Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
COAKL
Discordia
Level 126
God Stats
8W - 3L
1,221 SR
Queue Stats
95W - 101L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
KRUEGER_SPETSNAZ
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,356 Elo+
Solo
Freya
Freya
Pehmt
Freya
Level 25
God Stats
1W - 0L
1,706 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
neverand4ever
Cernunnos
Level 91
God Stats
1W - 2L
1,199 SR
Queue Stats
37W - 34L
1,574 Elo+
Solo
Team Averages
Level 77
1,425 SR
1,479 Elo+

VS

Team Averages
Level 47
1,461 SR
1,392 Elo+
Hel
Hel
 
Hel
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CCharles93
Loki
Level 18
God Stats
3W - 8L
1,417 SR
Queue Stats
40W - 81L
1,277 Elo+
Party 2
Sylvanus
Sylvanus
MightyBizzle
Sylvanus
Level 76
God Stats
0W - 2L
1,243 SR
Queue Stats
44W - 70L
1,342 Elo+
Party 2
Nemesis
Nemesis
Oxandrolon
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Solo
Izanami
Izanami
YaVuZ-_-AmCa
Izanami
Level 116
God Stats
16W - 19L
1,648 SR
Queue Stats
194W - 258L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
9 / 1 / 14
11,570
890
10,925
10,842
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
COAKL
Discordia
18
4 / 0 / 7
10,861
835
11,638
5,773
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KRUEGER_SPETSNAZ
Sun Wukong
17
2 / 2 / 13
10,383
799
3,970
11,103
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Freya
Pehmt
Freya
20
17 / 1 / 8
12,651
973
18,899
12,880
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
neverand4ever
Cernunnos
19
5 / 1 / 10
11,381
875
15,157
10,909
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 11 / 1
9,066
697
4,824
15,589
5,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 7 / 2
8,582
660
6,862
13,003
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MightyBizzle
Sylvanus
15
1 / 7 / 1
8,654
666
6,996
15,492
12,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Oxandrolon
Nemesis
12
0 / 6 / 2
7,752
596
4,197
10,713
5,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
YaVuZ-_-AmCa
Izanami
17
0 / 6 / 2
9,474
729
8,528
14,524
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
37
Kills
4
5
Deaths
37
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
1
14
16
L
Hel
 
Hel
1
11
1
0.14
L
2
7
2
0.43
W
Discordia
COAKL
Discordia
4
0
7
7.5
W
Sun Wukong
KRUEGER_SPETSNAZ
Sun Wukong
2
2
13
4.25
L
Sylvanus
MightyBizzle
Sylvanus
1
7
1
0.21
L
Nemesis
Oxandrolon
Nemesis
0
6
2
0.17
W
Freya
Pehmt
Freya
17
1
8
21
L
Izanami
YaVuZ-_-AmCa
Izanami
0
6
2
0.17
W
Cernunnos
neverand4ever
Cernunnos
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,589
Damage
31,407
51,507
Taken
69,321
31,002
Mitigated
31,900
18,748
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,925
1,433
58
3,015
10,842
8,937
0
2,418
8,424
32,523
0
L
Hel
 
Hel
4,824
990
1,732
3,015
15,589
5,812
0
8,716
6,345
24,450
0
L
6,862
1,606
0
0
13,003
3,880
0
6,866
5,841
0
15,187
W
Discordia
COAKL
Discordia
11,638
382
0
1,576
5,773
2,212
1,984
545
5,228
44,683
0
W
Sun Wukong
KRUEGER_SPETSNAZ
Sun Wukong
3,970
334
74
2,940
11,103
8,730
761
1,033
10,070
0
22,129
L
Sylvanus
MightyBizzle
Sylvanus
6,996
1,905
385
1,732
15,492
12,123
0
8,764
6,221
17,974
2,428
L
Nemesis
Oxandrolon
Nemesis
4,197
1,423
22
845
10,713
5,463
0
5,295
5,135
0
7,110
W
Freya
Pehmt
Freya
18,899
7,084
0
7,539
12,880
6,539
1,813
4,455
8,425
48,141
4,351
L
Izanami
YaVuZ-_-AmCa
Izanami
8,528
4,706
0
2,543
14,524
4,622
0
9,034
5,294
0
43,599
W
Cernunnos
neverand4ever
Cernunnos
15,157
7,143
0
3,546
10,909
4,584
2,880
2,614
8,295
0
48,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
43,528
295
Minions Killed
146
0
Camps Cleared
0
1,362,346
Distance Traveled
1,015,270
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,570
890
48
4
0
286,762
0
L
Hel
9,066
697
28
2
0
196,297
1
L
Loki
8,582
660
16
1
0
244,440
0
W
Discordia
10,861
835
85
7
0
278,346
1
W
Sun Wukong
10,383
799
24
2
0
267,653
2
L
Sylvanus
8,654
666
31
2
0
193,102
0
L
Nemesis
7,752
596
3
0
0
133,597
0
W
Freya
12,651
973
78
6
0
271,655
2
L
Izanami
9,474
729
68
5
0
247,834
3
W
Cernunnos
11,381
875
60
5
0
257,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role