Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
BonsGamePlay
Tsukuyomi
Silver II
Level 124
God Stats
0W - 1L
1,864 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver II
CNFl0rin
Hachiman
Silver II
Level 47
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 10L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
TheAnkessBoss
Tiamat
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,508 MMR
Solo
Achilles
Achilles
Silver II
kaymay22
Achilles
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Terra
Terra
Bronze III
lampadez
Terra
Bronze III
Level 156
God Stats
45W - 37L
1,514 SR
Queue Stats
96W - 104L
1,544 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,560 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,470 SR
1,514 MMR
Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold III
 
Odin
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
DannyDizz
Charybdis
Gold V
Level 115
God Stats
12W - 14L
1,513 SR
Queue Stats
37W - 35L
1,539 MMR
Party 1
Khepri
Khepri
Silver II
NorwegianChad
Khepri
Silver II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Petsogris
Morgan Le Fay
Gold V
Level 160
God Stats
1W - 0L
1,337 SR
Queue Stats
16W - 15L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BonsGamePlay
Tsukuyomi
13
1 / 7 / 3
8,978
428
6,748
14,536
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
CNFl0rin
Hachiman
16
1 / 8 / 5
10,679
509
6,280
14,014
3,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 3
8,836
421
7,753
15,170
6,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kaymay22
Achilles
15
4 / 4 / 2
10,507
500
15,463
20,525
23,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
lampadez
Terra
15
3 / 4 / 2
10,866
517
9,390
21,652
24,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
LokiGebAgniThoth

VS

Bans
PersephoneAtlasMercuryMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
9 / 3 / 10
12,158
579
17,878
18,985
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
 
Odin
19
4 / 2 / 4
11,806
562
9,967
17,980
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
DannyDizz
Charybdis
20
5 / 0 / 6
13,396
638
10,545
9,825
4,327
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 12
10,803
514
5,968
19,189
25,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Petsogris
Morgan Le Fay
20
9 / 2 / 7
12,916
615
19,723
13,001
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
9
Kills
29
29
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
10
4.67
W
Odin
 
Odin
4
2
4
3
L
Tsukuyomi
BonsGamePlay
Tsukuyomi
1
7
3
0.36
L
Hachiman
CNFl0rin
Hachiman
1
8
5
0.44
W
Charybdis
DannyDizz
Charybdis
5
0
6
8
W
2
2
12
4
W
Morgan Le Fay
Petsogris
Morgan Le Fay
9
2
7
6.25
L
0
6
3
0.25
L
Achilles
kaymay22
Achilles
4
4
2
1.25
L
Terra
lampadez
Terra
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
64,081
85,897
Taken
78,980
62,742
Mitigated
58,423
17,915
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,878
5,111
0
7,478
18,985
9,432
676
3,996
14,989
0
84,153
W
Odin
 
Odin
9,967
2,758
637
4,233
17,980
13,700
297
3,223
14,757
9,945
68,351
L
Tsukuyomi
BonsGamePlay
Tsukuyomi
6,748
1,244
0
3,000
14,536
4,646
383
3,979
10,329
0
48,896
L
Hachiman
CNFl0rin
Hachiman
6,280
3,947
0
3,060
14,014
3,642
2,922
2,181
11,773
0
65,793
W
Charybdis
DannyDizz
Charybdis
10,545
4,085
0
6,295
9,825
4,327
4,357
1,463
8,362
0
136,554
W
5,968
1,077
551
3,959
19,189
25,666
454
5,334
13,855
26,341
0
W
Morgan Le Fay
Petsogris
Morgan Le Fay
19,723
1,183
1,148
3,584
13,001
5,298
1,331
6,539
6,462
107,470
0
L
7,753
63
0
3,606
15,170
6,801
0
6,697
8,180
47,460
0
L
Achilles
kaymay22
Achilles
15,463
3,341
118
1,705
20,525
23,482
236
5,627
14,171
8,985
51,470
L
Terra
lampadez
Terra
9,390
1,286
1,693
4,733
21,652
24,171
170
7,836
13,368
43,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
61,079
452
Minions Killed
692
0
Camps Cleared
0
1,828,757
Distance Traveled
2,055,643
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,158
579
102
5
0
422,164
7
W
Odin
11,806
562
154
7
0
400,971
7
L
Tsukuyomi
8,978
428
76
4
0
368,581
5
L
Hachiman
10,679
509
128
6
0
344,298
7
W
Charybdis
13,396
638
218
10
0
416,121
5
W
Khepri
10,803
514
35
2
0
419,092
7
W
Morgan Le Fay
12,916
615
183
9
0
397,295
5
L
Tiamat
8,836
421
88
4
0
360,260
5
L
Achilles
10,507
500
98
5
0
369,699
1
L
Terra
10,866
517
62
3
0
385,919
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role