Player Matchup

Danzaburou
Danzaburou
Chepenedo
Danzaburou
Level 11
God Stats
26W - 25L
1,685 SR
Queue Stats
205W - 223L
1,568 Elo+
Party 1
Janus
Janus
JDMordie08
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 342L
1,557 Elo+
Party 1
Thor
Thor
JamesDuda
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
SafeSquash90418
Hercules
Level 128
God Stats
1W - 4L
1,285 SR
Queue Stats
29W - 35L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
nike12345kn
Gilgamesh
Level 85
God Stats
26W - 24L
1,625 SR
Queue Stats
745W - 756L
1,470 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,506 Elo+

VS

Team Averages
Level 46
1,477 SR
1,571 Elo+
Jormungandr
Jormungandr
CoolRoach
Jormungandr
Level 49
God Stats
29W - 15L
1,650 SR
Queue Stats
450W - 383L
1,724 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FloopAndBoop
Ah Muzen Cab
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,621 Elo+
Solo
Bakasura
Bakasura
StraightDrippin
Bakasura
Level 44
God Stats
1W - 1L
1,215 SR
Queue Stats
58W - 55L
1,481 Elo+
Solo
Osiris
Osiris
sneekeysamurai89
Osiris
Level 61
God Stats
3W - 5L
1,520 SR
Queue Stats
344W - 358L
1,470 Elo+
Solo
Sol
Sol
xSamahzx
Sol
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 193L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chepenedo
Danzaburou
9
1 / 1 / 0
5,199
473
3,700
4,087
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
0 / 4 / 1
5,935
540
4,168
6,451
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
2 / 2 / 0
5,452
496
812
5,388
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
2 / 1 / 2
6,907
628
4,908
8,522
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
nike12345kn
Gilgamesh
7
1 / 4 / 0
4,600
418
1,715
7,056
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoolRoach
Jormungandr
11
7 / 0 / 1
6,952
632
5,895
7,817
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
FloopAndBoop
Ah Muzen Cab
14
4 / 0 / 4
8,074
734
5,213
5,589
1,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
10
1 / 2 / 5
6,539
594
4,481
6,651
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 2
5,640
513
3,832
7,629
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 2
6,069
552
2,393
4,593
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
12
12
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chepenedo
Danzaburou
1
1
0
1
W
Jormungandr
CoolRoach
Jormungandr
7
0
1
7.5
W
Ah Muzen Cab
FloopAndBoop
Ah Muzen Cab
4
0
4
6
L
Janus
0
4
1
0.13
L
Thor
2
2
0
1
L
Hercules
2
1
2
3
W
Bakasura
1
2
5
1.75
L
Gilgamesh
nike12345kn
Gilgamesh
1
4
0
0.25
W
0
2
2
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,303
Damage
21,814
31,504
Taken
32,279
10,566
Mitigated
16,547
8,630
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chepenedo
Danzaburou
3,700
2,099
0
1,196
4,087
1,238
0
2,152
1,935
0
31,287
W
Jormungandr
CoolRoach
Jormungandr
5,895
3,070
40
2,387
7,817
4,909
453
288
7,489
33,466
0
W
Ah Muzen Cab
FloopAndBoop
Ah Muzen Cab
5,213
1,596
0
2,272
5,589
1,922
1,506
1,706
3,679
0
64,277
L
Janus
4,168
173
0
657
6,451
1,465
0
983
5,268
37,300
0
L
Thor
812
337
0
1,576
5,388
1,471
0
828
4,325
0
20,690
L
Hercules
4,908
2,223
0
3,232
8,522
3,224
0
261
7,875
0
36,070
W
Bakasura
4,481
3,190
0
1,869
6,651
2,448
0
1,176
5,455
0
23,389
L
Gilgamesh
nike12345kn
Gilgamesh
1,715
284
71
1,898
7,056
3,168
0
3,594
3,392
0
13,234
W
3,832
2,221
0
2,464
7,629
5,934
0
383
7,238
0
24,597
W
2,393
597
0
1,352
4,593
1,334
704
301
4,250
26,624
6,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
33,274
318
Minions Killed
365
0
Camps Cleared
0
1,088,013
Distance Traveled
1,098,349
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,199
473
65
6
0
208,409
0
W
Jormungandr
6,952
632
54
5
0
215,081
3
W
Ah Muzen Cab
8,074
734
114
10
0
204,882
3
L
Janus
5,935
540
96
9
0
214,875
2
L
Thor
5,452
496
48
4
0
227,836
0
L
Hercules
6,907
628
91
8
0
212,935
3
W
Bakasura
6,539
594
70
6
0
265,910
0
L
Gilgamesh
4,600
418
18
2
0
223,958
2
W
Osiris
5,640
513
52
5
0
207,061
3
W
Sol
6,069
552
75
7
0
205,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role