Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Baz777
Fenrir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 154L
1,519 Elo+
Solo
Achilles
Achilles
Gravdehaug
Achilles
Level 108
God Stats
2W - 2L
1,506 SR
Queue Stats
106W - 106L
1,529 Elo+
Solo
Sylvanus
Sylvanus
XeonnPL
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,618 Elo+
Party 1
Hercules
Hercules
pewolen
Hercules
Level 121
God Stats
1W - 3L
1,300 SR
Queue Stats
73W - 83L
1,618 Elo+
Party 1
Team Averages
Level 127
1,461 SR
1,557 Elo+

VS

Team Averages
Level 126
1,627 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DedBorodeD
Ymir
Level 158
God Stats
4W - 3L
1,734 SR
Queue Stats
279W - 240L
1,565 Elo+
Party 2
Geb
Geb
PaplachEweSyka
Geb
Level 105
God Stats
3W - 2L
1,687 SR
Queue Stats
65W - 44L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
StarecC
Guan Yu
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 31L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
butla85
Danzaburou
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 150L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 7 / 10
12,501
781
26,351
16,622
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Baz777
Fenrir
19
7 / 7 / 14
11,562
723
20,154
20,423
16,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Gravdehaug
Achilles
17
7 / 7 / 13
10,963
685
19,545
29,177
34,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
XeonnPL
Sylvanus
17
1 / 2 / 19
10,876
680
13,740
17,990
19,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pewolen
Hercules
16
1 / 4 / 18
9,723
608
12,438
25,204
30,821
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 5 / 17
12,658
791
23,441
18,614
9,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 6 / 14
12,442
778
24,146
27,753
42,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 18
11,432
715
14,570
23,677
31,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
StarecC
Guan Yu
20
5 / 4 / 18
12,065
754
16,256
26,268
35,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
butla85
Danzaburou
20
3 / 6 / 15
11,988
749
17,969
17,804
9,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
109
25
Kills
27
27
Deaths
25
74
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
7
10
2
W
Ah Muzen Cab
 
Ah Muzen Cab
7
5
17
3.1
L
Fenrir
Baz777
Fenrir
7
7
14
2
W
10
6
14
2.83
L
Achilles
Gravdehaug
Achilles
7
7
13
1.93
W
2
4
18
2.75
W
Guan Yu
StarecC
Guan Yu
5
4
18
3.5
L
Sylvanus
XeonnPL
Sylvanus
1
2
19
5.25
W
Danzaburou
butla85
Danzaburou
3
6
15
1.75
L
Hercules
pewolen
Hercules
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,228
Damage
96,382
109,416
Taken
114,116
109,093
Mitigated
128,531
38,109
Healing
44,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
26,351
8,025
1,579
457
16,622
7,360
634
5,302
11,320
0
59,423
W
Ah Muzen Cab
 
Ah Muzen Cab
23,441
6,604
82
4,642
18,614
9,347
2,455
1,311
17,121
0
64,320
L
Fenrir
Baz777
Fenrir
20,154
4,368
1,396
2,916
20,423
16,907
0
7,512
12,911
0
28,653
W
24,146
4,453
1,753
1,625
27,753
42,837
0
6,206
21,360
33,530
0
L
Achilles
Gravdehaug
Achilles
19,545
2,963
507
5,572
29,177
34,470
373
9,071
20,106
11,239
20,665
W
14,570
557
1,611
4,429
23,677
31,443
626
4,304
19,293
22,529
0
W
Guan Yu
StarecC
Guan Yu
16,256
2,827
14,157
10,975
26,268
35,627
697
5,859
20,363
0
24,838
L
Sylvanus
XeonnPL
Sylvanus
13,740
2,507
10,645
6,473
17,990
19,535
187
5,949
12,041
21,743
0
W
Danzaburou
butla85
Danzaburou
17,969
4,996
1,633
3,196
17,804
9,277
1,434
2,026
15,646
0
43,235
L
Hercules
pewolen
Hercules
12,438
2,562
570
7,994
25,204
30,821
415
10,882
14,322
0
20,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,625
Gold Earned
60,585
156
Minions Killed
182
0
Camps Cleared
0
1,328,612
Distance Traveled
1,374,325
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,501
781
60
4
0
271,730
3
W
Ah Muzen Cab
12,658
791
88
6
0
307,772
1
L
Fenrir
11,562
723
22
1
0
258,459
0
W
Ymir
12,442
778
14
1
0
213,149
1
L
Achilles
10,963
685
24
2
0
270,815
0
W
Geb
11,432
715
11
1
0
269,531
5
W
Guan Yu
12,065
754
29
2
0
304,644
0
L
Sylvanus
10,876
680
28
2
0
252,849
0
W
Danzaburou
11,988
749
40
3
0
279,229
3
L
Hercules
9,723
608
22
1
0
274,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role