Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LCA Chronic
Cthulhu
Level 60
God Stats
26W - 11L
1,798 SR
Queue Stats
26W - 13L
1,752 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LCATrapsoul
Tsukuyomi
Level 141
God Stats
166W - 78L
1,707 SR
Queue Stats
228W - 147L
1,634 Elo+
Party 1
Team Averages
Level 110
1,668 SR
1,629 Elo+

VS

Team Averages
Level 112
1,380 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
kobrakhan
Medusa
Level 123
God Stats
2W - 3L
1,256 SR
Queue Stats
79W - 63L
1,546 Elo+
Solo
Anubis
Anubis
xRatedAleX_X_X
Anubis
Level 127
God Stats
8W - 11L
1,384 SR
Queue Stats
60W - 92L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 7
9,810
701
11,727
10,508
3,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LCA Chronic
Cthulhu
17
5 / 0 / 11
11,238
803
12,500
6,538
2,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LCATrapsoul
Tsukuyomi
17
9 / 4 / 7
11,493
821
17,058
12,739
3,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 5
9,549
682
5,788
23,602
27,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
kobrakhan
Medusa
14
3 / 5 / 4
9,447
675
10,102
11,779
4,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 5 / 4
9,858
704
7,794
12,046
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
8
8
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
7
1.38
L
Cerberus
 
Cerberus
1
6
5
0.58
W
Cthulhu
LCA Chronic
Cthulhu
5
0
11
10.5
W
Tsukuyomi
LCATrapsoul
Tsukuyomi
9
4
7
3.13
L
Medusa
kobrakhan
Medusa
3
5
4
1
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
23,684
29,785
Taken
47,427
9,804
Mitigated
37,995
10,729
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,727
973
785
3,296
10,508
3,902
336
4,864
5,644
41,075
0
L
Cerberus
 
Cerberus
5,788
318
492
5,203
23,602
27,154
61
12,453
11,149
17,055
0
W
Cthulhu
LCA Chronic
Cthulhu
12,500
50
174
2,835
6,538
2,166
341
3,595
2,943
38,731
0
W
Tsukuyomi
LCATrapsoul
Tsukuyomi
17,058
3,878
0
3,639
12,739
3,736
558
5,454
7,285
0
34,982
L
Medusa
kobrakhan
Medusa
10,102
2,557
0
928
11,779
4,980
92
5,847
5,932
0
40,777
L
7,794
0
56
3,238
12,046
5,861
86
6,311
5,735
31,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
28,854
165
Minions Killed
176
5
Camps Cleared
7
771,226
Distance Traveled
716,297
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,810
701
72
5
1
215,424
0
L
Cerberus
9,549
682
41
3
1
238,259
4
W
Cthulhu
11,238
803
56
4
0
282,867
1
W
Tsukuyomi
11,493
821
37
3
4
272,935
1
L
Medusa
9,447
675
76
5
4
259,952
2
L
Anubis
9,858
704
59
4
2
218,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role