Player Matchup

Cupid
Cupid
Domithan
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,515 Elo+
Solo
Ullr
Ullr
MrPointless
Ullr
Level 80
God Stats
1W - 1L
1,292 SR
Queue Stats
25W - 19L
1,609 Elo+
Party 2
Nike
Nike
Ocat coolfun
Nike
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 2
Ganesha
Ganesha
SamWitwicky02
Ganesha
Level 116
God Stats
3W - 1L
1,182 SR
Queue Stats
38W - 48L
1,490 Elo+
Solo
Ares
Ares
Spikestrike1
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,641 Elo+
Party 2
Team Averages
Level 82
1,395 SR
1,561 Elo+

VS

Team Averages
Level 69
1,457 SR
1,378 Elo+
Loki
Loki
BigYo94
Loki
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 320L
1,537 Elo+
Solo
Olorun
Olorun
Gentlemannn--
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 81L
1,166 Elo+
Solo
Artio
Artio
JRUMPFF
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
SaffronPheonix
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Solo
Cerberus
Cerberus
autodidact21
Cerberus
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
347W - 364L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Domithan
Cupid
19
13 / 1 / 19
12,558
837
22,799
15,950
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
11 / 3 / 20
13,590
906
30,365
18,806
9,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 6 / 21
11,787
786
15,958
22,354
23,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
19
1 / 4 / 35
11,773
785
16,199
23,057
28,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 6 / 17
10,944
730
14,524
22,197
22,303
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigYo94
Loki
19
4 / 5 / 11
11,871
791
15,614
11,749
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 6 / 11
11,829
789
16,868
20,563
10,636
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
JRUMPFF
Artio
18
6 / 10 / 7
11,396
760
11,792
28,707
16,689
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SaffronPheonix
Jormungandr
18
3 / 8 / 12
11,485
766
17,464
20,784
20,472
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
autodidact21
Cerberus
16
1 / 9 / 11
9,983
666
13,090
34,009
43,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
72
38
Kills
20
20
Deaths
38
112
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
BigYo94
Loki
4
5
11
1.9
W
Cupid
Domithan
Cupid
13
1
19
22.5
L
6
6
11
1.92
L
Artio
JRUMPFF
Artio
6
10
7
0.95
W
11
3
20
7
W
7
6
21
2.92
L
Jormungandr
SaffronPheonix
Jormungandr
3
8
12
1.13
W
Ganesha
1
4
35
4.63
W
6
6
17
2.42
L
Cerberus
autodidact21
Cerberus
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,845
Damage
74,828
102,364
Taken
115,812
92,164
Mitigated
96,090
35,264
Healing
36,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BigYo94
Loki
15,614
611
852
856
11,749
5,227
2,172
2,416
9,333
0
31,167
W
Cupid
Domithan
Cupid
22,799
13,536
3,964
7,994
15,950
8,247
629
12,096
3,728
0
34,902
L
16,868
5,918
4,182
9,177
20,563
10,636
1,012
5,715
14,618
38,185
0
L
Artio
JRUMPFF
Artio
11,792
3,058
3,724
6,961
28,707
16,689
0
9,701
18,630
20,174
0
W
30,365
19,423
1,699
6,881
18,806
9,542
3,054
11,908
6,806
0
63,042
W
15,958
3,966
1,429
3,627
22,354
23,199
795
11,340
10,904
3,121
22,463
L
Jormungandr
SaffronPheonix
Jormungandr
17,464
3,443
792
1,369
20,784
20,472
344
4,969
15,528
31,645
0
W
Ganesha
16,199
1,032
1,525
3,991
23,057
28,873
269
12,271
10,502
34,644
0
W
14,524
1,285
1,723
2,431
22,197
22,303
694
10,697
11,210
19,092
0
L
Cerberus
autodidact21
Cerberus
13,090
1,855
568
8,162
34,009
43,066
72
9,462
24,024
23,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,652
Gold Earned
56,564
151
Minions Killed
178
0
Camps Cleared
0
1,418,844
Distance Traveled
1,207,719
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,871
791
27
2
0
307,709
1
W
Cupid
12,558
837
32
2
0
289,668
0
L
Olorun
11,829
789
46
3
0
225,338
1
L
Artio
11,396
760
20
1
0
217,970
0
W
Ullr
13,590
906
65
4
0
296,049
1
W
Nike
11,787
786
25
2
0
277,310
1
L
Jormungandr
11,485
766
29
2
0
239,496
0
W
Ganesha
11,773
785
1
0
0
302,003
5
W
Ares
10,944
730
28
2
0
253,814
0
L
Cerberus
9,983
666
56
4
0
217,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role