Player Matchup

Hou Yi
Hou Yi
AggroEggRoll
Hou Yi
Level 143
God Stats
2W - 1L
1,625 SR
Queue Stats
34W - 31L
1,551 Elo+
Party 1
Chaac
Chaac
Drexasaur
Chaac
Level 60
God Stats
1W - 3L
1,737 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Apollo
Apollo
Dropin xV
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
KIMJONGdotcom
Chang'e
Level 126
God Stats
4W - 0L
1,676 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 1
Cerberus
Cerberus
pfeiff17
Cerberus
Level 160
God Stats
1W - 0L
1,955 SR
Queue Stats
65W - 61L
1,579 Elo+
Party 1
Team Averages
Level 121
1,698 SR
1,519 Elo+

VS

Team Averages
Level 95
1,541 SR
1,485 Elo+
Yemoja
Yemoja
Biel2926
Yemoja
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 315L
1,399 Elo+
Solo
Scylla
Scylla
GrandSlamUMum
Scylla
Level 77
God Stats
3W - 4L
1,532 SR
Queue Stats
192W - 174L
1,582 Elo+
Solo
Geb
Geb
INS4N3xC4BOOSE
Geb
Level 108
God Stats
6W - 10L
1,580 SR
Queue Stats
6W - 12L
1,488 Elo+
Party 3
Thanatos
Thanatos
XboxMadMan09
Thanatos
Level 129
God Stats
0W - 1L
1,443 SR
Queue Stats
21W - 17L
1,623 Elo+
Party 3
Cernunnos
Cernunnos
oOBlaackJesusOo
Cernunnos
Level 100
God Stats
1W - 2L
1,650 SR
Queue Stats
3W - 11L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
13 / 2 / 8
12,117
932
19,837
14,465
6,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Drexasaur
Chaac
17
2 / 3 / 7
9,756
750
7,102
12,285
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Dropin xV
Apollo
16
2 / 4 / 5
9,818
755
5,132
9,242
3,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
17
3 / 4 / 16
10,112
778
9,435
12,295
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pfeiff17
Cerberus
17
1 / 2 / 18
10,808
831
9,936
19,010
17,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biel2926
Yemoja
13
0 / 4 / 3
8,044
619
2,755
8,318
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 8
9,595
738
15,657
10,213
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 10
9,545
734
9,615
17,654
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
XboxMadMan09
Thanatos
17
4 / 5 / 5
10,083
776
9,579
12,799
5,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
oOBlaackJesusOo
Cernunnos
17
4 / 4 / 6
9,574
736
11,956
13,551
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
21
Kills
15
15
Deaths
21
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
13
2
8
8.5
L
Yemoja
Biel2926
Yemoja
0
4
3
0.38
W
Chaac
Drexasaur
Chaac
2
3
7
1.83
W
Apollo
Dropin xV
Apollo
2
4
5
1.13
L
5
4
8
2.25
L
2
4
10
1.75
W
Chang'e
3
4
16
2.75
L
Thanatos
XboxMadMan09
Thanatos
4
5
5
1.3
L
Cernunnos
oOBlaackJesusOo
Cernunnos
4
4
6
1.75
W
Cerberus
pfeiff17
Cerberus
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
49,562
67,297
Taken
62,535
47,021
Mitigated
37,158
25,393
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
19,837
9,556
368
3,399
14,465
6,062
2,533
7,043
7,422
0
50,666
L
Yemoja
Biel2926
Yemoja
2,755
605
501
767
8,318
4,299
113
2,799
5,368
11,926
0
W
Chaac
Drexasaur
Chaac
7,102
1,594
0
3,003
12,285
13,622
1,150
3,043
9,242
5,016
19,333
W
Apollo
Dropin xV
Apollo
5,132
2,652
0
1,874
9,242
3,478
6,147
4,626
4,616
0
31,681
L
15,657
1,604
0
1,090
10,213
3,389
0
4,009
6,161
37,682
0
L
9,615
609
386
2,385
17,654
19,191
0
6,565
10,891
20,913
0
W
Chang'e
9,435
616
4,359
3,564
12,295
6,825
921
6,557
5,738
18,567
0
L
Thanatos
XboxMadMan09
Thanatos
9,579
2,267
0
6,750
12,799
5,643
0
2,099
10,523
0
37,068
L
Cernunnos
oOBlaackJesusOo
Cernunnos
11,956
5,771
0
3,396
13,551
4,636
41
5,515
7,993
0
35,680
W
Cerberus
pfeiff17
Cerberus
9,936
531
2,459
6,367
19,010
17,034
108
6,758
12,252
24,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
46,841
229
Minions Killed
210
0
Camps Cleared
0
1,248,447
Distance Traveled
1,071,343
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,117
932
70
5
0
238,427
1
L
Yemoja
8,044
619
21
2
0
122,079
1
W
Chaac
9,756
750
45
3
0
229,559
0
W
Apollo
9,818
755
61
5
0
225,030
4
L
Scylla
9,595
738
48
4
0
226,393
0
L
Geb
9,545
734
21
2
0
259,620
7
W
Chang'e
10,112
778
23
2
0
275,562
2
L
Thanatos
10,083
776
70
5
0
243,792
0
L
Cernunnos
9,574
736
50
4
0
219,459
0
W
Cerberus
10,808
831
30
2
0
279,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role