Player Matchup

Awilix
Awilix
ImViKung
Awilix
Level 83
God Stats
9W - 8L
1,627 SR
Queue Stats
107W - 113L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
LovelyGnome962
Kukulkan
Level 130
God Stats
3W - 3L
1,156 SR
Queue Stats
193W - 204L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
SMASHLEIGH 1331
Kuzenbo
Level 25
God Stats
6W - 4L
1,680 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
evilwoodlice
Gilgamesh
Level 65
God Stats
4W - 7L
1,856 SR
Queue Stats
20W - 29L
1,461 Elo+
Party 2
Skadi
Skadi
splitkiller666
Skadi
Level 127
God Stats
71W - 63L
1,519 SR
Queue Stats
162W - 159L
1,547 Elo+
Party 2
Team Averages
Level 86
1,568 SR
1,505 Elo+

VS

Team Averages
Level 94
1,451 SR
1,408 Elo+
Mercury
Mercury
Amac101635
Mercury
Level 26
God Stats
34W - 38L
1,331 SR
Queue Stats
135W - 137L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
MJS 95
Sun Wukong
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 157L
1,307 Elo+
Party 3
Sylvanus
Sylvanus
flo8pool62
Sylvanus
Level 153
God Stats
28W - 29L
1,504 SR
Queue Stats
340W - 321L
1,485 Elo+
Party 1
Rama
Rama
lllAcn0loGiaIII
Rama
Level 128
God Stats
21W - 14L
1,464 SR
Queue Stats
391W - 406L
1,470 Elo+
Party 1
Hades
Hades
powercabbage696
Hades
Level 35
God Stats
5W - 4L
1,455 SR
Queue Stats
7W - 17L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImViKung
Awilix
17
6 / 1 / 2
10,186
637
9,104
11,487
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
2 / 3 / 4
9,761
610
11,236
6,242
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 9
8,328
521
1,669
8,758
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
evilwoodlice
Gilgamesh
12
0 / 4 / 1
8,161
510
3,936
9,596
5,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
14 / 3 / 1
10,648
666
19,752
11,953
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amac101635
Mercury
12
3 / 4 / 0
7,347
459
3,497
11,871
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MJS 95
Sun Wukong
16
3 / 0 / 2
9,385
587
8,137
12,705
8,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
flo8pool62
Sylvanus
12
2 / 4 / 5
7,655
478
3,374
10,332
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 7 / 1
7,994
500
6,483
13,458
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 2
8,070
504
6,496
15,446
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
22
Kills
13
14
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amac101635
Mercury
3
4
0
0.75
W
Awilix
ImViKung
Awilix
6
1
2
7
W
Kukulkan
2
3
4
1.33
L
Sun Wukong
MJS 95
Sun Wukong
3
0
2
4
W
0
3
9
1.5
W
Gilgamesh
evilwoodlice
Gilgamesh
0
4
1
0.13
L
Sylvanus
flo8pool62
Sylvanus
2
4
5
1.13
L
3
7
1
0.5
L
2
7
2
0.43
W
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,697
Damage
27,987
48,036
Taken
63,812
27,305
Mitigated
28,352
7,954
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amac101635
Mercury
3,497
2,192
0
1,007
11,871
3,213
0
3,684
8,187
0
36,529
W
Awilix
ImViKung
Awilix
9,104
3,239
0
3,314
11,487
4,481
462
2,601
8,886
0
75,283
W
Kukulkan
11,236
748
0
230
6,242
2,135
2,114
3,388
2,854
67,564
0
L
Sun Wukong
MJS 95
Sun Wukong
8,137
1,808
0
5,161
12,705
8,301
549
1,758
10,947
1,716
56,271
W
1,669
881
0
488
8,758
10,580
1,298
890
7,868
19,342
0
W
Gilgamesh
evilwoodlice
Gilgamesh
3,936
967
0
760
9,596
5,885
564
1,009
8,587
3,249
38,575
L
Sylvanus
flo8pool62
Sylvanus
3,374
475
797
2,080
10,332
5,819
27
1,415
8,917
15,772
4,809
L
6,483
5,832
0
3,563
13,458
3,327
150
385
13,073
0
56,121
L
6,496
87
85
4,357
15,446
7,692
700
6,265
9,181
41,109
0
W
19,752
12,406
0
3,162
11,953
4,224
5,142
2,217
9,736
0
82,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
40,451
497
Minions Killed
418
0
Camps Cleared
0
1,489,220
Distance Traveled
1,408,113
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,347
459
63
4
0
328,414
0
W
Awilix
10,186
637
132
8
0
354,964
5
W
Kukulkan
9,761
610
125
8
0
299,003
1
L
Sun Wukong
9,385
587
132
8
0
311,597
3
W
Kuzenbo
8,328
521
32
2
0
278,242
4
W
Gilgamesh
8,161
510
92
6
0
263,723
3
L
Sylvanus
7,655
478
44
3
0
292,191
3
L
Rama
7,994
500
92
6
0
234,489
1
L
Hades
8,070
504
87
5
0
241,422
2
W
Skadi
10,648
666
116
7
0
293,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role