Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AnGrY DAwG23
Bacchus
Level 46
God Stats
9W - 5L
1,177 SR
Queue Stats
79W - 83L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lx EMONEY520 xl
Tsukuyomi
Level 49
God Stats
7W - 8L
1,485 SR
Queue Stats
193W - 148L
1,429 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,443 Elo+

VS

Team Averages
Level 81
1,533 SR
1,523 Elo+
Sol
Sol
Joey442
Sol
Level 67
God Stats
8W - 7L
1,585 SR
Queue Stats
40W - 41L
1,443 Elo+
Party 2
Bellona
Bellona
Nell115
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,735 Elo+
Party 2
Neith
Neith
Niiko75
Neith
Level 88
God Stats
96W - 108L
1,512 SR
Queue Stats
167W - 229L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 5
9,207
767
12,650
7,431
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
AnGrY DAwG23
Bacchus
12
2 / 1 / 6
8,634
720
4,649
8,865
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
lx EMONEY520 xl
Tsukuyomi
13
3 / 3 / 5
8,293
691
4,999
11,198
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 1 / 2
7,555
630
5,393
5,919
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Nell115
Bellona
11
2 / 4 / 2
7,509
626
7,225
10,782
9,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Niiko75
Neith
11
0 / 5 / 3
7,121
593
8,776
9,136
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
W
Bacchus
AnGrY DAwG23
Bacchus
2
1
6
5
L
Sol
2
1
2
3
L
Bellona
Nell115
Bellona
2
4
2
0.75
L
Neith
Niiko75
Neith
0
5
3
0.3
W
Tsukuyomi
lx EMONEY520 xl
Tsukuyomi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
21,394
27,494
Taken
25,837
17,128
Mitigated
13,818
7,369
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,650
3,461
0
3,899
7,431
2,878
660
1,510
5,809
42,643
3,910
W
Bacchus
AnGrY DAwG23
Bacchus
4,649
157
425
2,010
8,865
10,353
19
1,752
6,943
8,885
0
L
Sol
5,393
1,185
0
969
5,919
1,651
0
4,397
1,522
16,447
0
L
Bellona
Nell115
Bellona
7,225
1,150
136
542
10,782
9,469
0
6,097
4,685
0
11,273
L
Neith
Niiko75
Neith
8,776
1,857
0
1,147
9,136
2,698
212
5,806
3,330
0
33,972
W
Tsukuyomi
lx EMONEY520 xl
Tsukuyomi
4,999
1,134
0
1,035
11,198
3,897
0
1,947
8,919
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
22,185
132
Minions Killed
104
9
Camps Cleared
1
658,305
Distance Traveled
601,331
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,207
767
85
7
7
219,313
5
W
Bacchus
8,634
720
13
1
1
213,862
0
L
Sol
7,555
630
36
3
0
212,780
3
L
Bellona
7,509
626
6
1
0
201,093
2
L
Neith
7,121
593
62
5
1
187,458
1
W
Tsukuyomi
8,293
691
34
3
1
225,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role