Player Matchup

Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NoFear94
Sol
Level 125
God Stats
3W - 3L
1,152 SR
Queue Stats
83W - 71L
1,408 Elo+
Party 2
Nemesis
Nemesis
OfficerWeast
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
Xredpepperx1
Gilgamesh
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 237L
1,678 Elo+
Party 3
Cernunnos
Cernunnos
Zoleiuon
Cernunnos
Level 23
God Stats
1W - 1L
1,688 SR
Queue Stats
18W - 22L
1,672 Elo+
Party 3
Team Averages
Level 83
1,468 SR
1,565 Elo+

VS

Team Averages
Level 112
1,541 SR
1,577 Elo+
Baron Samedi
Baron Samedi
CROWNEDTHELAW
Baron Samedi
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
29W - 16L
1,522 Elo+
Party 1
Bakasura
Bakasura
Chillynn
Bakasura
Level 158
God Stats
3W - 1L
1,289 SR
Queue Stats
105W - 98L
1,681 Elo+
Party 1
Da Ji
Da Ji
MRAlexMercer
Da Ji
Level 62
God Stats
2W - 1L
1,578 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo
Sobek
Sobek
iamcups
Sobek
Level 142
God Stats
11W - 2L
1,491 SR
Queue Stats
141W - 129L
1,482 Elo+
Party 1
Neith
Neith
purpleCORNYsyrup
Neith
Level 153
God Stats
12W - 3L
1,849 SR
Queue Stats
221W - 217L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 4 / 0
4,489
449
1,863
9,561
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 3 / 0
5,263
526
6,056
5,470
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
OfficerWeast
Nemesis
8
0 / 6 / 0
4,850
485
2,386
9,139
2,881
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Xredpepperx1
Gilgamesh
9
0 / 2 / 1
5,332
533
2,355
7,214
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zoleiuon
Cernunnos
9
0 / 4 / 0
5,012
501
3,968
6,816
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CROWNEDTHELAW
Baron Samedi
12
4 / 0 / 1
6,982
698
5,354
4,617
1,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Chillynn
Bakasura
12
5 / 0 / 2
6,889
689
6,478
9,085
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 4
5,661
566
2,539
5,694
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
iamcups
Sobek
10
0 / 0 / 10
5,968
597
3,735
7,957
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
9 / 0 / 1
6,732
673
8,680
4,937
1,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
W
Baron Samedi
CROWNEDTHELAW
Baron Samedi
4
0
1
4.5
W
Bakasura
Chillynn
Bakasura
5
0
2
6
W
1
1
4
3
L
1
3
0
0.33
L
Nemesis
OfficerWeast
Nemesis
0
6
0
0
L
Gilgamesh
Xredpepperx1
Gilgamesh
0
2
1
0.25
L
Cernunnos
Zoleiuon
Cernunnos
0
4
0
0
W
Sobek
iamcups
Sobek
0
0
10
5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
26,786
38,200
Taken
32,290
12,407
Mitigated
13,000
10,428
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,863
627
99
2,423
9,561
4,021
0
1,380
7,896
10,314
0
W
Baron Samedi
CROWNEDTHELAW
Baron Samedi
5,354
1,159
0
3,387
4,617
1,895
211
0
4,617
40,282
0
W
Bakasura
Chillynn
Bakasura
6,478
4,976
0
5,930
9,085
3,731
0
3,130
5,955
0
42,842
W
2,539
506
0
2,776
5,694
1,919
0
683
5,011
0
23,997
L
6,056
3,039
0
2,100
5,470
1,670
0
371
4,823
29,221
3,891
L
Nemesis
OfficerWeast
Nemesis
2,386
449
0
1,689
9,139
2,881
0
4,771
4,183
0
21,869
L
Gilgamesh
Xredpepperx1
Gilgamesh
2,355
508
0
2,261
7,214
2,217
0
1,059
6,015
0
24,987
L
Cernunnos
Zoleiuon
Cernunnos
3,968
2,334
0
1,856
6,816
1,618
580
917
5,899
0
24,971
W
Sobek
iamcups
Sobek
3,735
284
335
3,877
7,957
4,279
325
2,617
5,177
11,497
4,749
W
8,680
3,640
0
2,695
4,937
1,176
685
346
4,591
0
36,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
32,232
238
Minions Killed
334
0
Camps Cleared
0
915,927
Distance Traveled
1,031,857
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,489
449
15
2
0
183,059
3
W
Baron Samedi
6,982
698
86
9
0
179,343
2
W
Bakasura
6,889
689
104
10
0
233,387
2
W
Da Ji
5,661
566
61
6
0
227,886
4
L
Sol
5,263
526
60
6
0
176,490
6
L
Nemesis
4,850
485
54
5
0
192,350
1
L
Gilgamesh
5,332
533
62
6
0
208,303
1
L
Cernunnos
5,012
501
47
5
0
155,725
1
W
Sobek
5,968
597
23
2
0
210,028
0
W
Neith
6,732
673
60
6
0
181,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role