Player Matchup

Sobek
Sobek
DimmaDimsom
Sobek
Level 136
God Stats
8W - 12L
1,451 SR
Queue Stats
42W - 46L
1,574 Elo+
Solo
Bastet
Bastet
EL_KEVIN_20
Bastet
Level 59
God Stats
56W - 61L
1,467 SR
Queue Stats
348W - 495L
1,335 Elo+
Solo
Sol
Sol
KingIzanagi
Sol
Level 95
God Stats
27W - 12L
1,500 SR
Queue Stats
338W - 273L
1,444 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,451 Elo+

VS

Team Averages
Level 127
1,558 SR
1,485 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MrMoFire
Chaac
Level 128
God Stats
3W - 2L
1,674 SR
Queue Stats
57W - 60L
1,359 Elo+
Solo
Anubis
Anubis
SeismicApollo
Anubis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,407
673
4,254
11,873
11,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
9
0 / 5 / 2
6,529
594
2,987
7,922
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 2
8,183
744
6,357
8,163
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 0 / 6
8,201
746
5,901
3,915
1,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
MrMoFire
Chaac
12
2 / 3 / 6
8,183
744
7,479
8,562
3,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 2
9,262
842
8,958
6,778
3,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
6
4
L
2
2
3
1.75
L
Bastet
0
5
2
0.2
L
3
2
2
2
W
Chaac
MrMoFire
Chaac
2
3
6
1.67
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
22,338
27,958
Taken
19,255
15,424
Mitigated
8,495
5,399
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,901
2,076
0
2,315
3,915
1,489
1,703
1,653
2,262
0
31,793
L
4,254
441
0
2,144
11,873
11,312
0
4,541
7,332
11,763
0
L
Bastet
2,987
708
221
840
7,922
1,851
0
2,109
5,813
0
16,954
L
6,357
1,402
0
2,194
8,163
2,261
0
2,604
5,559
25,624
1,946
W
Chaac
MrMoFire
Chaac
7,479
840
0
2,951
8,562
3,742
791
4,313
4,249
0
25,606
W
8,958
262
0
3,332
6,778
3,264
287
4,446
2,332
29,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
25,646
105
Minions Killed
140
3
Camps Cleared
8
585,791
Distance Traveled
636,352
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,201
746
53
5
1
210,411
1
L
Sobek
7,407
673
16
1
0
199,852
5
L
Bastet
6,529
594
21
2
3
192,657
3
L
Sol
8,183
744
68
6
0
193,282
1
W
Chaac
8,183
744
38
3
1
223,205
3
W
Anubis
9,262
842
49
4
6
202,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role