Player Matchup

King Arthur
King Arthur
Drzzd
King Arthur
Level 35
God Stats
5W - 10L
1,355 SR
Queue Stats
41W - 67L
1,364 Elo+
Solo
Fafnir
Fafnir
HasbullasDad
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,466 Elo+
Party 1
Bellona
Bellona
Klau1337
Bellona
Level 36
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Izanami
Izanami
SINGO12
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,435 Elo+
Party 1
Merlin
Merlin
Syntech1337
Merlin
Level 65
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Team Averages
Level 55
1,429 SR
1,323 Elo+

VS

Team Averages
Level 50
1,497 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Maxiaty
Anubis
Level 10
God Stats
2W - 0L
1,486 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Neith
Neith
XrenaKid
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 3
Ymir
Ymir
Zuxtarrra
Ymir
Level 24
God Stats
4W - 2L
1,501 SR
Queue Stats
6W - 4L
1,553 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xDarker
Tsukuyomi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drzzd
King Arthur
15
2 / 6 / 1
9,323
444
6,443
17,269
15,762
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
12
2 / 6 / 3
8,778
418
7,353
19,080
22,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Klau1337
Bellona
16
4 / 5 / 4
10,274
489
9,812
16,833
14,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SINGO12
Izanami
16
3 / 7 / 4
10,208
486
8,850
14,855
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
3 / 10 / 2
9,458
450
15,167
15,093
5,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 4 / 5
12,650
602
10,462
14,998
12,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Maxiaty
Anubis
18
11 / 3 / 6
12,357
588
18,314
17,517
9,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
XrenaKid
Neith
18
7 / 2 / 13
12,342
588
15,778
9,453
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
3 / 3 / 17
11,006
524
6,326
20,424
27,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xDarker
Tsukuyomi
19
7 / 2 / 7
12,062
574
10,985
15,715
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
14
Kills
34
34
Deaths
14
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
5
2.13
L
King Arthur
Drzzd
King Arthur
2
6
1
0.42
L
Fafnir
2
6
3
0.58
L
Bellona
Klau1337
Bellona
4
5
4
1.2
W
Anubis
Maxiaty
Anubis
11
3
6
4.67
L
Izanami
SINGO12
Izanami
3
7
4
0.71
L
Merlin
3
10
2
0.4
W
Neith
XrenaKid
Neith
7
2
13
6.75
W
Ymir
3
3
17
3.83
W
Tsukuyomi
xDarker
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,625
Damage
61,865
83,130
Taken
78,107
63,300
Mitigated
59,452
12,367
Healing
29,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,462
2,307
0
2,782
14,998
12,826
1,226
2,251
12,747
6,863
75,677
L
King Arthur
Drzzd
King Arthur
6,443
583
0
724
17,269
15,762
0
6,633
10,636
49
55,030
L
Fafnir
7,353
1,550
337
3,483
19,080
22,404
0
5,237
13,843
26,842
0
L
Bellona
Klau1337
Bellona
9,812
3,429
0
2,767
16,833
14,289
0
4,771
12,062
0
70,637
W
Anubis
Maxiaty
Anubis
18,314
533
0
10,580
17,517
9,387
2,458
8,245
9,272
64,568
0
L
Izanami
SINGO12
Izanami
8,850
4,719
0
4,102
14,855
5,061
242
2,741
12,114
0
70,680
L
Merlin
15,167
705
0
954
15,093
5,784
256
6,722
8,371
55,757
0
W
Neith
XrenaKid
Neith
15,778
7,464
0
4,407
9,453
3,365
7,608
3,116
6,337
0
85,228
W
Ymir
6,326
1,726
490
2,139
20,424
27,056
396
6,062
14,362
19,468
0
W
Tsukuyomi
xDarker
Tsukuyomi
10,985
3,398
0
8,837
15,715
6,818
434
2,895
12,820
0
89,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
60,417
458
Minions Killed
566
0
Camps Cleared
0
1,806,272
Distance Traveled
1,970,628
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,650
602
161
8
0
390,802
9
L
King Arthur
9,323
444
102
5
0
375,473
0
L
Fafnir
8,778
418
26
1
0
349,864
2
L
Bellona
10,274
489
115
5
0
421,790
2
W
Anubis
12,357
588
115
5
0
361,414
1
L
Izanami
10,208
486
129
6
0
328,529
0
L
Merlin
9,458
450
86
4
0
330,616
4
W
Neith
12,342
588
141
7
0
364,053
3
W
Ymir
11,006
524
24
1
0
388,917
5
W
Tsukuyomi
12,062
574
125
6
0
465,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role