Player Matchup

Janus
Janus
DragonRace
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,175 Elo+
Party 1
Horus
Horus
Tigerbulatov
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,372 Elo+
Party 1
Ullr
Ullr
realllmarko
Ullr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,289 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,279 Elo+

VS

Team Averages
Level 119
1,398 SR
1,412 Elo+
Achilles
Achilles
BaNaNaXQX
Achilles
Level 104
God Stats
1W - 2L
1,206 SR
Queue Stats
113W - 121L
1,484 Elo+
Solo
Neith
Neith
DeMz1k
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 135L
1,355 Elo+
Party 2
Tiamat
Tiamat
Nileeyy
Tiamat
Level 93
God Stats
5W - 0L
1,487 SR
Queue Stats
43W - 67L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 6 / 2
10,343
690
7,119
15,547
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 3
9,515
634
6,095
16,813
15,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 4
8,837
589
6,295
11,991
3,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaNaNaXQX
Achilles
15
6 / 1 / 7
10,957
730
10,015
13,593
10,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
DeMz1k
Neith
18
9 / 1 / 10
12,202
813
20,045
8,724
3,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Nileeyy
Tiamat
17
4 / 3 / 14
11,384
759
10,802
11,976
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
19
19
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
BaNaNaXQX
Achilles
6
1
7
9.5
W
Neith
DeMz1k
Neith
9
1
10
14
L
Janus
3
6
2
0.67
W
Tiamat
Nileeyy
Tiamat
4
3
14
3.67
L
1
7
3
0.36
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
40,862
44,351
Taken
34,293
23,068
Mitigated
22,073
10,794
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BaNaNaXQX
Achilles
10,015
1,139
269
3,318
13,593
10,278
201
2,486
10,149
0
33,458
W
Neith
DeMz1k
Neith
20,045
5,915
0
4,127
8,724
3,513
1,320
1,846
6,610
0
50,692
L
Janus
7,119
32
0
1,083
15,547
3,769
0
3,079
12,468
39,819
0
W
Tiamat
Nileeyy
Tiamat
10,802
466
150
5,610
11,976
8,282
352
3,081
8,477
44,787
0
L
6,095
2,925
3,134
6,130
16,813
15,861
0
5,120
11,693
97
19,845
L
6,295
1,105
0
447
11,991
3,438
0
2,717
9,274
0
18,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
34,543
151
Minions Killed
173
5
Camps Cleared
7
797,988
Distance Traveled
894,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,957
730
37
2
2
309,443
0
W
Neith
12,202
813
64
4
2
283,685
2
L
Janus
10,343
690
91
6
2
273,486
1
W
Tiamat
11,384
759
72
5
3
300,960
3
L
Horus
9,515
634
32
2
1
291,069
2
L
Ullr
8,837
589
28
2
2
233,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role