Player Matchup

Merlin
Merlin
B-RAYNE96
Merlin
Level 156
God Stats
37W - 31L
1,732 SR
Queue Stats
765W - 732L
1,604 Elo+
Party 2
Freya
Freya
CBG FOUNK
Freya
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
558W - 583L
1,503 Elo+
Party 1
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 153
God Stats
212W - 243L
1,711 SR
Queue Stats
923W - 877L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
KINGxSKORCH
Gilgamesh
Level 153
God Stats
12W - 18L
1,569 SR
Queue Stats
605W - 612L
1,514 Elo+
Party 1
Arachne
Arachne
tonysnow305
Arachne
Level 110
God Stats
116W - 99L
1,577 SR
Queue Stats
174W - 193L
1,511 Elo+
Party 1
Team Averages
Level 140
1,618 SR
1,546 Elo+

VS

Team Averages
Level 104
1,500 SR
1,530 Elo+
Ganesha
Ganesha
Brandoozler
Ganesha
Level 87
God Stats
16W - 16L
1,784 SR
Queue Stats
207W - 195L
1,568 Elo+
Party 3
Izanami
Izanami
codrocks1111
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 59L
1,541 Elo+
Party 3
Agni
Agni
dasilva-_
Agni
Level 127
God Stats
1W - 9L
1,357 SR
Queue Stats
377W - 371L
1,563 Elo+
Solo
Osiris
Osiris
kinoxblacke
Osiris
Level 157
God Stats
30W - 39L
1,569 SR
Queue Stats
424W - 423L
1,514 Elo+
Solo
Nemesis
Nemesis
yeezy08
Nemesis
Level 40
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 4L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B-RAYNE96
Merlin
11
2 / 0 / 0
6,532
594
4,592
4,021
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
CBG FOUNK
Freya
11
2 / 1 / 6
6,328
575
5,470
6,832
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Foxtrot573
King Arthur
10
4 / 0 / 5
5,914
538
8,456
8,943
3,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
KINGxSKORCH
Gilgamesh
11
3 / 0 / 2
6,351
577
8,063
10,851
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Arachne
tonysnow305
Arachne
11
6 / 1 / 1
6,744
613
5,950
7,954
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brandoozler
Ganesha
8
0 / 3 / 2
5,267
479
4,993
12,366
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
codrocks1111
Izanami
9
1 / 6 / 0
5,477
498
4,934
8,696
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
1 / 2 / 0
6,215
565
3,947
5,503
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
0 / 3 / 0
5,557
505
6,921
10,964
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
yeezy08
Nemesis
9
0 / 4 / 1
5,303
482
3,296
8,109
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
2
2
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
B-RAYNE96
Merlin
2
0
0
2
L
Ganesha
Brandoozler
Ganesha
0
3
2
0.33
W
Freya
CBG FOUNK
Freya
2
1
6
5
W
King Arthur
Foxtrot573
King Arthur
4
0
5
6.5
W
Gilgamesh
KINGxSKORCH
Gilgamesh
3
0
2
4
L
Izanami
codrocks1111
Izanami
1
6
0
0.17
L
Agni
1
2
0
0.5
L
Osiris
0
3
0
0
W
Arachne
tonysnow305
Arachne
6
1
1
6.5
L
Nemesis
yeezy08
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
24,091
38,601
Taken
45,638
14,238
Mitigated
19,865
13,992
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B-RAYNE96
Merlin
4,592
52
0
1,700
4,021
997
615
1,833
2,188
38,596
0
L
Ganesha
Brandoozler
Ganesha
4,993
616
83
3,865
12,366
7,040
0
3,683
8,683
16,641
0
W
Freya
CBG FOUNK
Freya
5,470
1,578
99
3,501
6,832
2,067
0
1,417
5,415
28,886
3,451
W
King Arthur
Foxtrot573
King Arthur
8,456
1,184
0
3,851
8,943
3,157
0
2,908
6,035
0
23,246
W
Gilgamesh
KINGxSKORCH
Gilgamesh
8,063
2,554
0
3,370
10,851
5,840
0
1,077
9,774
3,385
30,267
L
Izanami
codrocks1111
Izanami
4,934
3,853
155
2,484
8,696
2,175
391
2,946
5,750
0
31,557
L
Agni
3,947
281
0
1,563
5,503
1,813
0
2,609
2,894
38,995
0
L
Osiris
6,921
2,681
32
2,758
10,964
6,517
0
1,218
9,746
0
31,402
W
Arachne
tonysnow305
Arachne
5,950
4,383
0
1,471
7,954
2,177
0
1,705
5,881
0
33,392
L
Nemesis
yeezy08
Nemesis
3,296
839
0
2,562
8,109
2,320
0
26
8,083
0
32,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
27,819
288
Minions Killed
290
0
Camps Cleared
0
1,155,805
Distance Traveled
1,059,978
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,532
594
77
7
0
226,998
3
L
Ganesha
5,267
479
5
0
0
203,481
1
W
Freya
6,328
575
59
5
0
209,997
3
W
King Arthur
5,914
538
24
2
0
234,886
4
W
Gilgamesh
6,351
577
64
6
0
221,510
4
L
Izanami
5,477
498
76
7
0
192,660
3
L
Agni
6,215
565
81
7
0
211,915
4
L
Osiris
5,557
505
65
6
0
221,930
3
W
Arachne
6,744
613
64
6
0
262,414
2
L
Nemesis
5,303
482
63
6
0
229,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role