Player Matchup

Khepri
Khepri
JMLF1961
Khepri
Level 100
God Stats
30W - 24L
1,612 SR
Queue Stats
54W - 44L
1,608 Elo+
Party 3
Chang'e
Chang'e
Mini_Kameeh
Chang'e
Level 69
God Stats
2W - 2L
1,275 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
RoustC370
Kukulkan
Level 106
God Stats
9W - 3L
2,034 SR
Queue Stats
67W - 52L
1,587 Elo+
Party 3
Rama
Rama
Salu3
Rama
Level 36
God Stats
48W - 25L
1,677 SR
Queue Stats
51W - 28L
1,670 Elo+
Party 3
Arachne
Arachne
iisl91
Arachne
Level 49
God Stats
2W - 0L
1,582 SR
Queue Stats
6W - 7L
1,209 Elo+
Solo
Team Averages
Level 72
1,636 SR
1,520 Elo+

VS

Team Averages
Level 45
1,561 SR
1,347 Elo+
Hun Batz
Hun Batz
Dramadad
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,227 Elo+
Party 1
Odin
Odin
Noxthelox
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,227 Elo+
Party 1
Amaterasu
Amaterasu
jeslor3nzo
Amaterasu
Level 46
God Stats
29W - 28L
1,492 SR
Queue Stats
246W - 289L
1,411 Elo+
Solo
Mercury
Mercury
layton567
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
lilmansoanes
Cliodhna
Level 88
God Stats
0W - 1L
1,815 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JMLF1961
Khepri
14
2 / 2 / 16
8,499
850
5,303
10,519
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Mini_Kameeh
Chang'e
14
4 / 2 / 13
8,238
824
11,174
8,976
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
RoustC370
Kukulkan
16
3 / 0 / 11
8,562
856
8,168
3,615
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Salu3
Rama
17
13 / 3 / 9
9,678
968
12,090
9,642
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
iisl91
Arachne
15
6 / 0 / 11
8,895
890
11,120
7,397
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dramadad
Hun Batz
14
3 / 8 / 2
8,242
824
8,289
11,622
4,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
12
2 / 6 / 2
6,978
698
4,510
11,567
9,070
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
jeslor3nzo
Amaterasu
11
0 / 3 / 2
6,810
681
2,183
10,870
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
layton567
Mercury
11
0 / 6 / 2
6,414
641
2,297
9,018
3,034
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
lilmansoanes
Cliodhna
13
1 / 5 / 2
7,316
732
6,716
11,199
4,272
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
28
Kills
6
7
Deaths
28
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dramadad
Hun Batz
3
8
2
0.5
W
Khepri
JMLF1961
Khepri
2
2
16
5
W
Chang'e
Mini_Kameeh
Chang'e
4
2
13
5.25
L
Odin
2
6
2
0.5
W
Kukulkan
RoustC370
Kukulkan
3
0
11
8.5
W
Rama
Salu3
Rama
13
3
9
5.83
W
Arachne
iisl91
Arachne
6
0
11
11.5
L
Amaterasu
jeslor3nzo
Amaterasu
0
3
2
0.33
L
Mercury
layton567
Mercury
0
6
2
0.17
L
Cliodhna
lilmansoanes
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
23,995
40,149
Taken
54,276
28,085
Mitigated
29,349
16,521
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dramadad
Hun Batz
8,289
2,150
0
0
11,622
4,679
0
5,851
5,693
0
17,602
W
Khepri
JMLF1961
Khepri
5,303
598
125
1,559
10,519
15,034
0
0
10,519
12,191
0
W
Chang'e
Mini_Kameeh
Chang'e
11,174
1,897
4,147
5,007
8,976
3,605
1,810
0
8,976
25,373
0
L
Odin
4,510
1,648
0
0
11,567
9,070
0
6,934
4,491
0
8,737
W
Kukulkan
RoustC370
Kukulkan
8,168
1,193
0
609
3,615
1,902
1,478
0
3,615
36,269
0
W
Rama
Salu3
Rama
12,090
10,499
0
2,126
9,642
4,439
1,391
0
9,642
0
36,418
W
Arachne
iisl91
Arachne
11,120
8,561
0
2,948
7,397
3,105
54
0
7,397
0
28,499
L
Amaterasu
jeslor3nzo
Amaterasu
2,183
415
591
1,355
10,870
8,294
0
3,175
7,643
0
5,134
L
Mercury
layton567
Mercury
2,297
833
0
52
9,018
3,034
0
3,407
5,525
0
5,240
L
Cliodhna
lilmansoanes
Cliodhna
6,716
623
0
1,594
11,199
4,272
0
4,778
6,279
0
20,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
35,760
211
Minions Killed
77
0
Camps Cleared
0
1,080,447
Distance Traveled
881,560
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,242
824
23
2
0
196,182
1
W
Khepri
8,499
850
9
1
0
221,162
3
W
Chang'e
8,238
824
30
3
0
194,092
0
L
Odin
6,978
698
4
0
0
178,759
0
W
Kukulkan
8,562
856
75
8
0
211,716
1
W
Rama
9,678
968
60
6
0
214,341
0
W
Arachne
8,895
890
37
4
0
239,136
0
L
Amaterasu
6,810
681
2
0
0
143,297
0
L
Mercury
6,414
641
10
1
0
161,149
1
L
Cliodhna
7,316
732
38
4
0
202,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role