Player Matchup

Set
Set
 
Set
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Aldaircr
Cernunnos
Level 123
God Stats
2W - 3L
1,089 SR
Queue Stats
59W - 64L
1,521 Elo+
Solo
Eset
Eset
CTTRYH4RD
Eset
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 104L
1,543 Elo+
Solo
Olorun
Olorun
OneBadBudda
Olorun
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 298L
1,497 Elo+
Solo
Geb
Geb
SlimReaper1017
Geb
Level 149
God Stats
3W - 2L
1,493 SR
Queue Stats
55W - 66L
1,436 Elo+
Solo
Team Averages
Level 136
1,416 SR
1,499 Elo+

VS

Team Averages
Level 122
1,541 SR
1,576 Elo+
Tyr
Tyr
Archaic Flo
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,576 Elo+
Party 1
Freya
Freya
B Gurks
Freya
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
273W - 240L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ITyJaI
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
gungun7935
Baron Samedi
Level 157
God Stats
5W - 2L
1,707 SR
Queue Stats
225W - 208L
1,586 Elo+
Party 2
Atlas
Atlas
janne_elf
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 3 / 15
9,419
942
11,620
11,493
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Aldaircr
Cernunnos
16
8 / 2 / 16
9,728
973
11,839
11,768
4,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
6 / 1 / 14
9,111
911
11,650
7,775
4,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
15
3 / 1 / 19
9,235
924
8,850
9,581
4,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 19
8,547
855
6,741
19,499
14,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,926
793
7,495
15,067
10,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Freya
B Gurks
Freya
12
3 / 6 / 3
7,203
720
10,465
10,520
3,588
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Muzen Cab
ITyJaI
Ah Muzen Cab
14
3 / 4 / 2
8,047
805
10,837
7,356
2,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
gungun7935
Baron Samedi
14
3 / 5 / 3
8,207
821
9,203
11,238
9,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
janne_elf
Atlas
12
0 / 5 / 7
7,696
770
7,491
12,914
12,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
24
Kills
10
10
Deaths
24
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
3
15
4.5
W
Cernunnos
Aldaircr
Cernunnos
8
2
16
8
L
1
4
6
1
L
Freya
B Gurks
Freya
3
6
3
0.75
W
Eset
6
1
14
13
L
Ah Muzen Cab
ITyJaI
Ah Muzen Cab
3
4
2
1
W
Olorun
3
1
19
12.5
W
1
3
19
3.5
L
Baron Samedi
gungun7935
Baron Samedi
3
5
3
0.9
L
Atlas
janne_elf
Atlas
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
45,491
60,116
Taken
57,095
34,274
Mitigated
37,653
28,412
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,620
3,950
1,220
2,826
11,493
6,434
680
5,469
6,024
0
19,377
W
Cernunnos
Aldaircr
Cernunnos
11,839
2,751
1,728
3,499
11,768
4,902
1,331
5,417
6,351
0
28,974
L
7,495
689
427
4,248
15,067
10,028
0
6,598
8,397
0
15,257
L
Freya
B Gurks
Freya
10,465
3,376
1,109
2,274
10,520
3,588
0
5,223
5,254
18,526
0
W
Eset
11,650
482
2,340
1,388
7,775
4,110
613
3,481
4,294
19,749
0
L
Ah Muzen Cab
ITyJaI
Ah Muzen Cab
10,837
1,843
799
1,182
7,356
2,511
0
3,697
3,599
0
22,303
W
Olorun
8,850
3,535
5,888
4,036
9,581
4,488
2,790
4,390
5,191
25,858
0
W
6,741
442
1,042
4,445
19,499
14,340
78
8,402
11,097
8,579
0
L
Baron Samedi
gungun7935
Baron Samedi
9,203
405
1,561
2,783
11,238
9,012
0
5,897
5,116
21,160
0
L
Atlas
janne_elf
Atlas
7,491
2,049
575
1,273
12,914
12,514
0
5,826
6,814
11,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
39,079
125
Minions Killed
89
0
Camps Cleared
0
1,006,334
Distance Traveled
896,091
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,419
942
16
2
0
210,707
0
W
Cernunnos
9,728
973
46
5
0
203,375
4
L
Tyr
7,926
793
10
1
0
189,945
0
L
Freya
7,203
720
10
1
0
174,339
1
W
Eset
9,111
911
14
1
0
216,001
0
L
Ah Muzen Cab
8,047
805
42
4
0
188,336
0
W
Olorun
9,235
924
46
5
0
194,785
0
W
Geb
8,547
855
3
0
0
181,466
1
L
Baron Samedi
8,207
821
17
2
0
166,320
2
L
Atlas
7,696
770
10
1
0
177,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role