Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BloodborneViking
Loki
Level 59
God Stats
2W - 3L
1,145 SR
Queue Stats
124W - 147L
1,385 Elo+
Solo
Achilles
Achilles
ItsMrRageNL
Achilles
Level 138
God Stats
1W - 1L
1,260 SR
Queue Stats
163W - 160L
1,526 Elo+
Solo
Medusa
Medusa
SQUID MAN TIM
Medusa
Level 118
God Stats
8W - 10L
1,277 SR
Queue Stats
245W - 199L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SamElt
Kumbhakarna
Level 99
God Stats
4W - 2L
1,577 SR
Queue Stats
223W - 206L
1,459 Elo+
Party 1
Team Averages
Level 106
1,352 SR
1,477 Elo+

VS

Team Averages
Level 94
1,550 SR
1,566 Elo+
Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SanitaryWorm5
Cabrakan
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
SwiftyBoyGaming
Baron Samedi
Level 109
God Stats
6W - 10L
1,897 SR
Queue Stats
323W - 366L
1,537 Elo+
Solo
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 96
God Stats
119W - 129L
1,521 SR
Queue Stats
277W - 278L
1,456 Elo+
Solo
Merlin
Merlin
dennisn96
Merlin
Level 60
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
12 / 3 / 8
12,053
634
18,116
15,124
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 2
10,090
531
5,328
10,336
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ItsMrRageNL
Achilles
16
0 / 3 / 1
9,937
523
8,456
17,799
10,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
13 / 4 / 7
12,004
632
14,418
16,696
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SamElt
Kumbhakarna
14
0 / 3 / 11
9,176
483
2,573
13,495
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 4 / 3
10,967
577
11,911
14,351
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SanitaryWorm5
Cabrakan
11
2 / 8 / 3
7,927
417
4,976
10,902
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SwiftyBoyGaming
Baron Samedi
16
3 / 3 / 3
9,567
504
8,142
16,846
8,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
bestjinder
Danzaburou
13
2 / 7 / 4
8,784
462
9,764
12,862
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
dennisn96
Merlin
13
1 / 7 / 3
8,390
442
6,498
9,801
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
29
Kills
15
15
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
3
8
5.33
L
Arachne
 
Arachne
7
4
3
2.13
W
4
2
2
2.5
W
Achilles
ItsMrRageNL
Achilles
0
3
1
0.17
W
13
4
7
4.13
W
Kumbhakarna
SamElt
Kumbhakarna
0
3
11
1.83
L
Cabrakan
SanitaryWorm5
Cabrakan
2
8
3
0.44
L
Baron Samedi
SwiftyBoyGaming
Baron Samedi
3
3
3
1.5
L
Danzaburou
bestjinder
Danzaburou
2
7
4
0.57
L
Merlin
dennisn96
Merlin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
41,291
73,450
Taken
64,762
37,338
Mitigated
28,286
21,849
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,116
6,273
0
3,551
15,124
6,030
453
4,478
10,210
0
88,179
L
Arachne
 
Arachne
11,911
8,344
0
5,585
14,351
4,702
0
274
14,077
0
50,080
W
5,328
2,073
0
4,006
10,336
3,486
0
2,397
7,897
0
66,262
W
Achilles
ItsMrRageNL
Achilles
8,456
1,030
0
2,152
17,799
10,746
156
6,981
10,768
0
69,721
W
14,418
8,245
707
8,223
16,696
6,561
2,780
3,365
13,315
0
98,434
W
Kumbhakarna
SamElt
Kumbhakarna
2,573
498
370
2,840
13,495
10,515
591
1,747
11,644
23,024
0
L
Cabrakan
SanitaryWorm5
Cabrakan
4,976
947
0
344
10,902
9,768
0
1,390
9,512
24,600
0
L
Baron Samedi
SwiftyBoyGaming
Baron Samedi
8,142
779
330
7,964
16,846
8,363
792
0
16,846
56,938
0
L
Danzaburou
bestjinder
Danzaburou
9,764
3,838
71
2,789
12,862
3,102
0
832
12,030
0
52,533
L
Merlin
dennisn96
Merlin
6,498
0
0
529
9,801
2,351
57
77
9,724
37,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
45,635
580
Minions Killed
414
0
Camps Cleared
0
1,781,148
Distance Traveled
1,610,303
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,053
634
154
8
0
352,054
3
L
Arachne
10,967
577
99
5
0
431,156
5
W
Loki
10,090
531
127
7
0
359,565
1
W
Achilles
9,937
523
127
7
0
372,642
6
W
Medusa
12,004
632
140
7
0
326,227
7
W
Kumbhakarna
9,176
483
32
2
0
370,660
7
L
Cabrakan
7,927
417
48
3
0
220,474
1
L
Baron Samedi
9,567
504
114
6
0
312,142
5
L
Danzaburou
8,784
462
87
5
0
300,713
5
L
Merlin
8,390
442
66
3
0
345,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role