Player Matchup

Izanami
Izanami
AnitaBuerk
Izanami
Level 86
God Stats
28W - 36L
1,452 SR
Queue Stats
453W - 529L
1,412 Elo+
Party 3
Ymir
Ymir
Axlan_Solskin
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,822 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dalieban
Cu Chulainn
Level 29
God Stats
28W - 23L
986 SR
Queue Stats
445W - 518L
1,413 Elo+
Party 3
Bakasura
Bakasura
Pooksí
Bakasura
Level 29
God Stats
2W - 3L
1,671 SR
Queue Stats
5W - 3L
1,739 Elo+
Party 1
Agni
Agni
StrangeLover
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,676 Elo+
Party 1
Team Averages
Level 46
1,422 SR
1,612 Elo+

VS

Team Averages
Level 107
1,439 SR
1,570 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chxtterbox
Kuzenbo
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 192L
1,569 Elo+
Party 2
Hercules
Hercules
CopperPennys
Hercules
Level 125
God Stats
4W - 10L
1,174 SR
Queue Stats
438W - 393L
1,579 Elo+
Party 2
Mercury
Mercury
SpaffSandwich
Mercury
Level 107
God Stats
2W - 6L
1,308 SR
Queue Stats
163W - 140L
1,627 Elo+
Party 2
Thoth
Thoth
lorkah
Thoth
Level 144
God Stats
18W - 10L
1,716 SR
Queue Stats
175W - 169L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaBuerk
Izanami
14
1 / 4 / 2
7,988
470
4,446
12,441
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 3
7,119
419
8,144
19,095
11,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Dalieban
Cu Chulainn
14
0 / 6 / 1
8,463
498
10,305
16,122
12,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Pooksí
Bakasura
15
2 / 2 / 0
8,314
489
4,493
12,033
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 8 / 0
8,096
476
4,811
11,915
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 2 / 7
9,499
559
10,491
9,078
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Chxtterbox
Kuzenbo
13
1 / 3 / 12
8,602
506
6,182
16,899
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
CopperPennys
Hercules
16
7 / 1 / 2
10,330
608
13,692
16,948
19,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
19
8 / 0 / 5
11,300
665
7,203
9,231
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
lorkah
Thoth
17
8 / 0 / 5
10,998
647
16,756
4,906
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
25
25
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
7
2.25
L
Izanami
AnitaBuerk
Izanami
1
4
2
0.5
L
1
5
3
0.5
W
Kuzenbo
Chxtterbox
Kuzenbo
1
3
12
2.33
W
Hercules
CopperPennys
Hercules
7
1
2
8
L
Cu Chulainn
Dalieban
Cu Chulainn
0
6
1
0.08
L
Bakasura
Pooksí
Bakasura
2
2
0
1
W
Mercury
8
0
5
10.5
L
2
8
0
0.25
W
Thoth
lorkah
Thoth
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
54,324
71,606
Taken
57,062
35,052
Mitigated
48,507
11,419
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,491
5,337
356
3,124
9,078
3,094
1,782
2,686
6,364
70,418
3,822
L
Izanami
AnitaBuerk
Izanami
4,446
3,025
0
2,406
12,441
3,874
0
8,441
3,972
0
63,559
L
8,144
2,208
684
3,808
19,095
11,819
0
13,059
5,728
31,726
0
W
Kuzenbo
Chxtterbox
Kuzenbo
6,182
2,915
0
3,151
16,899
19,234
290
6,815
9,621
19,092
0
W
Hercules
CopperPennys
Hercules
13,692
5,380
0
10,471
16,948
19,489
0
4,913
11,745
6,240
57,454
L
Cu Chulainn
Dalieban
Cu Chulainn
10,305
2,406
0
691
16,122
12,424
0
2,193
13,066
10,546
48,469
L
Bakasura
Pooksí
Bakasura
4,493
2,569
0
1,763
12,033
3,985
0
3,722
8,026
0
53,633
W
Mercury
7,203
2,447
0
3,386
9,231
4,756
306
255
8,976
0
103,653
L
4,811
415
66
2,001
11,915
2,950
99
6,825
4,781
45,549
0
W
Thoth
lorkah
Thoth
16,756
451
0
2,061
4,906
1,934
98
622
4,097
79,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
50,729
507
Minions Killed
589
0
Camps Cleared
0
1,632,885
Distance Traveled
1,756,613
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,499
559
120
7
0
291,812
7
L
Izanami
7,988
470
131
8
0
290,748
4
L
Ymir
7,119
419
45
3
0
296,512
5
W
Kuzenbo
8,602
506
29
2
0
343,914
0
W
Hercules
10,330
608
120
7
0
325,007
3
L
Cu Chulainn
8,463
498
114
7
0
353,347
1
L
Bakasura
8,314
489
131
8
0
395,601
1
W
Mercury
11,300
665
169
10
0
411,446
3
L
Agni
8,096
476
86
5
0
296,677
5
W
Thoth
10,998
647
151
9
0
384,434
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role