Player Matchup

Atlas
Atlas
HoSoDe
Atlas
Level 104
God Stats
0W - 4L
1,251 SR
Queue Stats
44W - 48L
1,252 Elo+
Party 1
Mercury
Mercury
LEGAMER307
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Neith
Neith
juanmamon
Neith
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 37L
1,480 Elo+
Party 1
Chang'e
Chang'e
lucasdufour
Chang'e
Level 96
God Stats
0W - 2L
1,203 SR
Queue Stats
82W - 71L
1,494 Elo+
Party 2
Thanatos
Thanatos
mykelti77
Thanatos
Level 78
God Stats
1W - 3L
1,739 SR
Queue Stats
26W - 31L
1,545 Elo+
Solo
Team Averages
Level 74
1,439 SR
1,406 Elo+

VS

Team Averages
Level 78
1,512 SR
1,348 Elo+
Cerberus
Cerberus
Gh0stzZ-_EU
Cerberus
Level 124
God Stats
2W - 2L
1,558 SR
Queue Stats
44W - 51L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
Hyaluronic_acid0
Nu Wa
Level 81
God Stats
325W - 286L
1,528 SR
Queue Stats
412W - 421L
1,390 Elo+
Solo
Bellona
Bellona
chistorra2002
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,137 Elo+
Solo
Cliodhna
Cliodhna
iKyuxbii-
Cliodhna
Level 49
God Stats
7W - 11L
1,551 SR
Queue Stats
101W - 118L
1,414 Elo+
Party 3
Anhur
Anhur
josephcrhcton
Anhur
Level 37
God Stats
5W - 7L
1,424 SR
Queue Stats
48W - 49L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HoSoDe
Atlas
11
1 / 3 / 3
7,271
485
3,397
11,534
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
LEGAMER307
Mercury
5
0 / 2 / 0
5,040
336
290
2,699
603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
juanmamon
Neith
14
3 / 3 / 0
7,874
525
7,044
6,642
1,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
lucasdufour
Chang'e
14
4 / 2 / 1
8,763
584
9,906
10,812
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
mykelti77
Thanatos
8
0 / 6 / 1
5,960
397
1,763
8,439
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gh0stzZ-_EU
Cerberus
13
5 / 2 / 4
8,179
545
4,328
11,477
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 0 / 8
8,487
566
4,323
3,433
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 4 / 2
7,889
526
7,310
10,159
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
iKyuxbii-
Cliodhna
13
5 / 2 / 3
8,005
534
6,432
8,773
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,552
503
3,611
5,316
1,409

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
16
16
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gh0stzZ-_EU
Cerberus
5
2
4
3.5
L
Atlas
HoSoDe
Atlas
1
3
3
0.83
W
1
0
8
5
L
Mercury
LEGAMER307
Mercury
0
2
0
0
W
Bellona
2
4
2
0.75
W
Cliodhna
iKyuxbii-
Cliodhna
5
2
3
3.25
W
3
0
1
3.5
L
Neith
juanmamon
Neith
3
3
0
1
L
Chang'e
lucasdufour
Chang'e
4
2
1
2.25
L
Thanatos
mykelti77
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
26,004
40,126
Taken
39,158
19,970
Mitigated
21,420
11,094
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gh0stzZ-_EU
Cerberus
4,328
326
452
3,014
11,477
8,434
275
3,723
7,634
24,716
0
L
Atlas
HoSoDe
Atlas
3,397
1,754
0
1,313
11,534
7,779
0
2,294
9,185
22,208
0
W
4,323
1,169
0
1,124
3,433
1,033
1,017
663
2,724
46,904
0
L
Mercury
LEGAMER307
Mercury
290
92
0
0
2,699
603
0
879
1,652
0
7,830
W
Bellona
7,310
2,764
0
1,772
10,159
7,719
0
5,515
4,208
0
48,327
W
Cliodhna
iKyuxbii-
Cliodhna
6,432
152
0
4,345
8,773
2,825
0
1,907
6,814
0
54,901
W
3,611
1,954
0
1,355
5,316
1,409
0
967
4,349
0
35,428
L
Neith
juanmamon
Neith
7,044
2,643
0
1,220
6,642
1,470
0
915
5,657
0
55,514
L
Chang'e
lucasdufour
Chang'e
9,906
766
168
4,196
10,812
7,332
78
1,862
8,884
54,530
0
L
Thanatos
mykelti77
Thanatos
1,763
278
0
4,197
8,439
2,786
0
2,343
5,966
0
26,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
40,112
323
Minions Killed
424
0
Camps Cleared
0
1,062,429
Distance Traveled
1,453,672
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,179
545
71
5
0
286,856
1
L
Atlas
7,271
485
31
2
0
274,160
1
W
Nu Wa
8,487
566
101
7
0
260,436
0
L
Mercury
5,040
336
18
1
0
116,681
0
W
Bellona
7,889
526
95
6
0
288,302
4
W
Cliodhna
8,005
534
89
6
0
340,590
0
W
Anhur
7,552
503
68
5
0
277,488
4
L
Neith
7,874
525
108
7
0
253,326
2
L
Chang'e
8,763
584
112
7
0
226,843
0
L
Thanatos
5,960
397
54
4
0
191,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role