Player Matchup

Danzaburou
Danzaburou
Nergiigante
Danzaburou
Level 28
God Stats
16W - 13L
1,943 SR
Queue Stats
39W - 68L
1,495 Elo+
Party 1
Thanatos
Thanatos
TheProcess2020
Thanatos
Level 109
God Stats
8W - 18L
1,302 SR
Queue Stats
211W - 229L
1,580 Elo+
Solo
Hera
Hera
VALSTRAX_1
Hera
Level 44
God Stats
9W - 10L
1,736 SR
Queue Stats
191W - 228L
1,409 Elo+
Party 1
Terra
Terra
Z_OBLIVION_KING
Terra
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
174W - 206L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
iLightning76
Erlang Shen
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
178W - 219L
1,391 Elo+
Party 1
Team Averages
Level 46
1,643 SR
1,462 Elo+

VS

Team Averages
Level 56
1,497 SR
1,407 Elo+
Charybdis
Charybdis
Pinoloss
Charybdis
Level 22
God Stats
14W - 13L
1,250 SR
Queue Stats
22W - 23L
1,248 Elo+
Party 2
Atlas
Atlas
QCIANKILLER
Atlas
Level 43
God Stats
5W - 3L
1,547 SR
Queue Stats
20W - 17L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
lesmat2002
Ao Kuang
Level 64
God Stats
3W - 4L
1,618 SR
Queue Stats
57W - 63L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
remitzoo
Gilgamesh
Level 63
God Stats
2W - 1L
1,307 SR
Queue Stats
29W - 22L
1,456 Elo+
Party 3
Medusa
Medusa
shortsOP_
Medusa
Level 88
God Stats
2W - 0L
1,762 SR
Queue Stats
38W - 33L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nergiigante
Danzaburou
9
0 / 8 / 0
5,603
400
5,745
10,382
2,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
12
3 / 4 / 0
6,889
492
5,795
13,563
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
5,937
424
3,637
7,469
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,283
377
2,213
8,858
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
iLightning76
Erlang Shen
12
2 / 3 / 2
6,968
498
4,781
11,597
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pinoloss
Charybdis
13
5 / 0 / 5
7,556
540
4,118
5,756
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 8
7,657
547
2,752
8,130
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
lesmat2002
Ao Kuang
15
7 / 0 / 6
9,315
665
10,084
10,934
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
remitzoo
Gilgamesh
13
4 / 4 / 3
7,756
554
8,494
9,619
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
shortsOP_
Medusa
15
10 / 0 / 3
9,436
674
12,673
7,630
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
5
Kills
27
27
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Nergiigante
Danzaburou
0
8
0
0
W
Charybdis
Pinoloss
Charybdis
5
0
5
7.5
W
1
1
8
5
L
Thanatos
3
4
0
0.75
L
0
6
0
0
L
0
6
0
0
L
Erlang Shen
iLightning76
Erlang Shen
2
3
2
1
W
Ao Kuang
lesmat2002
Ao Kuang
7
0
6
10
W
Gilgamesh
remitzoo
Gilgamesh
4
4
3
1.38
W
Medusa
shortsOP_
Medusa
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
38,121
51,869
Taken
42,069
17,104
Mitigated
19,641
17,563
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Nergiigante
Danzaburou
5,745
2,182
0
854
10,382
2,141
0
2,946
7,436
0
29,126
W
Charybdis
Pinoloss
Charybdis
4,118
2,552
87
1,640
5,756
1,612
1,284
619
5,111
0
42,141
W
2,752
1,091
1,865
1,116
8,130
5,735
183
1,149
6,947
19,277
6,164
L
Thanatos
5,795
1,144
0
9,432
13,563
3,717
0
3,178
10,385
0
35,930
L
3,637
1,205
0
60
7,469
1,459
0
1,168
6,301
31,361
0
L
2,213
613
816
1,815
8,858
1,990
0
1,949
6,909
13,173
0
L
Erlang Shen
iLightning76
Erlang Shen
4,781
1,945
0
4,586
11,597
7,797
0
2,470
9,127
0
35,495
W
Ao Kuang
lesmat2002
Ao Kuang
10,084
2,630
0
6,944
10,934
4,886
0
1,449
9,445
54,324
10,815
W
Gilgamesh
remitzoo
Gilgamesh
8,494
2,405
0
733
9,619
4,668
736
671
8,948
0
31,372
W
Medusa
shortsOP_
Medusa
12,673
4,713
0
3,279
7,630
2,740
1,287
1,770
5,768
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
41,720
294
Minions Killed
387
0
Camps Cleared
0
1,312,183
Distance Traveled
1,397,885
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,603
400
54
4
0
232,550
0
W
Charybdis
7,556
540
96
7
0
250,737
1
W
Atlas
7,657
547
32
2
0
282,869
0
L
Thanatos
6,889
492
71
5
0
288,371
2
L
Hera
5,937
424
66
5
0
255,128
0
L
Terra
5,283
377
18
1
0
266,823
1
L
Erlang Shen
6,968
498
85
6
0
269,311
0
W
Ao Kuang
9,315
665
101
7
0
305,743
2
W
Gilgamesh
7,756
554
47
3
0
283,357
1
W
Medusa
9,436
674
111
8
0
275,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role