Player Matchup

Artio
Artio
PXNDEX68
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 52L
1,558 Elo+
Party 2
Mercury
Mercury
WIIRACOCHA
Mercury
Level 154
God Stats
1W - 3L
1,484 SR
Queue Stats
180W - 144L
1,644 Elo+
Party 2
Hachiman
Hachiman
cheesemonster3
Hachiman
Level 68
God Stats
4W - 12L
1,623 SR
Queue Stats
80W - 96L
1,606 Elo+
Party 3
Bacchus
Bacchus
xXjkillXx
Bacchus
Level 115
God Stats
0W - 1L
1,663 SR
Queue Stats
87W - 72L
1,500 Elo+
Party 2
Zeus
Zeus
zombiepatato
Zeus
Level 126
God Stats
15W - 9L
1,714 SR
Queue Stats
170W - 191L
1,583 Elo+
Party 3
Team Averages
Level 118
1,597 SR
1,578 Elo+

VS

Team Averages
Level 115
1,559 SR
1,648 Elo+
Sol
Sol
Amaterasu0917
Sol
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 20L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
ArtoriaTan
Jing Wei
Level 87
God Stats
1W - 1L
1,177 SR
Queue Stats
20W - 12L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Derpasaures_Rex
Baron Samedi
Level 124
God Stats
12W - 4L
1,889 SR
Queue Stats
214W - 149L
1,990 Elo+
Party 4
Xing Tian
Xing Tian
QuailzEnFuego
Xing Tian
Level 125
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 4
Bastet
Bastet
yerer44
Bastet
Level 154
God Stats
13W - 6L
1,697 SR
Queue Stats
235W - 156L
1,718 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
PXNDEX68
Artio
17
2 / 10 / 13
10,213
786
11,290
23,691
25,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
WIIRACOCHA
Mercury
16
3 / 10 / 10
9,689
745
7,460
14,106
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
17
4 / 5 / 7
10,258
789
8,099
10,102
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xXjkillXx
Bacchus
17
2 / 6 / 13
10,018
771
8,604
16,415
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 9 / 4
11,369
875
24,983
13,814
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
9,845
757
6,520
13,175
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
ArtoriaTan
Jing Wei
18
3 / 3 / 16
10,512
809
7,143
10,802
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Derpasaures_Rex
Baron Samedi
19
10 / 6 / 12
11,557
889
14,652
14,939
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
QuailzEnFuego
Xing Tian
16
2 / 6 / 17
10,852
835
6,758
19,046
17,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
yerer44
Bastet
20
22 / 4 / 12
13,306
1,024
28,122
13,761
5,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
107
23
Kills
39
40
Deaths
23
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Jing Wei
ArtoriaTan
Jing Wei
3
3
16
3.67
W
Baron Samedi
Derpasaures_Rex
Baron Samedi
10
6
12
2.67
L
Artio
PXNDEX68
Artio
2
10
13
0.85
W
Xing Tian
QuailzEnFuego
Xing Tian
2
6
17
1.75
L
Mercury
WIIRACOCHA
Mercury
3
10
10
0.8
L
Hachiman
4
5
7
1.5
L
Bacchus
xXjkillXx
Bacchus
2
6
13
1.42
W
Bastet
yerer44
Bastet
22
4
12
7
L
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,436
Damage
63,195
78,128
Taken
71,723
63,035
Mitigated
38,486
9,609
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,520
2,676
0
2,912
13,175
4,447
582
7,662
5,402
33,614
0
W
Jing Wei
ArtoriaTan
Jing Wei
7,143
4,825
0
4,247
10,802
3,825
1,271
6,549
4,193
0
38,327
W
Baron Samedi
Derpasaures_Rex
Baron Samedi
14,652
1,318
1,421
4,516
14,939
7,169
424
8,306
6,504
38,553
0
L
Artio
PXNDEX68
Artio
11,290
1,243
258
5,548
23,691
25,171
184
7,361
16,102
25,502
0
W
Xing Tian
QuailzEnFuego
Xing Tian
6,758
1,164
1,881
3,038
19,046
17,814
320
12,449
6,196
16,485
0
L
Mercury
WIIRACOCHA
Mercury
7,460
3,270
0
1,108
14,106
5,812
144
3,872
10,136
0
26,190
L
Hachiman
8,099
3,665
0
1,078
10,102
3,675
828
4,652
5,287
0
32,490
L
Bacchus
xXjkillXx
Bacchus
8,604
638
0
498
16,415
23,555
247
5,275
10,937
17,463
0
W
Bastet
yerer44
Bastet
28,122
6,246
0
2,118
13,761
5,231
321
8,928
4,551
0
40,553
L
24,983
2,241
138
981
13,814
4,822
330
5,935
7,736
54,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,547
Gold Earned
56,072
232
Minions Killed
236
0
Camps Cleared
0
1,238,257
Distance Traveled
1,407,443
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,845
757
55
4
0
285,304
1
W
Jing Wei
10,512
809
62
5
0
282,486
0
W
Baron Samedi
11,557
889
64
5
0
247,656
0
L
Artio
10,213
786
34
3
0
225,756
1
W
Xing Tian
10,852
835
21
2
0
295,160
2
L
Mercury
9,689
745
43
3
0
284,325
1
L
Hachiman
10,258
789
70
5
0
223,186
0
L
Bacchus
10,018
771
10
1
0
270,663
0
W
Bastet
13,306
1,024
34
3
0
296,837
1
L
Zeus
11,369
875
75
6
0
234,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role