Player Matchup

Zeus
Zeus
Denvel
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
KKbandit
Heimdallr
Level 106
God Stats
10W - 7L
1,412 SR
Queue Stats
179W - 145L
1,588 Elo+
Party 2
Bakasura
Bakasura
LordKarnox
Bakasura
Level 117
God Stats
4W - 4L
1,523 SR
Queue Stats
279W - 256L
1,505 Elo+
Party 2
Khepri
Khepri
Syvaniskewl
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yeet001
Cu Chulainn
Level 89
God Stats
6W - 5L
1,539 SR
Queue Stats
160W - 123L
1,566 Elo+
Party 2
Team Averages
Level 82
1,495 SR
1,532 Elo+

VS

Team Averages
Level 92
1,562 SR
1,566 Elo+
Amaterasu
Amaterasu
Bingushole
Amaterasu
Level 54
God Stats
2W - 3L
1,472 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
KDSx
Kukulkan
Level 64
God Stats
1W - 2L
1,665 SR
Queue Stats
21W - 27L
1,523 Elo+
Party 1
Da Ji
Da Ji
RaulXboxAriel
Da Ji
Level 99
God Stats
0W - 2L
1,269 SR
Queue Stats
117W - 112L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sire_Goliath
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,632 SR
Queue Stats
8W - 6L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
buntsea
Zhong Kui
Level 128
God Stats
6W - 7L
1,770 SR
Queue Stats
125W - 117L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Denvel
Zeus
11
2 / 1 / 2
6,652
554
5,916
4,589
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
KKbandit
Heimdallr
14
3 / 0 / 3
7,697
641
5,974
4,102
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LordKarnox
Bakasura
14
8 / 3 / 2
7,995
666
5,901
8,691
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 5
6,161
513
823
4,213
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Yeet001
Cu Chulainn
11
1 / 1 / 1
6,562
547
7,444
7,688
2,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bingushole
Amaterasu
11
1 / 2 / 1
6,518
543
4,208
9,467
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
KDSx
Kukulkan
12
2 / 3 / 3
7,041
587
4,752
4,443
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 4
6,658
555
2,575
8,828
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Sire_Goliath
Ah Muzen Cab
9
0 / 3 / 3
5,652
471
2,800
6,506
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
buntsea
Zhong Kui
9
1 / 2 / 2
6,158
513
4,184
6,311
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
14
Kills
6
6
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bingushole
Amaterasu
1
2
1
0.75
W
Zeus
Denvel
Zeus
2
1
2
3
L
Kukulkan
KDSx
Kukulkan
2
3
3
1.17
W
Heimdallr
KKbandit
Heimdallr
3
0
3
4.5
W
Bakasura
LordKarnox
Bakasura
8
3
2
3
L
2
4
4
1
L
Ah Muzen Cab
Sire_Goliath
Ah Muzen Cab
0
3
3
0.5
W
Khepri
0
1
5
2.5
W
Cu Chulainn
Yeet001
Cu Chulainn
1
1
1
1.5
L
Zhong Kui
buntsea
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
18,519
29,283
Taken
35,555
11,283
Mitigated
16,222
6,663
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bingushole
Amaterasu
4,208
1,901
0
4,468
9,467
5,739
0
0
9,226
0
36,099
W
Zeus
Denvel
Zeus
5,916
530
0
620
4,589
1,579
0
2,898
1,659
35,933
2,142
L
Kukulkan
KDSx
Kukulkan
4,752
799
0
496
4,443
1,483
0
2,232
1,888
37,865
0
W
Heimdallr
KKbandit
Heimdallr
5,974
2,611
0
2,179
4,102
1,498
1,374
741
3,325
0
56,601
W
Bakasura
LordKarnox
Bakasura
5,901
4,343
0
1,879
8,691
2,921
0
2,501
6,072
0
48,057
L
2,575
472
0
3,234
8,828
2,599
0
802
7,290
0
28,783
L
Ah Muzen Cab
Sire_Goliath
Ah Muzen Cab
2,800
590
0
1,920
6,506
1,142
0
313
6,026
0
29,599
W
Khepri
823
45
0
946
4,213
2,741
0
1,673
2,484
11,201
0
W
Cu Chulainn
Yeet001
Cu Chulainn
7,444
2,309
0
1,039
7,688
2,544
0
877
6,807
0
39,642
L
Zhong Kui
buntsea
Zhong Kui
4,184
458
846
2,071
6,311
5,259
0
2,724
3,455
20,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
32,027
450
Minions Killed
346
0
Camps Cleared
0
1,208,988
Distance Traveled
1,208,926
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,518
543
89
7
0
260,900
4
W
Zeus
6,652
554
94
8
0
216,259
6
L
Kukulkan
7,041
587
93
8
0
239,480
5
W
Heimdallr
7,697
641
139
12
0
228,265
4
W
Bakasura
7,995
666
119
10
0
292,686
2
L
Da Ji
6,658
555
60
5
0
238,455
2
L
Ah Muzen Cab
5,652
471
67
6
0
253,060
3
W
Khepri
6,161
513
16
1
0
223,621
3
W
Cu Chulainn
6,562
547
82
7
0
248,157
4
L
Zhong Kui
6,158
513
37
3
0
217,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role