Player Matchup

Atlas
Atlas
BanaNoMX
Atlas
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,509 Elo+
Solo
Thanatos
Thanatos
Blacksteve666
Thanatos
Level 128
God Stats
2W - 0L
1,865 SR
Queue Stats
26W - 28L
1,223 Elo+
Solo
Mercury
Mercury
Mac_Guincho
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,382 Elo+
Solo
Jormungandr
Jormungandr
SHHitsaSECRET
Jormungandr
Level 122
God Stats
6W - 5L
1,458 SR
Queue Stats
207W - 215L
1,461 Elo+
Solo
Sol
Sol
battlehobo69
Sol
Level 101
God Stats
4W - 1L
1,715 SR
Queue Stats
83W - 93L
1,552 Elo+
Solo
Team Averages
Level 106
1,608 SR
1,425 Elo+

VS

Team Averages
Level 130
1,556 SR
1,524 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Batatilla
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 332L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
CT Drxco
Tsukuyomi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 231L
1,568 Elo+
Party 1
Nox
Nox
EmsterErick
Nox
Level 138
God Stats
0W - 3L
1,782 SR
Queue Stats
87W - 83L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Johnson x OG
Ao Kuang
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
192W - 159L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BanaNoMX
Atlas
15
1 / 4 / 20
9,369
852
9,562
15,675
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Blacksteve666
Thanatos
15
9 / 4 / 11
10,198
927
11,537
10,448
4,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Mac_Guincho
Mercury
16
3 / 5 / 13
9,662
878
5,804
8,565
3,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SHHitsaSECRET
Jormungandr
17
7 / 3 / 19
10,690
972
14,076
11,238
13,409
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 3 / 12
11,371
1,034
17,427
11,375
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 7 / 14
9,192
836
7,842
23,649
16,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Batatilla
Nemesis
16
3 / 6 / 9
9,159
833
8,596
12,046
7,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
CT Drxco
Tsukuyomi
14
4 / 9 / 7
8,836
803
8,332
13,286
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 6
7,905
719
5,740
5,618
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Johnson x OG
Ao Kuang
16
10 / 6 / 5
10,200
927
10,543
11,463
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
31
Kills
19
19
Deaths
31
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
14
1
W
Atlas
BanaNoMX
Atlas
1
4
20
2.75
L
Nemesis
Batatilla
Nemesis
3
6
9
1.25
W
Thanatos
Blacksteve666
Thanatos
9
4
11
3.63
L
Tsukuyomi
CT Drxco
Tsukuyomi
4
9
7
0.83
L
2
3
6
1.67
L
Ao Kuang
Johnson x OG
Ao Kuang
10
6
5
2.08
W
Mercury
Mac_Guincho
Mercury
3
5
13
1.9
W
Jormungandr
SHHitsaSECRET
Jormungandr
7
3
19
5.5
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,406
Damage
41,053
57,301
Taken
66,062
45,762
Mitigated
34,331
21,014
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,842
780
1,373
7,582
23,649
16,596
0
13,210
10,439
16,848
0
W
Atlas
BanaNoMX
Atlas
9,562
2,801
920
2,214
15,675
18,931
499
4,432
11,243
21,082
0
L
Nemesis
Batatilla
Nemesis
8,596
2,485
92
1,824
12,046
7,556
270
7,615
4,431
0
19,376
W
Thanatos
Blacksteve666
Thanatos
11,537
2,268
47
6,685
10,448
4,699
683
5,384
5,064
0
18,255
L
Tsukuyomi
CT Drxco
Tsukuyomi
8,332
3,030
393
835
13,286
4,117
580
8,084
5,202
0
16,715
L
5,740
211
209
1,300
5,618
1,937
0
4,433
1,185
14,744
0
L
Ao Kuang
Johnson x OG
Ao Kuang
10,543
2,301
0
2,093
11,463
4,125
1,052
7,723
3,740
13,198
0
W
Mercury
Mac_Guincho
Mercury
5,804
1,652
1,891
859
8,565
3,981
1,083
3,727
4,838
0
15,787
W
Jormungandr
SHHitsaSECRET
Jormungandr
14,076
2,813
1,465
2,567
11,238
13,409
216
3,111
8,127
27,987
0
W
17,427
9,287
614
3,752
11,375
4,742
3,122
7,471
3,904
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
45,292
114
Minions Killed
79
0
Camps Cleared
0
1,084,137
Distance Traveled
806,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,192
836
10
1
0
184,788
2
W
Atlas
9,369
852
14
1
0
218,519
0
L
Nemesis
9,159
833
26
2
0
188,580
0
W
Thanatos
10,198
927
19
2
0
201,430
0
L
Tsukuyomi
8,836
803
18
2
0
145,637
0
L
Nox
7,905
719
24
2
0
155,309
0
L
Ao Kuang
10,200
927
1
0
0
132,620
0
W
Mercury
9,662
878
14
1
0
247,755
0
W
Jormungandr
10,690
972
22
2
0
218,815
0
W
Sol
11,371
1,034
45
4
0
197,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role