scylla
2,498
579
0
500
5,034
833
0
126
4,865
49,397
0
W
8,950
2,832
0
3,597
11,821
9,019
34
2,751
8,577
0
67,762
W
Khepri
2,150
116
0
1,463
7,794
5,461
29
478
7,302
17,696
2,173
L
Athena
Yamî
Athena
3,697
1,376
0
2,432
11,585
8,718
0
0
11,061
35,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
43,813
425
Minions Killed
553
0
Camps Cleared
0
1,377,630
Distance Traveled
1,397,434
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,114
651
98
7
0
311,592
4
W
Chiron
8,947
639
142
10
0
273,788
4
L
Bastet
5,494
392
35
3
0
282,542
3
W
Olorun
8,475
605
136
10
0
265,750
4
L
Ullr
6,773
484
114
8
0
256,328
4
L
Ravana
6,766
483
69
5
0
293,793
5
L
Scylla
7,108
508
124
9
0
259,478
4
W
Mulan
9,689
692
149
11
0
255,797
3
W
Khepri
7,588
542
28
2
0
290,507
4
L
Athena
6,471
462
83
6
0
285,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role