Player Matchup

Merlin
Merlin
Carter4L
Merlin
Level 45
God Stats
26W - 24L
1,508 SR
Queue Stats
80W - 124L
1,353 Elo+
Party 2
Ymir
Ymir
II Countin II
Ymir
Level 29
God Stats
18W - 18L
1,452 SR
Queue Stats
32W - 45L
1,341 Elo+
Party 2
Amaterasu
Amaterasu
Ruinz15
Amaterasu
Level 60
God Stats
3W - 5L
1,311 SR
Queue Stats
58W - 106L
1,294 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,330 Elo+

VS

Team Averages
Level 73
1,400 SR
1,413 Elo+
Loki
Loki
BarViking54
Loki
Level 102
God Stats
9W - 20L
1,399 SR
Queue Stats
176W - 228L
1,304 Elo+
Solo
Poseidon
Poseidon
Squ1dwardzNose
Poseidon
Level 8
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 1
Osiris
Osiris
taxpayer1776
Osiris
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 72L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carter4L
Merlin
14
9 / 0 / 8
8,766
877
9,744
5,791
2,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 2 / 6
8,580
858
5,778
7,727
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ruinz15
Amaterasu
13
3 / 0 / 15
8,128
813
3,854
4,569
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,916
692
4,604
5,596
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
10
0 / 7 / 1
6,091
609
5,186
8,301
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
9
0 / 7 / 2
6,148
615
4,320
9,971
8,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Merlin
Carter4L
Merlin
9
0
8
13
W
7
2
6
5
W
Amaterasu
Ruinz15
Amaterasu
3
0
15
10.5
L
Poseidon
0
7
1
0.07
L
Osiris
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
14,110
18,087
Taken
23,868
10,344
Mitigated
12,558
5,433
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,604
1,514
0
795
5,596
1,788
0
3,425
2,050
0
14,250
W
Merlin
Carter4L
Merlin
9,744
677
0
2,775
5,791
2,252
511
1,856
3,935
35,355
0
W
5,778
1,220
67
1,537
7,727
4,351
188
2,374
5,353
8,988
0
W
Amaterasu
Ruinz15
Amaterasu
3,854
2,277
0
1,054
4,569
3,741
534
1,214
3,355
0
15,837
L
Poseidon
5,186
1,242
0
685
8,301
2,608
0
5,676
2,524
16,009
0
L
Osiris
4,320
1,586
0
719
9,971
8,162
0
7,043
2,735
0
12,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
19,155
100
Minions Killed
59
7
Camps Cleared
2
519,572
Distance Traveled
479,583
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,916
692
18
2
0
164,600
3
W
Merlin
8,766
877
56
6
6
171,924
0
W
Ymir
8,580
858
6
1
0
159,883
0
W
Amaterasu
8,128
813
38
4
1
187,765
0
L
Poseidon
6,091
609
27
3
1
151,379
0
L
Osiris
6,148
615
14
1
1
163,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role