Player Matchup

Osiris
Osiris
Hreivax925
Osiris
Level 88
God Stats
33W - 20L
1,657 SR
Queue Stats
447W - 456L
1,486 Elo+
Solo
Sylvanus
Sylvanus
RMJI
Sylvanus
Level 96
God Stats
9W - 11L
1,322 SR
Queue Stats
30W - 35L
1,405 Elo+
Solo
Da Ji
Da Ji
Theraint
Da Ji
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 86L
1,415 Elo+
Solo
Cernunnos
Cernunnos
VerglasCrown
Cernunnos
Level 43
God Stats
3W - 2L
1,463 SR
Queue Stats
120W - 101L
1,476 Elo+
Party 1
Scylla
Scylla
unknowngmr013
Scylla
Level 87
God Stats
1W - 0L
1,651 SR
Queue Stats
181W - 169L
1,453 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,447 Elo+

VS

Team Averages
Level 69
1,608 SR
1,515 Elo+
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Alfwyn
Geb
Level 108
God Stats
3W - 12L
1,558 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 3
Charybdis
Charybdis
AnnaDarkheart
Charybdis
Level 123
God Stats
0W - 1L
1,811 SR
Queue Stats
13W - 25L
1,707 Elo+
Party 3
Nemesis
Nemesis
PitusaSniper
Nemesis
Level 87
God Stats
8W - 12L
1,671 SR
Queue Stats
189W - 214L
1,421 Elo+
Party 2
Ra
Ra
leoma910
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hreivax925
Osiris
12
1 / 2 / 2
6,639
604
4,410
9,368
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
RMJI
Sylvanus
9
1 / 1 / 1
5,714
519
2,455
7,350
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Theraint
Da Ji
12
5 / 2 / 3
6,819
620
3,934
7,453
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
VerglasCrown
Cernunnos
10
3 / 1 / 1
5,773
525
7,548
6,207
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 3
6,226
566
2,904
1,782
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 4 / 0
5,790
526
5,427
8,622
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Alfwyn
Geb
7
1 / 3 / 2
5,282
480
3,919
10,120
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
AnnaDarkheart
Charybdis
8
0 / 1 / 2
4,897
445
2,535
5,328
1,381
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
PitusaSniper
Nemesis
11
1 / 1 / 0
5,748
523
2,677
6,442
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 1
5,565
506
3,132
3,884
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
L
Geb
Alfwyn
Geb
1
3
2
0.67
L
Charybdis
AnnaDarkheart
Charybdis
0
1
2
1
W
Osiris
Hreivax925
Osiris
1
2
2
1
L
Nemesis
PitusaSniper
Nemesis
1
1
0
1
W
Sylvanus
RMJI
Sylvanus
1
1
1
1.5
W
Da Ji
Theraint
Da Ji
5
2
3
3.25
W
Cernunnos
VerglasCrown
Cernunnos
3
1
1
3.5
L
2
3
1
0.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
17,690
32,160
Taken
34,396
10,593
Mitigated
12,473
14,783
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,427
373
0
3,080
8,622
3,760
270
0
8,622
31,384
0
L
Geb
Alfwyn
Geb
3,919
234
304
3,044
10,120
4,513
0
1,425
8,647
13,109
0
L
Charybdis
AnnaDarkheart
Charybdis
2,535
1,605
0
1,237
5,328
1,381
0
1,281
4,043
0
23,995
W
Osiris
Hreivax925
Osiris
4,410
2,570
0
3,685
9,368
3,387
414
4,972
4,396
0
39,658
L
Nemesis
PitusaSniper
Nemesis
2,677
912
0
1,058
6,442
1,754
0
731
5,671
0
37,679
W
Sylvanus
RMJI
Sylvanus
2,455
1,136
2,220
3,063
7,350
2,592
0
2,742
4,518
15,901
0
W
Da Ji
Theraint
Da Ji
3,934
609
0
3,089
7,453
2,475
120
1,222
6,177
0
37,323
W
Cernunnos
VerglasCrown
Cernunnos
7,548
3,913
0
1,860
6,207
1,669
330
2,646
3,467
0
33,518
L
3,132
574
150
545
3,884
1,065
44
1,682
2,054
20,981
0
W
2,904
84
0
866
1,782
470
0
550
1,124
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
27,282
309
Minions Killed
273
0
Camps Cleared
0
1,064,048
Distance Traveled
1,074,287
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,790
526
72
7
0
196,007
1
L
Geb
5,282
480
17
2
0
214,771
3
L
Charybdis
4,897
445
61
6
0
187,865
0
W
Osiris
6,639
604
96
9
0
222,768
2
L
Nemesis
5,748
523
72
7
0
245,309
2
W
Sylvanus
5,714
519
24
2
0
189,108
3
W
Da Ji
6,819
620
72
7
0
236,991
3
W
Cernunnos
5,773
525
68
6
0
196,117
4
L
Ra
5,565
506
51
5
0
230,335
0
W
Scylla
6,226
566
49
4
0
219,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role