Player Matchup

Awilix
Awilix
BruhMoment4342
Awilix
Level 85
God Stats
1W - 1L
1,353 SR
Queue Stats
102W - 124L
1,426 Elo+
Party 1
Hercules
Hercules
CCC00211
Hercules
Level 89
God Stats
5W - 4L
1,413 SR
Queue Stats
86W - 100L
1,447 Elo+
Party 1
Geb
Geb
MayorJ26
Geb
Level 8
God Stats
5W - 6L
1,260 SR
Queue Stats
10W - 14L
1,467 Elo+
Party 1
Izanami
Izanami
WensleydaleBoy
Izanami
Level 12
God Stats
6W - 5L
1,260 SR
Queue Stats
11W - 15L
1,467 Elo+
Party 1
Thoth
Thoth
decynt
Thoth
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,467 Elo+
Party 1
Team Averages
Level 40
1,357 SR
1,455 Elo+

VS

Team Averages
Level 80
1,434 SR
1,444 Elo+
Aphrodite
Aphrodite
Anarchduke
Aphrodite
Level 160
God Stats
2W - 3L
1,765 SR
Queue Stats
127W - 128L
1,598 Elo+
Solo
Osiris
Osiris
EazyyRS
Osiris
Level 47
God Stats
6W - 6L
1,379 SR
Queue Stats
76W - 57L
1,431 Elo+
Solo
Cliodhna
Cliodhna
TheSquirrel93
Cliodhna
Level 85
God Stats
9W - 10L
1,432 SR
Queue Stats
172W - 179L
1,269 Elo+
Party 2
Merlin
Merlin
XaulXin
Merlin
Level 26
God Stats
2W - 2L
1,275 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
verpi10
Ullr
Level 82
God Stats
7W - 11L
1,320 SR
Queue Stats
255W - 285L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 1 / 4
14,570
694
30,191
17,466
8,029
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
CCC00211
Hercules
17
5 / 2 / 12
11,620
553
15,690
14,911
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 5 / 12
10,015
477
6,664
18,819
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 4 / 1
11,279
537
7,816
14,610
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
decynt
Thoth
14
0 / 4 / 6
8,897
424
6,016
10,882
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anarchduke
Aphrodite
14
3 / 9 / 8
10,081
480
12,201
24,855
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
EazyyRS
Osiris
15
1 / 6 / 4
9,861
470
13,709
20,985
17,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
TheSquirrel93
Cliodhna
15
4 / 10 / 4
10,113
482
10,054
17,507
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
XaulXin
Merlin
14
3 / 9 / 3
9,486
452
6,146
10,596
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
verpi10
Ullr
17
5 / 6 / 3
10,733
511
11,419
16,608
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
38
Kills
16
16
Deaths
40
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Anarchduke
Aphrodite
3
9
8
0.78
W
31
1
4
33
W
Hercules
CCC00211
Hercules
5
2
12
5.5
L
Osiris
EazyyRS
Osiris
1
6
4
0.5
W
1
5
12
1.4
L
Cliodhna
TheSquirrel93
Cliodhna
4
10
4
0.6
W
1
4
1
0.38
L
Merlin
XaulXin
Merlin
3
9
3
0.5
W
Thoth
decynt
Thoth
0
4
6
0.75
L
Ullr
verpi10
Ullr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
53,529
76,688
Taken
90,551
47,960
Mitigated
40,044
17,778
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Anarchduke
Aphrodite
12,201
2,092
3,884
8,639
24,855
10,572
747
4,975
19,625
51,490
0
W
30,191
13,526
0
2,506
17,466
8,029
0
4,041
13,085
0
105,651
W
Hercules
CCC00211
Hercules
15,690
5,068
0
5,188
14,911
12,918
0
2,466
12,355
0
63,950
L
Osiris
EazyyRS
Osiris
13,709
5,628
0
5,374
20,985
17,522
816
2,446
18,029
0
61,555
W
6,664
414
762
2,522
18,819
18,524
228
5,850
12,691
31,093
0
L
Cliodhna
TheSquirrel93
Cliodhna
10,054
769
0
2,306
17,507
4,380
913
929
16,450
0
65,665
W
7,816
4,856
0
5,929
14,610
4,394
3,264
1,932
12,678
0
89,559
L
Merlin
XaulXin
Merlin
6,146
520
0
405
10,596
2,502
378
3,461
7,087
28,851
0
W
Thoth
decynt
Thoth
6,016
820
0
871
10,882
4,095
92
3,220
7,532
42,090
0
L
Ullr
verpi10
Ullr
11,419
6,603
0
2,728
16,608
5,068
2,236
869
15,659
0
80,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
50,274
530
Minions Killed
469
0
Camps Cleared
0
1,965,487
Distance Traveled
1,812,858
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,081
480
73
3
0
342,326
3
W
Awilix
14,570
694
120
6
0
491,424
6
W
Hercules
11,620
553
117
6
0
420,884
1
L
Osiris
9,861
470
106
5
0
408,623
5
W
Geb
10,015
477
46
2
0
377,108
3
L
Cliodhna
10,113
482
106
5
0
399,819
2
W
Izanami
11,279
537
166
8
0
346,412
0
L
Merlin
9,486
452
60
3
0
308,038
2
W
Thoth
8,897
424
81
4
0
329,659
0
L
Ullr
10,733
511
124
6
0
354,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role