Player Matchup

Bakasura
Bakasura
Arasakikun
Bakasura
Level 127
God Stats
1W - 1L
1,294 SR
Queue Stats
46W - 57L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
D9sty21
Danzaburou
Level 24
God Stats
7W - 10L
1,311 SR
Queue Stats
27W - 32L
1,430 Elo+
Solo
Anubis
Anubis
SweetJuju
Anubis
Level 10
God Stats
2W - 1L
1,464 SR
Queue Stats
3W - 1L
1,443 Elo+
Solo
King Arthur
King Arthur
tryclopsit
King Arthur
Level 26
God Stats
75W - 46L
1,683 SR
Queue Stats
85W - 52L
1,618 Elo+
Party 1
Atlas
Atlas
zevallos2010
Atlas
Level 106
God Stats
10W - 10L
1,463 SR
Queue Stats
116W - 100L
1,501 Elo+
Party 1
Team Averages
Level 59
1,443 SR
1,490 Elo+

VS

Team Averages
Level 29
1,536 SR
1,509 Elo+
Thoth
Thoth
ExKitty
Thoth
Level 29
God Stats
8W - 22L
1,367 SR
Queue Stats
387W - 376L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
MNC93
Erlang Shen
Level 24
God Stats
5W - 2L
1,881 SR
Queue Stats
157W - 144L
1,580 Elo+
Solo
Vulcan
Vulcan
PsychoKilla420
Vulcan
Level 29
God Stats
1W - 5L
1,429 SR
Queue Stats
71W - 89L
1,467 Elo+
Solo
Chaac
Chaac
Srkuaker
Chaac
Level 44
God Stats
25W - 26L
1,310 SR
Queue Stats
74W - 95L
1,303 Elo+
Solo
Ao Kuang
Ao Kuang
xXSuichiXx
Ao Kuang
Level 19
God Stats
2W - 4L
1,694 SR
Queue Stats
12W - 10L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arasakikun
Bakasura
20
13 / 5 / 15
13,973
873
25,820
22,966
14,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
D9sty21
Danzaburou
19
3 / 1 / 17
12,180
761
10,066
10,613
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SweetJuju
Anubis
18
5 / 2 / 18
11,816
739
11,792
12,611
11,994
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
tryclopsit
King Arthur
20
10 / 2 / 23
13,423
839
21,138
21,298
22,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 0 / 26
13,911
869
17,884
28,517
31,951
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ExKitty
Thoth
19
3 / 8 / 4
12,228
764
17,799
14,346
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
MNC93
Erlang Shen
18
2 / 6 / 6
10,670
667
16,402
20,779
18,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 10 / 4
9,872
617
11,557
13,986
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Srkuaker
Chaac
17
1 / 7 / 8
10,953
685
14,807
22,082
19,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
xXSuichiXx
Ao Kuang
18
4 / 10 / 1
11,818
739
14,149
28,941
31,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
33
41
Kills
10
10
Deaths
41
99
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arasakikun
Bakasura
13
5
15
4.1
W
Danzaburou
D9sty21
Danzaburou
3
1
17
11.5
L
Thoth
ExKitty
Thoth
3
8
4
0.63
L
Erlang Shen
MNC93
Erlang Shen
2
6
6
0.83
L
0
10
4
0.2
L
Chaac
Srkuaker
Chaac
1
7
8
0.71
W
Anubis
SweetJuju
Anubis
5
2
18
7
W
King Arthur
tryclopsit
King Arthur
10
2
23
10.75
L
Ao Kuang
xXSuichiXx
Ao Kuang
4
10
1
0.45
W
10
0
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,700
Damage
74,714
96,005
Taken
100,134
86,236
Mitigated
79,202
29,126
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arasakikun
Bakasura
25,820
19,220
0
8,887
22,966
14,282
2,765
10,207
12,759
0
53,903
W
Danzaburou
D9sty21
Danzaburou
10,066
4,927
459
1,029
10,613
5,653
5,020
5,049
5,564
0
47,164
L
Thoth
ExKitty
Thoth
17,799
552
558
1,825
14,346
4,730
0
4,911
9,025
48,573
0
L
Erlang Shen
MNC93
Erlang Shen
16,402
6,776
0
3,686
20,779
18,906
0
5,267
14,149
10,119
27,899
L
11,557
2,774
0
250
13,986
5,117
67
5,194
8,283
29,653
0
L
Chaac
Srkuaker
Chaac
14,807
2,875
91
5,754
22,082
19,418
0
7,623
12,550
0
51,909
W
Anubis
SweetJuju
Anubis
11,792
1,768
0
2,984
12,611
11,994
1,231
5,043
7,568
32,936
0
W
King Arthur
tryclopsit
King Arthur
21,138
3,228
0
1,363
21,298
22,356
309
12,594
8,704
0
55,268
L
Ao Kuang
xXSuichiXx
Ao Kuang
14,149
3,589
697
6,697
28,941
31,031
1,718
6,208
21,102
39,548
0
W
17,884
7,030
6,593
7,811
28,517
31,951
238
14,125
14,392
28,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,303
Gold Earned
55,541
284
Minions Killed
241
0
Camps Cleared
0
1,551,239
Distance Traveled
1,482,837
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,973
873
82
5
0
323,314
0
W
Danzaburou
12,180
761
77
5
0
286,670
0
L
Thoth
12,228
764
67
4
0
286,775
4
L
Erlang Shen
10,670
667
38
2
0
292,877
2
L
Vulcan
9,872
617
35
2
0
298,790
1
L
Chaac
10,953
685
67
4
0
303,902
0
W
Anubis
11,816
739
38
2
0
259,447
6
W
King Arthur
13,423
839
70
4
0
327,157
0
L
Ao Kuang
11,818
739
34
2
0
300,493
1
W
Atlas
13,911
869
17
1
0
354,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role