Player Matchup

Fenrir
Fenrir
ClosestSpider
Fenrir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,452 Elo+
Solo
Chiron
Chiron
JEZUS914
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 138L
1,428 Elo+
Party 2
Mulan
Mulan
JrNoriz710
Mulan
Level 122
God Stats
9W - 5L
1,458 SR
Queue Stats
313W - 299L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Legit4it
Nu Wa
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 166L
1,440 Elo+
Solo
Chang'e
Chang'e
R3Y SAINT
Chang'e
Level 139
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 139L
1,359 Elo+
Party 2
Team Averages
Level 124
1,492 SR
1,435 Elo+

VS

Team Averages
Level 93
1,459 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeezusWalkz
Anhur
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
290W - 270L
1,437 Elo+
Solo
Tiamat
Tiamat
DracoRex1312
Tiamat
Level 87
God Stats
8W - 3L
1,501 SR
Queue Stats
209W - 168L
1,508 Elo+
Party 1
Ra
Ra
PlaneGoZoom
Ra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 173L
1,551 Elo+
Party 1
Mulan
Mulan
TheArcaneStorm
Mulan
Level 93
God Stats
5W - 2L
1,291 SR
Queue Stats
186W - 161L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 15
10,692
713
10,298
18,473
12,818
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
JEZUS914
Chiron
20
11 / 1 / 14
12,638
843
23,383
15,012
5,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
19
5 / 4 / 26
11,735
782
14,500
26,167
19,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Legit4it
Nu Wa
18
3 / 2 / 20
10,766
718
15,320
9,705
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
R3Y SAINT
Chang'e
19
9 / 1 / 22
11,808
787
11,015
22,242
10,185
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 5 / 4
11,061
737
23,240
11,127
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 7
8,035
536
6,943
13,913
4,363
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
3 / 3 / 10
10,598
707
23,563
17,662
17,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 8 / 5
9,187
612
13,308
12,166
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 9
9,068
605
12,926
24,609
19,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
48
34
Kills
13
13
Deaths
34
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
5
4
1.6
W
6
5
15
2.7
L
0
8
7
0.44
L
Tiamat
3
3
10
2.67
W
Chiron
JEZUS914
Chiron
11
1
14
18
W
Mulan
5
4
26
4.5
W
Nu Wa
Legit4it
Nu Wa
3
2
20
6.5
L
2
8
5
0.56
W
Chang'e
R3Y SAINT
Chang'e
9
1
22
20
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,516
Damage
79,980
91,599
Taken
79,477
51,073
Mitigated
50,956
55,150
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
23,240
8,774
1,173
928
11,127
4,130
695
3,244
7,719
53,268
0
W
10,298
1,612
2,127
2,375
18,473
12,818
598
10,061
8,169
66
16,717
L
6,943
4,298
989
927
13,913
4,363
260
5,602
8,053
0
17,972
L
Tiamat
23,563
812
1,359
6,819
17,662
17,846
0
5,671
11,855
45,565
0
W
Chiron
JEZUS914
Chiron
23,383
4,093
6,631
4,072
15,012
5,240
3,588
10,891
3,957
0
61,991
W
Mulan
14,500
1,761
1,661
5,538
26,167
19,299
1,243
16,415
9,498
0
38,034
W
Nu Wa
Legit4it
Nu Wa
15,320
1,329
4,687
1,955
9,705
3,531
0
8,048
1,583
50,853
0
L
13,308
1,260
4,266
1,976
12,166
4,637
174
4,455
7,683
29,798
0
W
Chang'e
R3Y SAINT
Chang'e
11,015
597
15,854
10,250
22,242
10,185
33
14,696
7,408
28,394
0
L
12,926
1,302
982
4,283
24,609
19,980
149
7,429
16,824
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,639
Gold Earned
47,949
233
Minions Killed
180
0
Camps Cleared
0
1,440,028
Distance Traveled
1,182,546
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,061
737
53
4
0
208,515
3
W
Fenrir
10,692
713
9
1
0
259,244
4
L
Anhur
8,035
536
26
2
0
207,306
0
L
Tiamat
10,598
707
46
3
0
292,583
2
W
Chiron
12,638
843
84
6
0
288,591
1
W
Mulan
11,735
782
52
3
0
256,310
3
W
Nu Wa
10,766
718
62
4
0
288,004
0
L
Ra
9,187
612
28
2
0
241,907
0
W
Chang'e
11,808
787
26
2
0
347,879
0
L
Mulan
9,068
605
27
2
0
232,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role